What's good, Internet? Join Waypoint's Austin Walker, Rob Zacny, Patrick Klepek, and Ricardo Contreras two times a week, as they break down the biggest stories in video games, talk about their favorite media, and unfairly compare everything to Dark Souls.
We're deep into GOTY season, so we've been hitting the podcast recordings hard. Listen in as we casually drop references for podcasts that won't release for another three weeks, discuss the new Master Sword item that totally changes Super Mario Maker 2, and take a quick dip in the question bucket to bathe in the glory that is Waluigi.
Discussed: Super Mario Maker 2 2:04, Life is Strange 2 29:20, Final Fantasy XIV 32:54, New Bioshock Game 43:09, Question Bucket 1:04:49 For information regarding your data privacy, visit acast.com/privacy
Rob Zacny interviews Paradox Chief Business Development Officer, Shams Jorjani. He's the last of Paradox's old corporate leadership, and has seen the company through a variety of high and low moments, helping to put out fires when needed, most notably during the acquisition of White Wolf when it was under scrutiny for their mishandling of queer history in a Vampire: The Masquerade source book. They also discuss worker compensation and mobility at Paradox, the focus on long term growth over quarterly profits, and why he's stuck it out at the same place for so long. For information regarding your data privacy, visit acast.com/privacy
The Waypoint crew is (mostly) back from break, and gearing up for the end of the year. Cado "finished" Pokemon Sword, and found the campaign's focus underwhelming, even if structurally this might be the most immersive Pokemon game to date. Patrick is excited about the new Mario Maker 2 update that was suddenly announced Monday, even if he wishes Nintendo had been more forthright about their roadmap for that game. Austin has some killer Final Fantasy XIV music to shout out, and then takes the crew on a casual lap of the question bucket.
Discussed: Pokemon Sword 10:46, Super Mario Maker 2 20:44, Spelunky 2 27:02, Souls Franchise 42:01, The Outer Worlds 47:33, Star Wars Jedi: Fallen Order 1:03:10, Streaming Services that aren't Stadia 1:26:12 For information regarding your data privacy, visit acast.com/privacy
We're on break but that doesn't mean the #content needs to stop! Cado is playing Pokemon Sword and questioning the sentience of Pokemon when they're in The Box (spoiler: they remember everything). Patrick finished Star Wars Jedi: Fallen Order, and the crew takes a dive into the Star Wars canon, old and new. Rob has been playing the board game Gloomhaven, or rather, a version of it with... let's call it a house rule. After the break we dive deep into the Question Bucket to talk about who keeps it real the most (Rob, probably), cooking Turkey (why bother?), and how much Austin cares about Shenmue 3.
Discussed: Pokemon Sword and Shield 4:47, Star Wars Jedi: Fallen Order 21:47, Resident Evil 2 52:38, Gloomhaven 54:16, Question Bucket part 1- 1:01:55, Half Life: Alyx 1:27:45, Question Bucket part 2- 1:42:35 For information regarding your data privacy, visit acast.com/privacy
It’s Monday, and you know what that means. 'MECHS! We have a special BattleTech double episode for y’all today. First up, Rob sat down with Harebrained Scheme's Mitch Gitleman to talk about BattleTech lore and the ins and outs of trying to run an inclusive and diverse games company. After the break, Austin and Rob chat about Heavy Metal, the new BattleTech expansion that adds new 'Mech specific abilities, weapons, crew events, and more. For information regarding your data privacy, visit acast.com/privacy
It's been two years but he's finally back. Manveer Heir, who came on Waypoint Radio in 2017 to talk about his time working on Mass Effect: Andromeda, has returned to the podcast studio with Rashad Redic, industry veteran whose worked on games such as Fallout 3 and Skyrim. Together they make up two thirds of Brass Lion, a new game studio with a goal to make stories about marginalized people by marginalized creators. Austin sat down to chat with them about their first game, Corner Wolves, their experiences in the industry, and the best hip-hop artists of all time. For information regarding your data privacy, visit acast.com/privacy
Spoilers for Afterparty from approximately 1:12:08 ~ 1:25:24
It's fall, time for sweaters, hot chocolate, and anime. Austin and Cado went to AnimeNYC, and they're back to report from the anime front lines. Patrick has been playing the new anime console, Google Stadia, and feels that the tech is more interesting than the experience. After the break, Rob takes us to hell in Afterparty, from the developers behind Oxenfree. Then Cado wraps back around to more anime with Pokemon Sword and Shield, when he explains what an EV is, and says the words "Egg Move." The crew takes a quick detour into a mini Waypoints episode to close it out. Stick around after the outro for Football Takes!
Discussed: My Hero One's Justice 2 6:26, One Punch Man: Hero Nobody Knows 8:02, Google Stadia 12:46, Afterparty 57:38, Spoilers for Afterparty 1:12:08, Pokemon Sword and Shield 1:25:24, Waypoints - 2:03:25 For information regarding your data privacy, visit acast.com/privacy
We hear people like extra long pods for the weekend, so we’ve delivered! Austin and Patrick take us on their journey to reconnect with the Force in Star Wars Jedi: Fallen Order. Does a Lightsaber give off heat? Is this finally the game that Star Wars fans have been waiting for? After the break, Rob guides us to the front lines of Unity of Command 2, a strategy game that managed to improve on the perfection of it's prequel. Patrick can't talk Stadia yet, so he takes us through the wild Stadia AMA, where an employee actually said "I will personally deliver this to your house." We run down the announcements for XO19, including Dontnod's new game Tell Me Why, which will have a trans protagonist. And Cado talks through #gamefreaklied, and the many different reasons the outlash to Pokemon Sword and Shield have been so vitriolic.
Discussed: Star Wars Jedi: Fallen Order 6:21, Unit Commander 2 1:03:12, Guildlings 1:22:27, Takeshi and Hiroshi 1:25:45, Stadia 1:28:44, XO19 1:35:49, Pokemon Sword and Shield 2:13:14 For information regarding your data privacy, visit acast.com/privacy
We’re in the eye of the storm, we've had one weekend of relative quiet before another crop of new games drop. For now though, Austin is living his best deliveryman life in Death Stranding. Rob is feeling cold on Need for Speed Heat, a racing game with less than stellar racing but a plot so wild he’s gotta to see it through. Patrick is feeling the burn with Ring Fit Adventure, especially in his deltoids (those overhead presses are no joke!) Cado is catching up by playing … Nier: Automata, a game he should’ve finished two years ago, and Outer Wilds, a game he wished he’d picked up sooner, and both games that will make you feel sad.
Discussed: Ring Fit Adventure 4:48, Need for Speed Heat 17:02, Death Stranding 46:50, Nier: Automata 1:08:48, Outer Wilds 1:15:10, The Outer Worlds 1:21:40, Pokemon Sword and Shield 1:28:20, Stadia 1:34:41, Radio Commander 1:40:01 For information regarding your data privacy, visit acast.com/privacy
Waypoints returns as Austin, Patrick, Rob, and Cado discuss their need for more time off in light of an interesting analysis by the People's Policy Project. Why do US workers do so much more work every year than most of their peers? Looking beyond vacation time and holidays, what emerges is a series of socio-economic problems that too few people can get help for, from retirement to sick leave to family leave. And why do companies, who are so often worried about productivity, ignore studies that show working less hours in a week leads to more productivity? After the break, the gang tries to figure out what to make of Kamala Harris' proposed 10-hour school day. Is the right solution for the wrong problem? Does this proposal lean too heavily on private funding? And might some of the solutions we spoke to in the first half of the podcast target the root of this problem, rather than the symptom? For information regarding your data privacy, visit acast.com/privacy
The fall games season is still chugging along, but this week we're caught in a zone between embargo zones. Patrick is using this time to get fit with Ring Fit Adventure, the new Pilates exercise game from Nintendo. Austin is still on that Final Fantasy XIV grind, and has an ...appetizing story about a certain three headed dog, while Cado took a small FFXIV break to catch up on Nier: Automata. After the break, the crew dives back into The Outer Worlds and the ways the TTRPG origins of the genre have evolved and changed. Austin dipped into S.T.A.L.K.E.R. Call of Pripyat, and met some guy named Tuna.
