Don't Go Hollow
Don't Go Hollow
Jackson Reid
A podcast miniseries exploring how the ‘Soulsborne’ games have helped people overcome their depression and their potential as a form of therapy Dark Souls is a well-known video game franchise with a cult following and notorious reputation for its difficult gameplay. Surprisingly, the game's difficulty has actually helped some players reconcile their depression. Don't Go Hollow looks at this phenomenon from a journalistic perspective to discuss whether the games could be a viable form of therapy.
BONUS - Boss fight music
Zac talks about how the boss fight music in the Dark Souls games can be used to help players understand their patterns and moves in order to beat them.
Jun 22, 2021
2 min
Dark Souls and cognitive behavioural therapy
All forms of literature strive to teach us some sort of lesson, and occasionally we find something that resonates with us. Is that what’s happening with the Dark Souls games, or does it go deeper than that? A psychologist familiar with videogames offers an explanation as to why the Soulsborne games have helped people suffering from depression. We also chat about some of the recent research regarding video games and mental health. With Jesse Martin-Allen
Jun 21, 2021
34 min
In this together
In this episode we hear from three people about how FromSoftware’s ‘Soulsborne’ videogames helped them reconcile their depression. They also share their thoughts on the therapeutic value of these games. Also, what exactly is Bloodborne? With Regina, Zac, and Sebi
Jun 21, 2021
43 min
What does it mean to go Hollow?
Dark Souls is a well-known video game franchise with a cult following and notorious reputation. In this first episode of Don’t Go Hollow, we look at how a game famous for its difficulty is helping some reconcile their depression, as well as what it means to “go hollow”.
Apr 19, 2021
19 min