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Jun 3, 2020

In this long-distance spin-off episode, join Hank, Jim, and Mason as three foreign travelers in the kingdom of Manaheim on their way to the little town of Otherhill, unaware that an ordinary wagon ride should've been the last thing they expected today...
May 26, 2020

The gang gets together virtually while we are in stay-at-home to answer some burning questions you have! Our smiling DM gets deep into the lore and we have a deep discussion about a pretty big topic going around the DND community.
May 3, 2020

Brilliant light floods through the open doors as the Munificent Three take their first steps into the Deeper Dreaming, only to reveal more mystery and uncertainty than before. A vast forest infested with little keepers extends in all directions, and something off in the distance yowls with pain. Has the party made a fatal mistake in coming here? Will they survive long enough to emerge into the waking world with their minds intact?
Apr 21, 2020

Low on health, resources, and grit, the Munificent Three stagger to their final destination at the base of the ethereal stairway into the Deeper Dreaming. Much has been gained from the trip, from demonic allies to ancient secrets, but everything teeters on the edge of disaster. The stairway has one final test awaiting our vagrants to prove their worth. Will it be the final shove over the edge, or the last push the party needs to succeed?
Apr 14, 2020

Mysteries abound on the stairs into the Deeper Dreaming. A chance encounter with a servant of the Queen of Secrets has briefly halted the Munificent Three in their tracks. Questions demand to be answered, and the path beyond will be more perilous than the path before. What will be sacrificed on the way to the truth? In the end, will it be worth it?
Apr 7, 2020

The way into the Deeper Dreaming has opened wide for our fugitives. Now comes the final journey down into the impenetrable darkness of the 777 steps. But the darkness is not empty; something lurks out of sight, always looking for its chance to strike. Many have tried to take this path. Many have failed. Some remain trapped, their malicious spirits searching for life to claim as their own. Will the Munificent Three become their next victims? Or will the darkness demand... something more?
Mar 31, 2020

With a skiff full of powder and treasure in tow, the Munificent Six glide into Riverbed with their eyes set on more than a fistful of coins. But Dag Nabbit isn't the only valuable contact in this one-chicken town; strangers both wise and dangerous linger just out of sight. What sort of information can the spoils of war buy? Secrets? Inspiration? Or perhaps...the guidance of a cursed pandimensional loudmouth?
Mar 24, 2020

After assaulting the Guild depot, one mystery remains for the Munificent Six: the second warehouse within it, a rather unusual installment for such an outpost. Rumor has it that something evil is brewing inside, and an old woman has been coming and going from it. What dark secrets remain to be uncovered? Can our amateur bandits pilfer what's left without a trace, or will they unleash horrors from beyond the mortal realm?
Mar 17, 2020

The target: one Guild supply depot, a day's skiff ride Northwest of Riverbed. The spoils: enough gunpowder to choke a dozen sand chickens, plus any other artifacts that might be hidden away. The team: a gunslinger, a warrior, a scholar, a bandit, a thief, and a hunter. The problem: twenty armed guards and a literal sniper from Hell, and only one shot to pull it off. It's time for the Depot Job.
Mar 10, 2020
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