Discussed: Ring Fit Adventure 15:05, Final Fantasy XIV 33:07, Nier: Automata 52:06, The Outer Worlds 56:24, S.T.A.L.K.E.R. Call of Pripyat 1:21:01, Star Wars Jedi: Fallen Order 1:29:42, Blizzcon 1:47:45 For information regarding your data privacy, visit acast.com/privacy
The Embargo Zone has been cleared (partially). We can finally talk about Death Stranding, the first game from Kojima Productions, Hideo Kojima's new studio. And to do it, we have Motherboard's own Emanuel Maiberg and Matthew Gault joining us. Austin and Cado have questions, and Rob, Patrick, Emanuel, and Matt have... some answers? There's BTs, BBs, Likes on Ladders, and a plethora of stories of Rob fucking up. We dive deep into the mechanics of the game before getting into early game spoilers at the 36 minute mark. After the break (around 1:20:05) we answer your questions on Death Stranding! For information regarding your data privacy, visit acast.com/privacy
It's finally happened. Austin Walker has finally finished Final Fantasy XIV: A Realm Reborn. Which means he's only got 100 quests to go before getting to the first expansion! Rob, Austin, and Patrick have all dove into The Outer Worlds, and they get deep into spoiler territory for the first area in the game, it's various choices, and how they play out in the long run. After the break we have on Motherboards Emanuel Maiberg to discuss the new Call of Duty: Modern Warfare, the spectacle it presents, and the forever war. Then we check in with Luigi's Mansion 3, a game about acquiring large amounts of wealth for no particular reason.
Discussed: Super Mario Maker 2 0:33, Final Fantasy XIV: A Realm Reborn 7:36, The Outer Worlds 15:44, Call of Duty: Modern Warfare 1:09:03, Luigi's Mansion 3 2:25:47 For information regarding your data privacy, visit acast.com/privacy
The walls of the Embargo Zone are starting to crumble. Rob is back from Paradox Con and he's got some great stories to tell. No, not about Paradox games, but about... an anti-socialist game in a Berlin museum? Then, Austin and Rob have both been playing The Outer Wil... Worlds, the new fallout-like from Obsidian games. We then discuss the recent slew of delays, making spring 2020 suddenly an extremely crowded time. Cado and Austin drop by the MMOzone to talk about the crystals in Final Fantasy XIV, and the "shortcuts" you can take to get to the Waking Sands.
Discussed: Paradox Con 1:09, The Outer Worlds 14:53, The Last of Us 2 Delay 1:18:25, Crusader Kings III 1:30:14, MMO minute 1:41:04, Death Stranding 1:50:21, A Bewitching Revolution 1:51:22, Sea Salt 1:55:26 For information regarding your data privacy, visit acast.com/privacy
Rob went to Paradox Con and was able to snag an interview with Johan Anderson, Creative Director at Paradox Development Studio. They talk about the company's IPO, failed game systems, his creative goals, and his long career making grand strategy games. For information regarding your data privacy, visit acast.com/privacy
The Embargo Zone continues, but luckily our question bucket overfloweth! First up, we touch on the letter from a handful of congress people to Blizzard, and the new kerfuffle regarding Tokyo Mirage Sessions #FE Encore in Japan. Austin and Cado take a MMOment to talk about their time in Final Fantasy XIV this past weekend, and Patrick has played more Valfaris. Then we take another dip into the question bucket, which it turns out was full of kickle juice. We take a break in the middle of all that to dunk on Michael Pachter and the ESA.
Discussed: Tokyo Mirage Sessions FE Encore 7:51, Watchmen 13:52, Final Fantasy XIV 21:29, Valfaris 43:39, Question Bucket 46:47, Michael Pachter 1:10:15, Question Bucket 2 1:18:05 For information regarding your data privacy, visit acast.com/privacy
We’ve got a real bucket-full of questions from our listeners this week, but first! Austin has been playing more Card of Darkness, and is starting to see stacks everywhere he goes. Cado dipped back into Life is Strange 2, and found a surprising look at the complex backgrounds that make up Latinidad. Patrick has been running his mind through the gravity-bending Manifold Garden. Then, we answer your questions, from pizza preferences to fantasy archetypes, we'll answer 'em all!
Discussed: Card of Darkness 10:16, Life is Strange 2 16:45, Manifold Garden 26:10, Luigi's Mansion 3 36:00, Question Bucket 46:22 For information regarding your data privacy, visit acast.com/privacy
You have now entered THE EMBARGO ZONE. Most of the crew is playing new things they can't talk about yet, so we spend some time talking about The Mangler, a movie about a ... laundry folding machine? That's possessed by demon energy? Luckily, Austin played a game out of embargo, Disco Elysium, a CRPG with interesting mechanics but a fuzzy point of view. Patrick has been playing more Valfaris, the Metal album art inspired Contra-like, and Cado is still playing Indivisible, where he's made a new friend with a badass pirate. Then we have our MMO Minutes as Cado and his team of community Raiders have finished the new Destiny 2 Raid, and Austin has unlocked his new job as a Bard in Final Fantasy XIV. For information regarding your data privacy, visit acast.com/privacy
We're finally at the end of this long ass week. Rob is back from vacation to talk through his Ghost Recon: Breakpoint review, and the general reaction to that game. Austin checks back in with Final Fantasy XIV and the grind to the DLC. After the break, Cado and Austin have been checking out the tactical John Wick Hex, while Patrick has been fighting a fever in bed while playing Grindstone. Then we have a lengthy news section going over the PS5 announcement and Blizzard's response to the recent slew of Hong Kong protests from Hearthstone players.
Discussed: Ghost Recon: Breakpoint 1:22 , Final Fantasy XIV 14:31 , John Wick Hex 26:52 , Grindstone 38:47 , Warsaw 41:22 , Playstation 5 52:10 , Blizzard's reaction to the Hong Kong Protests 1:02:46 For information regarding your data privacy, visit acast.com/privacy
The fall games season continues, server issues and all. Now that Austin has a bunch of free time, he's been seriously considering getting into that MMO that everyone's talking about... Final Fantasy XIV. Patrick tried out this other game you may have heard of, Destiny 2, and was immediately confused by the new player onboarding. Cado has been playing Indivisible alongside leveling for the new Destiny raid, a new "metroidvania-ish" "jrpg" with a really neat combat system and solid writing. Patrick's data-cap situation is getting out of hand, luckily the "iron maiden cover turned contra" game Valfaris wasn't too big of a download.
Discussed: Final Fantasy XIV, Destiny 2: New Light, Indivisible, Valfaris, Pilgrims, Apple Arcade Games, Data-caps, Untitled Goose Game For information regarding your data privacy, visit acast.com/privacy
The Waypoint Radio crew is staying in the spooky spirit this week, as Cado reports back from the Moon (still haunted) in Destiny 2: Shadowkeep. Austin was going to try to join him, but he got spooked by the lack of clarity in Destiny's UI. Danielle brings us the horror of the gig economy in Neo Cab. Rob was both spooker and spookee in Ghost Recon: Breakpoint, a game with problematic story, but extremely compelling mechanics. And Patrick regales us with the horrors of ISP data caps!
At the end of the podcast, we talk about a few big changes to the Waypoint Radio crew. Danielle is bidding farewell to her time at Vice, and Austin is stepping back from his editorial role. Austin will continue to host Waypoint Radio, but Danielle will be moving on to bigger and better things. We'll miss you, Danielle! For information regarding your data privacy, visit acast.com/privacy
September is over and that means it’s time to get SPOOKY. The crew checks back in on Untitled Goose Game to ask the hard questions: does revolution ever really end? Rob’s getting into the spirit by playing Ghost Recon: Breakpoint as the Panther, which apparently is the stealth class if you weren’t aware. Austin is getting spooked by the terrors of urban planning in Mini-Motorway, and Patrick is having a surprisingly un-spooky time with the Switch Lite. Stick around after the outro for the weekly NFL check-in.
Discussed: Untitled Goose Game, Ghost Recon: Breakpoint, Apple Arcade, What The Golf, Mini Motorway, Switch Lite, Close Combat: The Bloody First, Football For information regarding your data privacy, visit acast.com/privacy
September is over and that means it’s time to get SPOOKY. The crew checks back in on Untitled Goose Game to ask the hard questions: does revolution ever really end? Rob’s getting into the spirit by playing Ghost Recon: Breakpoint as the Panther, which apparently is the stealth class if you weren’t aware. Austin is getting spooked by the terrors of urban planning in Mini-Motorway, and Patrick is having a surprisingly un-spooky time with the Switch Lite. Stick around after the outro for the weekly NFL check-in.
Discussed: Untitled Goose Game, Ghost Recon: Breakpoint, Apple Arcade, What The Golf, Mini Motorway, Switch Lite, Close Combat: The Bloody First, Football For information regarding your data privacy, visit acast.com/privacy
As the fall game’s deluge rages on, Rob Zacny’s got his sights set on the beach, and totally not at all on that one player that ruined a perfectly good race in GRID. Austin is exploring new biomes and getting loot in Cube World, a game that most people figured would never come out, but Austin always believed. Patrick’s been running out of gas in the post-apocalyptic Overland, and Cado is just waiting for Shadowkeep to finally drop.
