Magic: The Gathering Drive to Work Podcast
Magic: The Gathering Drive to Work Podcast
Mark Rosewater
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
#1392: New York Comic Con 2026
In this episode, I talk all about my latest trip to New York Comic Con.
Oct 23
33 min
#1391: Mini Teams
In this episode, I talk about a special kind of design team that we call a mini team. What are they and how do we use them? I explain it all here.
Oct 23
31 min
#1390: Will Magic Run Out of Design Space?
I'm often asked, "Will Magic run out of design space?" This episode seeks to answer that question.
Oct 16
36 min
#1389: Setting Up Downstream Teams
Exploratory design and vision design are the first steps in the design process. There are many teams that do work after we're done, and it's important that we set them up for success. This podcast episode talks about the many ways we do that.
Oct 16
35 min
#1388: Predefined Artifact Tokens
There are a number of frequently used artifact tokens that have their rules attached to their definition in the rules. I talk about them in this episode.
Oct 9
32 min
#1387: Reality Fracture Limited with Ben Weitz
In this episode, I sit down with Ben Weitz, lead play designer for Reality Fracture Limited, to talk about how we approached the set for Limited.
Oct 9
39 min
#1386: Unenfranchised Players
I talk a lot about our enfranchised players. This episode covers the other end of the spectrum.
Oct 2
36 min
#1385: Being Scary
Magic has had three different evergreen keywords to express that a creature is scary (fear, intimidate, and menace). In this episode, I walk through the history of all three.
Oct 2
30 min
#1384: Concurrency 2026
Four years ago, I recorded a podcast episode where I talked about all the things we were working on at the time. Everything I talked about has been released, so it's time for a new concurrency podcast where I talk about things we're working on right now.
Sep 25
32 min
#1383: Reality Fracture Creative with Meris Mullaley
In this podcast, I sit down with Meris Mullaley, the creative lead for Reality Fracture, to talk all about its creative elements.
Sep 25
39 min
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