Show notes
After assaulting the Guild depot, one mystery remains for the Munificent Six: the second warehouse within it, a rather unusual installment for such an outpost. Rumor has it that something evil is brewing inside, and an old woman has been coming and going from it. What dark secrets remain to be uncovered? Can our amateur bandits pilfer what's left without a trace, or will they unleash horrors from beyond the mortal realm?