Discussed: Cube World, GRID, Overland, The Last of Us Part 2, Destiny 2:Shadowkeep, Link's Awakening For information regarding your data privacy, visit acast.com/privacy
Fall is finally here. The leaves are changing. There's a chill in the air. And the games harvest is plentiful. So plentiful, that Austin went back and played ... a racing game from 1990? He's got a contract out, can you help him understand the physics in F-Zero? Cado and Patrick then comisserate over the best god damn golf game of all time, Kirby's Dreamcourse. After the break, Patrick and Austin talk about the nuanced differences between EDM and pop music. Also Sayonara Wild Hearts. Austin talks about some game that has a goose in it, and Patrick takes us through his journey with Apple Arcade.
Discussed: F-Zero, Super Mario Maker 2, Kirby's Dreamcourse, Link's Awakening, Sayonara Wild Hearts, Untitled Goose Game, Apple Arcade, Destiny 2, Google Play Pass For information regarding your data privacy, visit acast.com/privacy
Content Warning for discussion of Sexual Assault from approximately 1:52:00 - 2:07:00
On this week's Waypoints, Austin watched all of Netflix's Mindhunter while he was on vacation and couldn't wait to talk about it with the rest of the crew. It's a look at the FBI during the late 70's, before the term "serial killer" existed, and how some of that methodology was invented. Rob brings us Arrival, Denis Villeneuve's 2016 movie about aliens landing on earth and language, communication, and trauma. Danielle visited Halloween Horror Nights and brings us the scoop on the design and craft of the various haunted houses. After the break, Austin, Patrick, and Rob discuss last week's NFL news, including a segment on Antonio Brown's sexual assault allegations. For information regarding your data privacy, visit acast.com/privacy
Sometimes, despite all your best efforts, you fail. This week, Rob has the misfortune of sharing with us the sad tale of the Krummetses. A humble bread/pastry (breastry? Pastread?) born of misunderstandings and faulty equipment. Luckily, Patrick has had a little more luck with The Legend of Zelda: Link's Awakening, one of the weirder 2D Zelda games, finally dropping on Switch this week. Austin and Cado have been playing (surprise surprise) two new roguelike deckbuilders, Meteorfall: Krumit's Tale and Sign of the Sojourner, and Rob is still finding new surprised in Control. We regret to inform you: Cado will not be acquiring a destiny shirt this year.
Discussed: Link's Awakening, Control, Meteorfall: Krumit's Tale, Sign of the Sojourner, Borderlands III, Mutazione, Kind Words, Destiny 2 For information regarding your data privacy, visit acast.com/privacy
It's fall, and even if the weather doesn't know it, the games industry sure does. Austin takes a quick dip out from his vacation to join us on this episode and talk about mechs, as he's spent some of his vacation playing Daemon X Machina. Rob and Patrick have also been playing Greedfall, a game about colonizing an island. Cado has been playing Monster Hunter World: Iceborne, a game about colonizing an island. Then after the break we dive into the latest Pewdiepie scandal, the new Death Stranding trailer, and that wild Nintendo Fit Ring thing. Also Control still slaps. For information regarding your data privacy, visit acast.com/privacy
Mild Kingdom Heart III spoilers from two minutes in through to 7 minutes in.
We've got some BREAKING NEWS on this pod, there's a NEW KINGDOM HEARTS III DLC TRAILER OUT! Listen in as Danielle, Patrick, and Cado react live to the new trailer while Rob pours himself some 15 year old scotch. He then regales us with tales of his new enormous speakers as he gently swirls the drink in his hand, ice lightly clinking against the cold glass. Danielle brings us tales from the woods of Blair Witch, and how great the dog is, while Cado's dealing with the cold in Monster Hunter World: Iceborne. Patrick is nearing the end of Fire Emblem: Three Houses, and realizing how cordoned off the endgame is for the different houses. Then we take a dip in the question bucket, before Rob and Patrick spend 20 minutes talking about sports.
Discussed: Kingdom Hearts III Re Mind, Blair Witch, Iceborne, Fire Emblem: Three Houses, Control For information regarding your data privacy, visit acast.com/privacy
So, Rob somehow got the keys to Nintendo. The Nintendo Direct this week is evidence of that, and we do a pretty extensive overview of all the wild new things this Rob Zacny led Nintendo is getting up to. Patrick and Danielle give us a history of Deadly Premonition and how good/bad it is. Motherboard's own Emanuel Maiberg joins us to give us his thoughts on the Star Wars Jedi Knight competitive scene, as well as thoughts on Gears 5. Cado spends probably too much time defending Taco Bell.
Discussed: Nintendo Direct, Deadly Premonition, Return of the Obra Dinn, Assassin's Creed, Pokemon, Doom 64, Star Wars Jedi Knight II: Jedi Outcast, Super Smash Bros. Ultimate, SNES on Nintendo Switch Online, Gears 5, Blair Witch For information regarding your data privacy, visit acast.com/privacy
It's Madden season! Which means it's time for Patrick, Rob, and Austin to confront pro football and all its ugly contradictions and compromises. First, they're as shocked as anyone by the "in his prime" retirement of star quarterback Andrew Luck. But should they be? What does Luck's decision reveal about changing attitudes among football players toward the game they play? There's a class element to it as well, but that's even more salient with the crass partnership between Jay-Z and the NFL. The gang discuss how Jay-Z has helped the league "move on" from its embarrassing standoff with allegedly blackballed quarterback Colin Kaepernick, and why it's a move that makes all the sense in the world for billionaire like Jay-Z. Making somewhat less sense is the long fight Antonio Brown waged on behalf of a beloved helmet. It was an odd hill to die on but on the other hand, how important are helmets really to keeping players safe? Finally, Rob and Patrick spent the summer mesmerized by the Chicago Bears' unprecedented search for a new place-kicker. For information regarding your data privacy, visit acast.com/privacy
Content Warning for discussions of Sexual Harassment and Sexual Assault - segment ends 27 minutes in.
In the past week, we've seen a slew of survivors of sexual assault and harassment in the games industry take to social media to speak about their traumas. As this wave of accusations began, Motherboard's Lauren Kaori Gurley spoke with three of the survivors. She's joined by Danielle, Rob, Patrick, and Cado as they discuss sexual harassment in the workplace and the power dynamics that surround it.
After the break, Danielle brings us the aptly seasonal Knights and Bikes, with a touch of nostalgia for times past and summer's end. Rob, Patrick, and Cado are playing Control, or is the game playing them? Then Patrick and Cado talk about the Pinball Roguelike Creature in the Well, and just how imprecise the Switch's analog sticks feel all of a sudden. Then we take a quick dip in the question bucket, and pour one out for all our lost save files. For information regarding your data privacy, visit acast.com/privacy
Three major embargoes dropped today, so we're gonna dive straight in! Rob brings us his thoughts on Control, and how it's wild lore is integrated in a satisfying way, much more satisfying than Destiny, a game he hasn't played since 2017, that has totally stayed the same since then and not at all delivered on any of it's lore. [/s] Then Austin talks about the parts of Astral Chain that he can talk about, which apparently don't include some of his favorite missions because embargoes can be weird! Patrick checks back in with Ancestors: The Humankind Odyssey. Cado played some Destiny, but you probably already knew that. For information regarding your data privacy, visit acast.com/privacy
Content warning for discussion of assisted suicide from approximately 1:20:00 - 1:24:00
The fall is almost upon us, and you know what that means! That's right, it's American Football season, and that means we're gonna try and guess the names of the recently revealed XFL teams based only on their team logos! Then we check in on Patrick as he tries to unravel the mysteries of evolution in Ancestors: The Humankind Odyssey. What is the difference between a branch and a stick? Patrick doesn't know, and neither do we. After the break, Austin checks back in with the surprising world of Remnant: From the Ashes, which has some well written narrative moments that he wasn't expecting. Then Cado tells us about the intriguing but frustrating Oninaki, which has an intense narrative setup, but doesn't ever feel good to actually play. Then we get lost in the woods with Danielle as she explores the new Blair Witch game. There is a dog, and you can pet it!
