
In this roundtable conversation, we discuss learning with several visual and graphic designers. We find out how their backgrounds bring a fresh and interesting perspective to learning design. They also offer some great ideas for L and D managers to best make use of these types of designers.
Segments:
Segment One: Introduction and Background
Participants background
Why designers are attracted to the learning industry
Segment Two: How strong visual design creates better learning experiences
Segment Three: UX Fundamentals
Segment Four: What are you learning well now?
Apr 27, 2022
38 min

In this episode, we talk to two design experts about the role design plays in learning. We interview Jeff Joanisse-Chief Creative Officer and Ryan Klotz Director of Development/Creative Director.
Segments:
Segment One: Introductions and Background
Segment Two: Discussion of Design and Learning
We think differently about design and even though it means different things to all of us the goal is a successful learning experience.
Discussion/Interview questions
What does the word design mean in your world? Design is universaldetermine the type of learning experience
examples
unpack the elements
What kinds of design is there in the world that you live in?
What types of design projects do you typically work on?
How do you go about determing who your audience is?
How does the audience inform your design?
Design for Know, Believe, DoHow do you design for knowledge change
How do you design for belief or attitude change
How do you design for skills change
How does design impact a users motivation?How can it kill it?
How can it motivate and engage?
Segment Three: What are you Learning Well now?
Apr 18, 2022
44 min

We’ve gathered a group of avid gamers to join us in this episode. We’ll discuss White and Black Hat motivators and what those look like in the games we love. Come for the discussion and be inspired to add more motivational elements to your learning design. Stay for the game tips and life hacks offered at the end in our What are you Learning Well now segment.
Segments:
Segment One: Introductions and our favorite games
Participants:
Andrea Mikulenas, Austin Bowles, Cade Wilson, Eric Balut, Nathan Pastrick, Producer Extraordinaire-Jeff Helmus
Segment Two:
White Hat Motivators
Development and Accomplishment
Empowerment of Creativity and Feedback
Social Influence and Relatedness
Epic Meaning and Calling
Black Hat Motivators
Ownership and Posession
Scarcity and Impatience
Unpredictability and Curiousity
Loss and Avoidance
Segment Three: Application of these Principles
Segment Four: What are you Learning Well now
Topic resources mentioned in this segment:
Gardening:
TV: Gardeners' World (BBC): https://www.gardenersworld.com/
TV: Big Dreams Small Spaces (BBC): https://www.imdb.com/title/tt8006786/
Podcast: Joe Gardener Podcast: https://joegardener.com/podcasts/
Youtube: Canadian Permaculture Legacy: https://www.youtube.com/c/CanadianPermacultureLegacy
Book: Edible Landscaping by Rosalind Creasy: https://www.goodreads.com/en/book/show/7356490-edible-landscaping
Reddit: r/NativePlantGardening https://www.reddit.com/r/NativePlantGardening/
Reddit: r/NoLawns: https://www.reddit.com/r/NoLawns/
BBC Gardeners World Magazine-gardenersworld.com
Big Dreams, Small Spaces (TV Series 2014–2017) - IMDb
Gardening Podcast | Organic Gardener | joe gardener®
Canadian Permaculture Legacy
Edible Landscaping
Additional Resources
Game Links
Dungeons and Dragons website
Matthew Volville Youtube-Running D & D is fun
Cade’s board game suggestions you may not be familiar with
Dead of winter
King of Tokyo
Blood Rage
Pokemon Go Friend codes from Eric and Andrea
Eric: 246938484283
Andrea: 2605 5819 4756
Mar 28, 2022
37 min

We’ve gathered a group of avid gamers to join us in this episode. We’ll discuss White and Black Hat motivators and what those look like in the games we love. Come for the discussion and be inspired to add more motivational elements to your learning design. Stay for the game tips and life hacks offered at the end in our What are you Learning Well now segment.
Segments:
Segment One: Introductions and our favorite games
Participants:
Andrea Mikulenas, Austin Bowles, Cade Wilson, Eric Balut, Nathan Pastrick, Producer Extraordinaire-Jeff Helmus
Segment Two:
White Hat Motivators
Development and Accomplishment
Empowerment of Creativity and Feedback
Social Influence and Relatedness
Epic Meaning and Calling
Black Hat Motivators
Ownership and Posession
Scarcity and Impatience
Unpredictability and Curiousity
Loss and Avoidance
Segment Three: Application of these Principles
Segment Four: What are you Learning Well now
Topic resources mentioned in this segment:
Gardening:
TV: Gardeners' World (BBC): https://www.gardenersworld.com/
TV: Big Dreams Small Spaces (BBC): https://www.imdb.com/title/tt8006786/
Podcast: Joe Gardener Podcast: https://joegardener.com/podcasts/
Youtube: Canadian Permaculture Legacy: https://www.youtube.com/c/CanadianPermacultureLegacy
Book: Edible Landscaping by Rosalind Creasy: https://www.goodreads.com/en/book/show/7356490-edible-landscaping
Reddit: r/NativePlantGardening https://www.reddit.com/r/NativePlantGardening/
Reddit: r/NoLawns: https://www.reddit.com/r/NoLawns/
BBC Gardeners World Magazine-gardenersworld.com
Big Dreams, Small Spaces (TV Series 2014–2017) - IMDb
Gardening Podcast | Organic Gardener | joe gardener®
Canadian Permaculture Legacy
Edible Landscaping
Additional Resources
Game Links
Dungeons and Dragons website
Matthew Volville Youtube-Running D & D is fun
Cade’s board game suggestions you may not be familiar with
Dead of winter
King of Tokyo
Blood Rage
Pokemon Go Friend codes from Eric and Andrea
Eric: 246938484283
Andrea: 2605 5819 4756
Mar 21, 2022
41 min