Discussed: XFL, Ancestors: The Humankind Odyssey, Remenant: From the Ashes, Astral Chain, Oninaki, Blair Witch For information regarding your data privacy, visit acast.com/privacy
We have a special bonus episode of Waypoint Radio, Austin and Patrick are joined by award winning composer Austin Wintory to talk about his next project, the FMV game Erica. They also discuss horror movie music tropes, the difference between scoring movies and scoring games, and some of Austin Wintory's favorite brands. For information regarding your data privacy, visit acast.com/privacy
There's a well known joke where you describe something in reference to Dark Souls. Hell, we've done plenty of that on this very podcast. But rarely are those games actually Souls-likes, and even rarer are the ones we enjoy. So imagine our surprise when the "Dark Souls but with Guns" game Remnant: From the Ashes landed with both Austin and Cado, so much so that our descriptions of the game basically sold Patrick on playing it! The Waypoint Radio crew discusses Remnant, Fire Emblem (is it hard enough?), Age of Wonders: Planetfall, and more on this episode of Waypoint Radio!
Discussed: Fire Emblem: Three Houses, Astral Chain, Vanquish, Age of Wonders: Planetfall, Remnant: From the Ashes, Nintendo Indie World stream, Session, Stadia, Idris Elba For information regarding your data privacy, visit acast.com/privacy
Summer is ending. The days are getting shorter, the weather is getting cooler, and the games, oh boy, the games are coming. August isn't even over and we're already seeing the waves of fall releases starting to crop up, so we've got an episode jam packed with new games. From positive notes on Zachtronics' Eliza to mixed feelings on the Sega Genesis Mini, the deluge has begun! For information regarding your data privacy, visit acast.com/privacy
There are many components to a perfect tea time. The choice of tea itself is of upmost importance, of course, but its presentation and preparation is just as critical. Then, there is the discussion. What's a perfect tea time if not a lively conversation over a shared refreshment? The Waypoint Radio crew share their favorite discussion topics this episode, the way to get those support ranks up. So how about giant robots? What does it mean to live well? What is a sauce? What's good with game design? Yes, we've basically all been playing too much Fire Emblem. We talk about a few other games too though, don't worry, we won't tank this tea time!
Discussed: Rebel Galaxy Outlaw, Anodyne 2, Fire Emblem: Three Houses, System Shock 2, Oxygen Not Included, Griftlands, EVO 2019 For information regarding your data privacy, visit acast.com/privacy
With Cado out on vacation and Austin back from one, it's only right for Waypoint Radio to spend this week traveling to new worlds. Danielle takes us to the world of Anodyne 2, the follow up to one of her favorite games of all time. Austin launches to space in Rebel Galaxy Outlaw, the Privateer-esque follow up to the 2015 space sim. And Rob and Patrick have moved permanently into the dorms at Garreg Mach Monastery in the world of Fire Emblem: Three Houses. Plus, the crew weighs in on the recent games journalist doxxing and what this might mean for the future of the ESA.
Discussed: The ESA, E3, Anondyne 2, Rebel Galaxy Outlaw, Star Wars: Outer Rim, Die Hard: The Board Game, Fire Emblem: Three Houses For information regarding your data privacy, visit acast.com/privacy
ty Given the length of most games, it can sometimes be hard to parse their politics or meaning even from a few hours of play. Endgame twists can paint the entire narrative of a game in a different light, strengthening core themes at best, and undermining them at worst. So it's natural to wonder where a narrative might go even if it's opening hours seem to hammer home a specific point of view. We discuss how this feels in The Outer Worlds, making new friends in Fire Emblem: Three Houses, and just what is up with the Clancyverse on this episode of Waypoint Radio. For information regarding your data privacy, visit acast.com/privacy
Content Warning: Suicide, Suicidal Ideation, Sexual Violence, Descriptions of Gore, all applied towards minors.
We've finally done it. The Waypoint Radio crew has watched all of Neon Genesis Evangelion's original run and the End of Evangelion Movie. Through its highs and lows, from contemplative pacing to stylish action, from it's interesting lore to its mishandling of its themes, we've seen it all. It's a long one folks, so strap in, and best of luck. For information regarding your data privacy, visit acast.com/privacy
This week on Waypoint Radio we're getting political. Patrick, Cado, and Austin are all playing Fire Emblem: Three Houses, and we get into who picked the right house. Who's to say whether a monarchy or a ruling class is better? Rob's got some ideas that seem to be backed by historical knowledge, but Cado thinks it's Sophie's choice, honestly. We also discuss the messy tutorialization: why does it explain a combat mechanic during downtime? What's with all of these unexplained mechanics? Why do they turn off the enemy's attack range after the first mission? Then Austin and Cado talk about the games and panels they saw as last weekend's Game Devs of Color Expo. Come for the surreal RPGs, stay for the rubber fish controler. Rob's computer then breaks so the rest of the crew discuss the wild story of how Fire Emblem: Thracia 776 was translated by fans over the span of 20 years. For information regarding your data privacy, visit acast.com/privacy
It's anime day here at Waypoint Radio, as Austin is here to lead Patrick and Cado through his time with Fire Emblem: Three Houses. We then dive into the Joy Con Drift situation and Switch Model Number discourse. Patrick is playing super quick Mario Maker levels and checking out (the totally anime) Wolfenstein Youngblood, and we try our best to find Evangelion Mac n Cheese. Does it exist? (if it does please send to @a_cado_appears on twitter!)
Discussed: Fire Emblem: Three Houses, Joy Con drift, Super Mario Maker 2, Nowhere Prophet, Griftlands, Wolfenstein Youngblood, For information regarding your data privacy, visit acast.com/privacy
Content Warning for this episode: discussion of suicide throughout.
Evangelion is a messy series. For all the craft and care put into the characters and arcs in the first half of the show, which was uneven in it's treatment of women even then, the back end has higher peaks and even lower valleys. And while lore dumps and twists are being deployed it's Evangelion's female characters that end up with the brunt of the low points. For as shocking as the reveal is that Rei was a series of clones all along, tied to it is the unfortunate flattening of Ritsuko's character, to a woman motivated solely by her relationship to a man. We see this same story played out with her mother, and this repeated cycle implies some greater hidden truth to the actions these characters have taken. Instead of allowing these characters to have a sense of agency they're locked into repeating the same mistakes, because "that's just how women are." We discuss this uneven treatment, the overly dramatic lore dumps, and that shower scene in this episode of Waypoints. For information regarding your data privacy, visit acast.com/privacy
It's a hot one as Rob, Danielle, and Cado are doing their best to cope. Rob's apartment is starting to ferment, Danielle's breaking legs, and Cado has been hiding at the movies but they've also made time for games. Danielle and Rob have both spent more time with Night Call and how you build a good mystery, while Cado is increasingly frustrated by the worldbuilding of Nowhere Prophet. Rob, meanwhile, tried to learn Coimbra, a complicated Euro-style boardgame, while slowly overheating.
Discussed: Night Call, Nowhere Prophet, Fireball Island, Coimbra For information regarding your data privacy, visit acast.com/privacy
With Austin still away on vacation, Patrick, Rob, and Cado decided to dive in to the question bucket and fish out the weirdest questions we've been sent. Little did we know that we'd be faced with questions that shake the very foundations of our beliefs. We question the nature of order and chaos, the ethics of jumping off of a Yoshi to save yourself, and wonder out loud what ever happened to Need for Speed? And finally, we enter into that eternal debate, one that's been asked and answered for as long as podcasts existed: Knife or Bat? For information regarding your data privacy, visit acast.com/privacy
Content Warning: Discussion of suicide from around 1:48:00 through 1:52:00 and 1:59:00 through 2:04:00
Neon Genesis Evangelion is often touted as a "thinking person's anime." Despite it's unevenness, it does tend to stay away from a monster of the week narrative and will often devote entire episodes to the mental states of it's main characters. What sometimes gets conflated with this fact is that all of this deep introspection lands or has narrative weight every single time it happens. At its best the show weaves plot and themes effortlessly, but sometimes just asking existential questions isn't enough to hand wave the ways characters have acted or been treated throughout the show. Can an existential line of questioning feel earned even if it ignores previous character growth? Does it cheapen earlier plot points when thematic elements begin overpower literal narrative? We tackle these questions and more as we discuss Episodes 20-21 on this week's Waypoints. For information regarding your data privacy, visit acast.com/privacy
There's a certain feeling that seems specific to modern Fire Emblem games, a sense of pride when you go into battle with your carefully leveled squad. You've come to know these characters intimately, watched their relationships with each other mature, and come to think of them as family. However, amongst the expansive cast of characters in Fire Emblem: Awakening, one particular character sticks out for having a great arc, and that's Donnel.
A farm boy wearing a pot on his head, he starts out so weak most people might ditch him for some of the game's heartier characters. The people that stick with him though get to watch their good good farm boy grow up to be an absolute killing machine. His arc becomes the best example of the way you come to feel pride for these characters, and Fire Emblem: Three Houses, is doubling down on this feeling with its totally new structure. We discuss the new Fire Emblem game, the noir narrative game Night Call, and new deckbuilding roguelike Nowhere Prophet on this episode of Waypoint Radio.
Discussed: Fire Emblem: Three Houses, Night Call, Steamworld Quest, Super Mario Maker 2, Nowhere Prophet For information regarding your data privacy, visit acast.com/privacy
Do you remember when we said “wouldn’t it be cool if game franchises got traded every year?” Well, two community members (@RevRyeBread and @regresssion) decided to write a short fantasy draft game that we’re gonna play! Tune in as Austin, Patrick, Rob, and Cado choose their platforms and vie to fill out their rosters with the best gaming franchises. There’s drama, tension, and lots of dubious math! Stick around after the game as Austin and Cado do a nearly frame by frame breakdown of the new Gundam Battle: GUNPLA WARFARE trailer.
Played: bit.ly/videogamedraft For information regarding your data privacy, visit acast.com/privacy
We've returned this week revitalized by a new batch of episodes that, it turns out, we actually liked! The Waypoint Radio crew discusses the existential and physical horror of episodes 14-19 and ask, what is an Eva? Is it just a big Human? Is Gendo the original Wife guy? Why does their teacher just keep talking about the Second Impact? What are the Dead Sea Scrolls, and who is the Human Instrumentality Council? We discuss all this and more on this episode of Waypoints! For information regarding your data privacy, visit acast.com/privacy
It was a long weekend and that means we were all staring at our phones: Which is alright, because it turns out those have games on them now. Cado briefs us on the Capcom card game Teppen, the, uh, DOTA Autochess DOTA Underlords, and Austin is terrified of what an upcoming Gundam-builidng gacha game will do to his credit score. Back on consoles and PC, Patrick is disappointed by Sea of Solitude, while Rob offers high praise for F1 2019 and dire warning about Total War: Three Kingdoms: Do not pursue Lu Bu.
Discussed: Teppen, DOTA Underlords, Sea of Solitude, F1 2019, Total War: Three Kingdoms, Pokemon Sword and Shield, Lucah: Born of a Dream For information regarding your data privacy, visit acast.com/privacy
Content Warning: discussion of the sexualization of children, sexual violence, and child pornography.
There is a long running trope of fan service in anime, where by characters (almost always women) are sexualized by the "camera" for the enjoyment of the (largely male) audience. Often it's deployed in irrespective of whatever plot point is happening at that moment, purely to titillate. Evangelion is no exception, however, it complicates it's own usage by attempting to explore the burgeoning sexuality of it's teenaged characters. But there's a notable difference between sexualizing characters for the viewer and characters having sexual thoughts. We discuss the messy way that episodes 8-13 deal with these issues and more on this week's Waypoints. For information regarding your data privacy, visit acast.com/privacy
The crew is at the top of their game in this episode about, um, NBA free agency, James Dolan's band, how FFXIV broke Austin, and the latest season of Riverdale. But also there are video games! We talk about them too! We talk about Mario Maker 2, and have some question about that boot that Mario uses (but Patrick doesn't). Rob talks about F1 2019 and its interesting but too-sparse narrative, before getting sidetracked by describing the plot of Draft Day. Cado's great too. Anyway, that's life under capitalism!
Discussed: FFXIV: A Realm Reborn, Super Mario Maker 2, F1 2019, Hardcore Mecha For information regarding your data privacy, visit acast.com/privacy
We've got a long one today (partially to make up for Monday's short episode? Who could say!?) Danielle starts us off with her impressions of The Sinking City, Frogwares' new detective game set in a Lovecraftian flooded town. She and Austin discuss the game's racial politics and how they shift the lens through which Lovecraft wrote his original works, while Rob draws a through line from this game to the works of Dashiell Hammet. Then Patrick stares at a wall and groans about the existence of Mario Maker 2, a game he claims is canceled because "Dan Ryckert still exists." He then goes on to admit that he's become that which he hates and has actually made a level in the new game, and he liked it. We check back in on Rob's campaign in Steel Division 2 before Cado whisks us to the magical world of Wizards Unite, which turns out to look a lot like the world of Pokemon Go, which looks a lot like Brooklyn. Stick around to the end to hear us live react to what has to be one of the wildest commercials any of us have ever seen.
Discussed: The Sinking City, Mario Maker 2, Steel Division 2, Wizards Unite, Hardcore Mecha For information regarding your data privacy, visit acast.com/privacy
Neon Genesis Evangelion is finally streaming, and with it comes our long promised rewatch of the series. On this episode we discuss the first seven episodes, from the different translations, to it's cinematic story-telling, from it's use of sexist anime tropes, to the deep exploration of its character's psyches. Danielle, Rob, and Patrick give their first time impressions while Cado and Austin shoot knowing glances back and forth. It's a long one, so strap in!
Episodes Discussed: 1: Angel Attack, 2: Unfamiliar Ceiling, 3: The Silent Phone, 4: Rain, After Running Away, 5: Rei, Beyond the Heart, 6: Showdown in Tokyo-3, 7: The Works Of Man For information regarding your data privacy, visit acast.com/privacy
Ah summer. A time for beaches, BBQs, and new game announcements... but not a whole ton of new games. Austin spent a weekend deep in TTRPG land, so it's up to Rob and Cado to talk about the games that have come out this week. We're fully into the summer lull, but Cado decided to take a vacation to the frigid new region in Monster Hunter World: Iceborne's beta. Rob's back from vacation, and he brought a few billion friends with him as he dives into the new single player campaign for They Are Billions. They also takes us through the early hours of Bloodstained: Ritual of the Night, which may lean too heavily on it's roots, and the campaign of Steel Division 2, which feels different enough from the first game that Rob is questioning whether it's interesting or exasperating.
Discussed: Monster Hunter World: Iceborne, They Are Billions, Bloodstained: Ritual of the Night, Steel Division 2. For information regarding your data privacy, visit acast.com/privacy
We had so many E3 questions we decided to split our recording on Tuesday into two podcasts so we could do a real deep dive into what you wanted to know about this year's show. We dig into how inspiration can take many forms in game development, games that have purposefully tackled political issues in the past, our personal histories with E3, and what the future of the expo might hold. Patrick checks back in with more info on Monster Hunter World: Iceborne, and shares a few anecdotes from his interview with the developers. Austin googles what Fall Guys is, and digs into the political readings of being able to recruit literally anyone in Watch Dogs: Legion.
Discussed: The Legend of Zelda: Breath of the Wild, Monster Hunter World: Iceborne, Mafia III, Watch Dogs 2, Spec Ops: The Line, Fall Guys, Watch Dogs: Legion, Blair Witch For information regarding your data privacy, visit acast.com/privacy
With the Netflix release of Neon Genesis Evangelion around the corner, we're rereleasing our conversation on the landmark series' first two episodes from Waypoints 10. The team examines the first two episodes, with Rob, Patrick, and Danielle giving their first ever impressions of the series, struck by it's narrative structure and striking visuals. Then Austin leads them through a discussion of the show's predecessors, it's troubled production, and complicated readings. We will be back next week with a new episode of Waypoints discussing more episodes! For information regarding your data privacy, visit acast.com/privacy
With E3 2019 behind us, the crew at Waypoint Radio turn their attention to what really matters: The games we played going to and coming from E3 2019. We dig into Cadence of Hyrule: Crypt of the NecroDancer Ft. The Legend of Zelda, SteamWorld Quest, Slay the Spire, BattleTech: Urban Warfare and more! Plus, we begin to answer your questions about E3... but you'll have to tune in later in the week for the REAL deep dive into ol' Question Bucket.
Games Discussed: PiXXL Cube, Dicey Dungeons, Slay the Spire, SteamWorld Quest, Cadence of Hyrule, Breath of the Wild, BattleTech: Urban Warfare, Atral Chain, Fire Emblem: Three Houses, Daemon X Machina For information regarding your data privacy, visit acast.com/privacy
Twas the night after E3
And all through the house
Not a producer was stirring
No clicks of a mouse.
The mics had been packed
In the pelican with care,
But podding must happen
Even if Cado's not there
Rob saw some Vampires
That filled him with dread
While Natalie had images
Of Gooigi in her head
Austin saw Link
in his little green cap
And Patrick was a Shark
that mostly attacked
And now E3 is over
It’s been quite a sight!