In this episode, we discuss the differences between gamification and game theory. Then we dig deep into game theory and how we can apply it to any kind of learning that we’re designing. Listen to the end as we wrap up with a fun game.
Hosts: Miriam Taylor and Lonna Jobson
Guest: Becci Zwiers
Segment One:
Types of Games and why do we use them.
Segment Two:
Game Activities vs. Game Structure
Segment Three:
White Hat and Black Hat Motivators
Segment Four:
Value of social learning games
Segment Five:
Let’s play a game!
Links:
https://yukaichou.com/
Inno-Versity interview with Yu Kai Chou from a few years ago
Inno-Versity Game Theory ebook-2020
Inno-Versity narrative story about games-2021
Building a True Learning Experience Game Webinar
Mar 7, 2022
49 min

In this episode, we talk with Dr. Darryl Meekins who has extensive experience creating online experiences in higher ed. both in the US and abroad. He brings a unique respect for education as a gateway to opportunity with a practitioner's appreciation of the technicalities for creating high-quality online courses. Listen as we discuss the higher ed. landscape across the world and look at some practical ways to create engaging content that can be delivered in any modality.
Segment One:
Introduction to Dr. Meekins and his background
Segment Two:
Ways the pandemic has affected the higher education landscape and concerns with emergency learning.
Segment Three:
Specific practical suggestions to pandemic proof course content
Segment Four
What are you learning well now?
Dr. Darryl Meekins LinkedIn
Feb 21, 2022
46 min

The Great Resignation, the Big Quit, remote work expectations, and the new hybrid workforce! These trends are rocking the American workplace landscape. As an L and D professional, are you struggling to provide effective learning experiences to a diverse workforce? Join us as we discuss these challenges and apply a simple formula to determine the best possible outcome.
Segment One:
HR Trends for 2022. Recruitment and retention in a remote work era.
L & D Reaction and Blended Learning Solutions
Segment Two:
Consider a different formula for determining the best modality for a remote workforce.
N1 + N2+ T+ D=M
N1-Needs of the company
N2-Needs of the learner
T-Tools
D-Design
=M-Modality
Segment Three
Important considerations if blended learning is the correct outcome of the equation.
Apply different types of blended models Clayton Christensen Disruptive Innovation—Blended Learning Model
Understand the science behind in-person learning experiencePlacelessness and brain-to-brain synchrony
Segment Four
What are you learning well now in 2022?
Listen to Lonna discuss her recent attempts to reflect more on what she is learning in the new year.
Jan 31, 2022
52 min

This episode isn’t what you think! Rather than rolling out the traditional new year trends or predictions conversation, we spend some time discussing what topics should be important to our industry in the upcoming year.
Segment Topics:
Measuring learning and learning metrics
Personalized learning and associated topics
Social and collaborative learning
Immersive topics
The concept of NextGen learning
Links:
https://www.nextgenlearning.org/articles/vr-and-ar-designing-spaces-for-immersive-learning
https://www.verizon.com/about/news/educators-engage-students-immersive-learning-tools
Jan 21, 2022
39 min

Join us as we talk with Peter Arashiro, from the Center for Academic Innovation at the University of Michigan. Peter is a long-time friend and we’ve worked on a variety of projects together over the years. We’re excited to explore 2 important Learning Trends we should be focusing on in 2022.
Segment Topics:
Designing with DEIJ lenses
Persona development
Chelsea Chandler - Associate Director of the Center for Faculty Excellence - Bowling Green State University
Diversity, Equity, and Inclusion in MOOCs: Mapping Goals from Proposal to Design - lead author
Rebecca Quintana
Yuanru Tan
Nicole Yang
DEIJ Lenses
Alternative text
Cynthia Bennett - post-doctoral researcher at Carnegie Mellon University’s Human-Computer Interaction Institute
The Radical AI Podcast Interview
“It’s Complicated”: Negotiating Accessibility and (Mis)Representation in Image Description in Image Descriptions of Race, Gender, and Disability - lead author
Identity
AI/ML/NLP for designing learning experiences
Data and algorithms
Learning analytics
NLP and Content
Content knowledge acquisition at scale; becoming more efficient at producing prototypes and content
Brute force “learning”; or
Use NLP techniques to assist designers with
Summarizing large sets of text (think transcripts)
Identifying key concepts in text
Generating MCQ or other forms of assessment
Content generation and AI/ML in ID/LXD
Donald Clark - EdTech Entrepreneur, researcher, professor
Artificial intelligence for Learning: How to use AI to support employee development
CEO of WildFire Learning
Learning about NLP to gain insights about your learning experience/ID practice –
Position paper - Climbing towards NLU: On Meaning, Form, and Understanding in the Age of Data - lead author with Alexander Koller
TWIML (formerly this week in machine learning) podcast interview
Jan 6, 2022
1 hr 23 min

Today we’re going to look at the term Learning Experience Designer. Where did that term even come from? What does it really mean? In order to figure this out, we’re first going to take a trip down memory lane discussing a short timeline of the L and D movement, discuss instructional design, and then unpack the term Learning Experience Designer. Make sure to stay to the end where we share our humorous holiday stories trying to explain to family what it is we do for a living.
Segment Topics:
Post WWII Timeline of the Learning and Development movement
4 Components of the term Learning Experience Designer
Learner Centric
Learning Science
UX/UI design
Design Thinking
Stories from the Well: Explaining your job to family and friends.
Links: https://www.mayscandyshop.com
Dec 20, 2021
46 min
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