Merry Gamer Christmas to all,
And to all a good night.
Discussed: Vampire the Masquerade: Bloodlines, Luigi’s Mansion 3, The Legend of Zelda: Link’s Awakening, Pokemon Sword and Shield, Marvels Ultimate Alliance 3, Maneater, E3, Control, Hollow Knight: Silksong, Cyberpunk 2077, Blair Witch, Monster Hunter: World Iceborne For information regarding your data privacy, visit acast.com/privacy
We're nearly at the finish line. Day two of E3 2019 is in the books, and so is our podcast. Join Austin, Patrick, Cado, and Rob as they discuss how Star Wars Jedi: Fallen Order (aka Star Souls??) is actually rad, why we still don't know what to make of Marvel's Avengers even after watching someone play it, and more! Those more things include hands-on with Final Fantasy 7 Remake, and impressions of Dying Light 2, Age of Empires II, Outer Worlds, and Psychonauts 2. For information regarding your data privacy, visit acast.com/privacy
We have finally left the negative zone—E3 has officially started. Join Patrick, Cado, Austin, Rob, and The Joyous Gamer herself, Natalie, for a VERY LONG discussion about our first stay at the show. We start with Nintendo’s E3 announcements, including the surprise reveal of a sequel to Breath of the Wild, and what it means for Zelda’s role in the series. From there, a bunch of heavy hitters: Cyberpunk 2077, DOOM Eternal, Empire of Sin, Vampire Bloodlines 2, Wolfenstein: Youngblood, Ghost Recon: Breakpoint, Borderlands 3, and so much more. For information regarding your data privacy, visit acast.com/privacy
With just about all of the major conferences behind us, E3 2019 is now in full swing. Join the Waypoint Radio crew as they describe their hands on experiences with Ubisofts' Watch Dogs Legion and Roller Champions, plus their thoughts on Final Fantasy 7 Remake, Marvel's Avengers, and everything else from the Square-Enix's big event. What else was there at Square Enix's big event? Who could say. I'm writing this description at 2:14 AM, and you'll have to join us on this audio journey to find out. For information regarding your data privacy, visit acast.com/privacy
Microsoft and Bethesda brought a ton to show during their press conferences last night. But no story felt more important (in the broad view) than Microsoft's continued support of Xbox Game Pass, the company's subscription based service. With the announcement of the company's new service featuring a catalog of games especially curated for the PC, Game Pass has become a hard-to-deny value. In our second E3 2019 episode of Waypoint Radio, we dig deep into the service, plus chat about Cyberpunk 2077, Outer Worlds, Doom: Eternal, Keanu Reeves, and so much more. For information regarding your data privacy, visit acast.com/privacy
It's Gamer Christmas Eve as Austin, Patrick, Cado, and Rob talk about the big E3 news that's already broken before E3 has even begun. The gang discuss the Google Stadia announcement and how it could transform game development and economics. They also dig into Destiny 2's upcoming expansion, Shadowkeep, and whether this is the kind of story and atmosphere that Destiny is capable of evoking. Other big changes are coming to Destiny as well, so the crew discusses the game's upcoming transition to free-to-play and what that could mean for the game's direction. Finally, there's leaks! Or are they spoilers? Can you spoil a game announcement, and should anyone care? Maybe not, and yet undeniably, at least a couple of us do. For information regarding your data privacy, visit acast.com/privacy
Rob may be back from vacation but he's definitely not all there on this loopy Waypoints. Patrick has gone back to Gareth Edwards' 2014 Godzilla and found an underappreciated gem whose perceived flaws may have resulted in an inferior sequel. Danielle can buy the giant monsters, but not the depiction of affordable family housing in San Francisco. Rob has the giggles, but maybe that's just because Bon Appetit's Youtube series are so funny. For information regarding your data privacy, visit acast.com/privacy
Dread it, run from it, E3 still arrives. Despite quickly deleting any email referencing the “electronic entertainment expo” in our inboxes, apparently that won’t stop gaming’s biggest event from happening, so we might as well yell into a microphone about it. Austin, Cado, and Patrick use the press conference schedule for next week to talk about expectations, rumors, and surprises set for next week. And yes, we spend a lot of time wondering about the new From Software game. We also touch on a few games we’ve been playing, including Gato Roboto, Slay the Spire, and a VR game where you’re, uh, a kayak assassin? Seriously. For information regarding your data privacy, visit acast.com/privacy
As time marches inexorably on, the seasons change, and so we must change with them. In the spirit of growth that the summer brings, we are joined by Joel Fowler, Waypoint's former publisher, on his final day at VICE, to say good bye and talk about how awesome Bitterblack Isle from Dragon's Dogma is. Austin's been exploring space and time in Outer Wilds, while Danielle and Patrick have both been exploring space and death in Void Bastards. Cado updates us on the world of Pokémon (turns out it's full of shirts and sleep apps). We talk Mario Maker, Call of Duty, Death Stranding, and take two breaks. This episode is huge honestly, it's almost as if companies are getting a bunch of news out in anticipation of something!
Discussed: Outer Wilds, Void Bastards, Mario Maker 2, This 'Mario Maker' Level Has Been Played 2.6 Million Times and Never Beaten, The Speedrunner Who Wasn’t: How a Community Dealt with an Elaborate Cheater,Call of Duty: Modern Warfare, Pokémon Shirts, Pokémon Sleep, Death Stranding, Draugan, Oculus Quest, Virtual Virtual Reality, Hollow Knight, Mobile Suit Gundam, Life is Strange 2: Episode 3, KIDS, Ape Out For information regarding your data privacy, visit acast.com/privacy
Austin is out this week due to a Dental Procedure, which leaves Patrick, Rob, Cado, and Danielle to come to terms with their own oral hygiene. Does anyone go to the dentist enough? How long is too long between visits? Excuse me did Rob just say the word "decade?" The crew then shift to the lighter topic of horror games; Danielle has been playing the sea based Layers of Fear 2 and Patrick brings us the space station thriller Observation. Rob learns the horrors of "accidentally" declaring yourself emperor in Total War: Three Kingdoms, and Cado scratched his deck building game itch with the beta for Nowhere Prophet. We round out the horror show as we discuss Dante Douglas's new piece on Brigitte's riot police skin in Overwatch and the myriad problems that come with it.
Discussed: Total War: Three Kingdoms (and Rob's review), Layers of Fear 2, Observation, Team Sonic Racing, Nowhere Prophet, Stop Turning Overwatch Characters Into Cops For information regarding your data privacy, visit acast.com/privacy
This episode contains spoilers for all of Game of Thrones!
So. Game of Thrones is finally over. Through ups and downs, good seasons and bad, it seemed like the entire world was watching. And when something has that much attention, even the smallest change gets noticed. This week on Waypoints, Austin brings us an article on how the final seasons of Game of Thrones shifted storytelling styles, and we discuss how those changes manifested in a season that has a lot of people scratching their heads if they're not outright disappointed. He's also brought an article asking what happens to website traffic when a cultural phenomenon ends, and why so many sites, regardless of focus, ran articles on Game of Thrones. Rob then brings us an amazing interview with Magic Johnson on why he spectacularly quit his job with the Lakers, and the crew discusses why he can just up and do that.
Discussed: The Real Reason Fans Hate the Last Season of Game of Thrones, What Time Does the Game of Thrones Traffic End?, Magic Johnson says Lakers GM was 'backstabbing', Home Movies For information regarding your data privacy, visit acast.com/privacy
Austin returns from the world of “Los Angeles” to...not talk about any of the video games he played—well, except one! He’s joined by Rob, Cado, and Patrick to wonder why more people aren’t playing the new and excellent season of Life Is Strange, what to make of Microsoft and Sony partnering on cloud gaming, an update on Rob’s conquests in Total War: Three Kingdoms, and Patrick with some first impressions of the latest game from the developers of Stories Untold, a game where players, more or less, become the HAL 9000. For information regarding your data privacy, visit acast.com/privacy
Motherboard’s Emanuel “I Should Honestly Get Paid For My Viral Tweets” Maiberg joins Patrick, Cado, and Rob us for a wide-ranging episode of Waypoint Radio, in which we discuss our uncanny ability to never hear about Homestuck despite being extremely online, the best way to tell a debt collector to screw off, what Patrick has to fear from Super Mario Maker 2, and the games that we’ve been playing, including Rage 2, Project Hospital, A Plague Tale: Innocence, and Total War: Three Kingdoms. For information regarding your data privacy, visit acast.com/privacy
This week, Rob, Danielle, and Patrick welcome Motherboard's Jason Koebler discuss the strange and somewhat hard-to-credit tale of a young teenage boy who was lured into the alt-right via online communities, and how his mother helped him escape. It touches on the nature of online radicalization, the way young white kids can recast themselves as a persecuted class, and how that process can be stopped. Then, Danielle explains the wonder that is the Jason X plot, and Rob has read an essay on how the most common tools for teaching and learning may also be some of the worst.
Discussed: What Happened After My 13 Year Old Son Joined the Alt-Right, Jason X, Why Books Don't Work For information regarding your data privacy, visit acast.com/privacy
Spoiler Warning for Detective Pikachu from around 39 minutes to 43 minutes in.
With Austin away, it’s time to whip this long podcast into shape by, uh, spending two hours with Rob, Patrick, and Cado discussing the disappointing Rage 2 and the questionable ethics of spoiling Final Fantasy VII in 2019? Naturally. In the strategy corner, Rob explains his best attempts to destroy an empire in Imperator: Rome, while Cado updates us on why Destiny Is Good Again, and Patrick explains the “charm” of A Plague Tale: Innocence, a game where you use rats to eat your enemies alive. OH. ALSO. DETECTIVE. PIKACHU. For information regarding your data privacy, visit acast.com/privacy
It’s not true until you record a podcast about it, but yes: Natalie is leaving Waypoint. To send her off, we decided to, uh, talk about the latest Ghost Recon game for an hour?? After “doing our jobs” in which we “talk about video games,” the question bucket is opened for Austin, Natalie, Rob, Danielle, Cado, and Patrick, in which they answer everything from “What character, real or fictional, should become a keyblade master?” to “What boat are you?” Goodbye, Natalie. You’ll be missed. For information regarding your data privacy, visit acast.com/privacy
The Waypoint Radio crew have a few announcements! Read more about the website changes here: https://www.vice.com/en_us/article/3k3b9k/waypoint-is-joining-the-new-vicecom For information regarding your data privacy, visit acast.com/privacy
It’s been a little more than a month since the release of the latest FromSoft game, Sekiro: Shadows Die Twice. Given how often we reference Souls games already, are you REALLY surprised we dedicated a few hours to a full-on spoilercast with Austin, Patrick, Cado, and Joel? At this point, nearly everyone (good luck Patrick!) has finished the game, which gives us a chance to reflect on the journey, and where Sekiro fits in FromSoftware’s catalog. For information regarding your data privacy, visit acast.com/privacy
Spoilers for Avengers: Endgame throughout, and for Game of Thrones Season 8 Episode 3 at 1 hour and 52 minutes in.
When Austin and Rob weren’t looking, Patrick, Natalie, and Cado pulled off their own time time heist, smuggling themselves into the podcast room to spend nearly three hours talking about the epic conclusion to Marvel’s Infinity Saga, Avengers: Endgame. And because we couldn’t help ourselves, we also had to discuss the latest Game of Thrones episode, “The Long Night.” Oh, and beware: the night is dark (too dark, honestly!) and full of spoilers!!! For information regarding your data privacy, visit acast.com/privacy
Today's podcast starts off course and then, somehow, takes an even more unexpected turn. Natalie brings us a live update fresh from her 6:30 AM showing of Avengers: Endgame and last week's Tribeca Film Festival Death Stranding panel. Rob whisks us way to the ancient world with Imperator: Rome. Then Austin and Patrick pause the podcast so that they can report a breaking story: the news that employees at Riot Games are threatening to walk out in protest of recently reported policies at the League of Legends developer. With that handled, the podcast returns for discussion of organized labor, classic gaming guilds, and, of course, everyone's favorite soda.
Discussed: Avengers: Endgame (No Spoilers, don't worry), Hideo Kojima, Norman Reedus, Death Stranding, Imperator: Rome, Riot Games, League of Legends For information regarding your data privacy, visit acast.com/privacy
Everything is interconnected, really.Frasier. St. Elsewhere. Friends. The Apocalyptic zombie-infested wasteland ofDays Gone. Wait, really? Maybe. We spend a solid hour of Waypoint Radio talking about Sony Bend’s first big game, on which many large hopes and dreams were hung, but the finished product just doesn’t deliver. Elsewhere (but not St. Elsewhere), we touch on the missed marks of Katana Zero, the delightful puzzling of Boxboy + Boxgirl, and some campy workplace hell in Yuppie Psycho. Then we go in on Mortal Kombat 11, which holds up the Kombat name in many ways—with a delightfully wacky story and characters, a wild time-traveling ending for Jax—and disappoints in some others, with the casting of famed TERF Ronda Rousey and rumors of unsound labor practices at the studio. For information regarding your data privacy, visit acast.com/privacy
Content Warning for discussion of drug and alcohol abuse, domestic violence, homicide, and death
Sometimes a new TV show launches and everyone likes it and wants to talk about it. Sometimes, it's even launched by your own company! This week we've been riveted by VICELAND's Dark Side of the Ring, a documentary series that revisits some of the more sobering, troubling stories in the history of pro wrestling. Sometimes they're stories about what happens in the ring, sometimes they're about what happens well outside of it, but we're fascinated by the ways that the performance of pro wrestling ends up impacting on the personal realities of its participants. We also end up talking about this review of George Packer's Richard Holbrooke bio, and what it reveals about centrist foreign policy, or the lack of it. For information regarding your data privacy, visit acast.com/privacy
Next week, we're launching Save Point 2019: a marathon gaming stream to benefit the Trans Lifeline. We interviewed Trans Lifeline's Executive Director, Elena Rose Vera, as she detail's the organization's mission and struggles. All donations to Save Point 2019 will be going directly to Trans Lifeline. Find out more: https://bit.ly/2Xz3xHM For information regarding your data privacy, visit acast.com/privacy
Even though Austin and Natalie have been playing a bunch of Dragon’s Dogma, Patrick and Cado somehow restrain them from spending an entire episode talking about a game from 2012 and also discuss the early details Sony revealed about the PlayStation 5, the rise of GamerGate politicians, the addition of Persona 5’s Joker to Smash, names.com, and more. For information regarding your data privacy, visit acast.com/privacy
The gang finally discusses Spider-Man: Into the Spider-Verse and its themes around race, class, values, and the weight of heroism. Does the movie lean on humor to the point of detracting from important character arcs? Does it miss an opportunity with Uncle Aaron's character? Is Jake Johnson's Peter B. Parker akin to the treatment the character received in Insomniac's Spider-Man for PS4? Next, Austin's been getting irate about this story of what happened when the IRS launched a special initiative to pursue payments from wealthy people who were wrongly exploiting loopholes in the tax code, and how those efforts were sabotaged. Finally, the gang is not sure what to make of Bernie Sanders' appearance on a Fox News town hall, but find some things worth discussing about the effort. For information regarding your data privacy, visit acast.com/privacy
Waypoint's Austin Walker sits down with Evan Husney, producer and co-creator of Dark Side of the Ring, VICELAND's new docu-series that digs into the human stories behind six tragedies of wrestling history. Evan previously worked with Waypoint on documentaries like our behind-the-scenes look at Superhypercube and our Waypoint Presents episode on Magic: The Gathering. Today, he talks to Austin about the inspiration and process behind the new show, and the remarkable response it's received so far. For information regarding your data privacy, visit acast.com/privacy
On today’s episode of Waypoint Radio, we are joined by rapper Open Mike Eagle, fresh off his tour with fellow-musician and nerd Sammus. Austin, Natalie, and Cado catch up with Mike about his latest ventures in television, including his new show, “The New Negros,” which premieres this Friday, April 19th, 11PM ET, on Comedy Central. We talk everything from wrestling, being online, and Dark Souls, to things like burnout and Overwatch. Mike even gives us his hot take on The Legend of Zelda: Breath of the Wild. For information regarding your data privacy, visit acast.com/privacy
Lots of games have things in common with one another, but it’s not typically because they all share a mixture of themes related to colonialism and racism. And yet, that’s what happened with the XCOM-meets-Indiana Jones tactics game Pathway, the Lovecraft (but without ignoring the racism) adventure game The Sunken City, and the game about raising a cute bird that’s actually about destroying your oppressors, Falcon Age. Somehow, in all of this, we also manage to record live reactions to the new Star Wars trailer. It’s been a week. For information regarding your data privacy, visit acast.com/privacy
It's another episode of Waypoints where we find ourselves considering the strange expectations and position of a star athlete at different points in their career. First, we talk about the tell-all article at The Bleacher Report on the falling out between prodigiously talented Green Bay Packers quarterback Aaron Rodgers and his former coach, Mike McCarthy. Then, we have to ask ourselves, "Is Magic Johnson living the dream?" Finally, Austin discusses Kofi Kingston's WWE title belt, and its many meanings. For information regarding your data privacy, visit acast.com/privacy
This podcast contains spoilers for Kingdom Hearts III
At the start of this weird project, we asked a simple question: Why do you love Kingdom Hearts? Hundreds of you wrote in with answers that ranged from the humorous (it’s fun to watch Mickey run around with a key sword) to the serious (it was part of understanding their own identity). As we close out this season of Lore Reasons, we wanted to revisit those letters, answer a bunch of questions you sent in, and contemplate the future of Lore Reasons. No, we haven’t announced our next target of confusion, but maybe you can help? For information regarding your data privacy, visit acast.com/privacy
We've returned from our trip to Boston only to find an olympic swimming pool filled with discourse waiting for us. So, what else could we do but dive right in? Rob, Austin, and Patrick try to untangle their own feelings on difficulty and accessiblity in games, pushing at the boundaries of those terms until they find something that feels more representative and less reductive than the shorthand we've all been using in this conversation. They also bring more stories from the PAX East show floor, including more games about resisting Nazis, saving the earth, and... fighting in giant robots.
Discussed: Sekiro, Dark Souls, Demon's Souls, Bloodborne, Civilization, Thrustmaster Racing Wheel & Pedals, Through the Darkest of Times, We Are The Caretakers, Man of Medan, Rad, Hardcore Mecha, What the Golf, El Hijo, Photographs For information regarding your data privacy, visit acast.com/privacy
What do a women's college basketball star, the prison abolition movement, and The Occupation all have in common? Uhhhhh... it's Thursday, and they're all topics on Waypoints! First, Danielle was both fascinated and repelled by this profile of Oregon basketball star Sabrina Ionescu, whose sheer willpower, toughness, and intelligence have made her an all-time great in college basketball. But in focusing on Ionescu's drive and compulsion to greatness, do we also end up celebrating bad stereotypes about the nature of achievement and excellence? Next, Patrick has been listening to the second season of the Justice in America podcast, and in its finale is struck by the radical ways we can, and should, reimagine our systems of criminal justice. Finally, the gang are taking a closer look at White Paper Games' The Occupation, and trying to figure out if it has a political perspective, or if its mixed metaphors only give it the appearance of political meaning. For information regarding your data privacy, visit acast.com/privacy
Join Austin, Natalie, Patrick, Rob, Cado, Mickey, Minnie, Goofy, Donald, and one of several time traveling incarnations of some guy named Xehanort for an in-person edition of Waypoint Radio! In addition to talking about the games they played at PAX East, everyone who participated in our Kingdom Hearts season of Lore Reasons will be subjected to a live Mark of Mastery exam, forced to reckon with the way-too-many hours they’ve spent trying to understand the mythology driving Square Enix’s mashup series. There is absolutely no way this can go wrong.
Discussed: Struggling, Falcon Age, Night Shift, Warsaw, Divinity: Fallen Heroes, Phantom Brigade For information regarding your data privacy, visit acast.com/privacy
It’s a disjointed week at Waypoint, with most of the crew headed to Boston for PAX East, but Austin, Natalie, Patrick, Rob, and Cado still found time to sit around some microphones and yap about the games we’ve been playing. Mostly, we’re still slowly but surely stabbing and shinobi’ing our way through Sekiro, but Rob checked in with Battlefield’s take on battle royale, and several of us have been exploring the post-apocalypse of Generation Zero. We also toss some serious skepticism at Google's ambitious streaming project, Stadia. For information regarding your data privacy, visit acast.com/privacy
You’ve been patient, and it’s finally here. A little over two months since the conclusion of Tetsuya Nomura’s Dark Seeker trilogy, Lore Reasons tackles Kingdom Hearts III. (Naturally, it took us nearly three hours.) Austin, Patrick, and Cado join our resident loremaster, Natalie, as we pilot our Gummi Ship through a bunch of narratively useless Disney worlds en route to one hell of an ending. And that secret movie? THE SECRET MOVIE? It’s all here. Let’s ride. For information regarding your data privacy, visit acast.com/privacy
It's time for Austin, Natalie, Patrick, and Rob to return to the secret origins of Waypoints: a chance to talk about animated TV shows. This week finds the gang catching up on The Dragon Prince at great length, and wrestling with some of their misgiving's about the morality the show is beginning to articulate, and the plot arcs that are unfolding at a breakneck pace. But first, they return to Rooster Teeth's GenLOCK, to discuss the end of its first season, and what the show has revealed itself to be about. Are they just cool robots, or something more? For information regarding your data privacy, visit acast.com/privacy
Sekrio: Shadows Die Twice is out tomorrow but Austin, Natalie, and Patrick couldn't wait another second to talk about it! They talk about how the game's mechanics differ from previous FromSoft titles, how the game's focus on "posture" breaking combat changes the feeling of play, how the changes may impact its reception, and, uh, some really big chickens. For information regarding your data privacy, visit acast.com/privacy
It’s Monday and we have so very many games to talk about. After a brief recap of our weekends, which included hours of unboxing videos, racing wheel setups, F1, grappling, and EMT service, we get into it. We’re playing the definitely-political Division 2, the charming but maybe-politically-confused The Occupation, the wildly creative Hynospace Outlaw, and the brilliant puzzler Baba is You. Strap in for a long one today!
Discussed: The Division 2, The Occupation, Hypnospace Outlaw, Baba is You For information regarding your data privacy, visit acast.com/privacy
Seven weeks ago, we at Waypoint set out on a journey to untangle the lore of Kingdom Hearts. Partially, this was for our listeners who trust our expertise in all matters of the heart, but in honesty, it was mostly for ourselves. We, perhaps like you, had been plagued by questions about the Disney-Square collaboration. These were not novel questions, we know, and to series diehards they were simple: Why do so many people have the letter X in their names. Who was Xehanort, and what did it men to be norted? What's up with Mickey Mouse's shirt situation? How many different ways can you write out the sound "key"? What's more powerful, friendship or darkness? We learned, of course, that many of these questions were deeply connected. Especially the one about Mickey's naked chest.
What we didn't anticipate, though, were all of the complex questions that went beyond lore and into the realm of philosophical inquiry: If there are bodies, souls, and hearts, where does the person reside? If some people are drawn inexplicably to the darkness, does that relate some terrible truth about their eternal character? Should we think of the unfractured world (before the First Keyblade War) as an uncorrupted, Rousseauian state of nature or as a violent, Hobbesian land of unrepressed violence? And speaking of repression, what the hell is up with memories?
These are big questions, and we could not answer them alone. That is why Waypoint's intrepid lore master, Natalie Watson, and I followed the example of Sora and sought allies for this difficult journey. Which is why, joining us today are Waypoint columnist Cameron Kunzelman and games academic Michael Lutz, the co-hosts of Game Studies Study Buddies over on the Ranged Touch. Together, we dive into all of these questions and more. Though we left with even more questions to answer, the experience brought us clarity and provoked entirely new modes of understanding. We hope it does the same for you, and if you'd like to dig deeper on any of these topics, a good starting place is the Stanford Encyclopedia of Philosophy.
Discussed: The Aura (Benjamin), Neoplatonism, Forms (Platonic and Aristotelian), Existentialism, Identity (Code Switching, Gender Theory, Queer Studies), Dialectics, Ontological Pluralism, Panpsychism, Kingdom Hearts For information regarding your data privacy, visit acast.com/privacy
Wait, what is FORMULA 1 RACING doing on a Waypoint podcast? Well thanks to a slow night for Danielle's EMS work, she fell head-over-heels in love with Netflix's new Drive to Survive series. Listen to Danielle and Natalie get caught up in the drama of tire changes and team budgets in the most lavish motorsport in the world, while Rob tries not to hog the microphone or get everyone to sign up for F1 TV. Meanwhile, the gang has been trying to figure out their exact level of dread for a Biden presidential campaign, with help from Jamelle Bouie's column on "The Trouble with Biden". And oh, there is trouble. For information regarding your data privacy, visit acast.com/privacy
Join Austin, Natalie, Patrick and Danielle for a whirlwind tour of the games we’re playing, in mechs (Left Alive, Titanfall 2), in space (Objects in Space), and in… demon funtimes (Devil May Cry 5). We’re all anxiously awaiting Sekiro in different ways, really.
Discussed: Left Alive, Devil May Cry 5, Objects in Space, Titanfall 2 For information regarding your data privacy, visit acast.com/privacy