
We chat with Elia Ducceschi (aka. Pipo) about his latest WebXR game "mr NOT - Enough is Enough", a unique game about the idea of not being enough, and various other topics related to WebXR development with Wonderland Engine. Tune in to learn more about the unique ways Elia approaches game development.
Links
https://constructarcade.com/game/enough-is-enough/ - "mr NOT - Enough is Enough" on Construct Arcade
https://elia-ducceschi.itch.io/ - Elia's itch.io page
https://twitter.com/SignorPipo/ - Elia's twitter
https://wonderlandengine.com/ - Wonderland Engine
https://wonderlandengine.com/tutorials/writing-components-in-typescript/ - Writing Components in Typescript for Wonderland Engine
Jun 12, 2022
43 min

In this very WebAR focused chat with Stephan Lohß and Kim Gripp of Immblend, we dive into WebAR development platforms, the challenges working with non technical clients and also get a great comparison of various 3-dof VR headsets.
Links
https://immblend.de/ - Immblend Website (German)
https://www.linkedin.com/in/stephan-loh%C3%9F-923b48211/ - Stephan Lohß on LinkedIn
https://kayb14.itch.io/ - Kim's itch.io page
Mar 26, 2022
33 min

Dave Hill is the Engineering Manager for Oculus Browser at Meta. With his experience in the Games Industry and working at Microsoft on HoloLens, he shares a lot of very interesting thoughts about the current state of WebXR, where it's going, performance, current problems developers are facing. We also get a great overview of what Meta is working on solving with Oculus Browser.
Links
https://go.facebookinc.com/submit.html - Submit an experience to Oculus Browser "No Tab Page"
https://twitter.com/00davehill00 - Dave Hill on twitter
https://davehill00.github.io/box/dist/ - Heavy Bag Trainer, WebXR Boxing Workout
https://davehill00.github.io/chillzone/dist/ - Chillzone, WebXR Meditation Experience
Feb 22, 2022
59 min

Alon Grinshpoon is a founder and the CEO of Echo3D, a 3D-ready cloud platform to manage and deliver 3D, AR and VR content. We chat about XR on the web and how it applies to even the seemingly most unrelated industries, cloud streaming of XR content and finally some tips for entrepreneurs in the WebXR space. We also touch on NFTs and the Metaverse.
Links
https://www.echo3d.co/ - Echo3D website
https://www.coindesk.com/policy/2021/11/19/why-barbados-metaverse-embassy-matters/ - "Why Barbados' Metaverse Embassy Matters"
https://twitter.com/_echo3D_ - Echo3D on twitter
https://www.linkedin.com/company/echo3D/ - Echo3D on LinkedIn
https://twitter.com/AlonGrinshpoon - Alon on twitter
Dec 16, 2021
40 min

In this episode, we speak to Yin-Chien Yeap, who is the CEO of playko software. With their recent release of the VR downhill ski racing game "Ski Fit 365" on Construct Arcade, they are working towards a "no excuses" approach to VR development on the web. We talk about playkos motivations and plans for using the web, when they chose web over native for client solutions and their experience with WebXR development.
Yin-Chien also details their experience with hosting a virtual event on FrameVR and how WebXR can help improve meetings. Finally we talk about some observations of the WebXR developer space.
**Links**
https://constructarcade.com/game/ski-fit-365/ - Ski Fit 365
https://www.playko.com/ - playko's website
https://twitter.com/PlaykoStudios - playko on twitter
https://twitter.com/yinch - Yinch on twitter
https://wonderlandengine.com/ - Wonderland Engine
Sep 23, 2021
1 hr 11 min

Dries Croons (CROEWENS) is a full stack and WebXR developer from Belgium and the creator of the popular WebXR puzzle game "Plockle". In this episode, we talk about Plockle and his experience with react-three-fiber and react-xr. Then we dive into some general tips for WebXR development, make sure to give it a listen!
You can follow the podcast on twitter via our new podcast account: https://twitter.com/WebXRPodcast
Links:
https://twitter.com/CROEWENS - Dries Croons on twitter
https://twitter.com/PlockleVR - Plockle on twitter
https://dries.io/ - Dries' Website
https://plockle.com/ - Play Plockle!
https://github.com/pmndrs/react-three-fiber - react-three-fiber on Github
https://github.com/pmndrs/react-xr - react-xr on Github
Aug 19, 2021
35 min

Ada Rose Cannon is the link between web developers and the Samsung Internet Browser developers with a strong focus on WebXR and PWAs, as well as the Co-chair of W3C Immersive Web Groups.
We go over a wide range of topics from upcoming WebXR spec features, the W3C standardization process, privacy risks that are being considered for new features and what PWAs would mean for VR.
Links:
https://twitter.com/AdaRoseCannon - Ada Rose Cannon on twitter
https://ada.is/ - Ada's Website
https://twitter.com/SamsungInternet - Samsung Internet Developer Advocacy on twitter.
https://www.xrdinosaurs.com/ - XR Dinosaurs by Brandon Jones
https://stewartsmith.io/handy/ - Handy.js library for recognizing hand gestures
https://ada.is/blog/2021/01/14/making-an-ar-game/ - AR game development walkthrough
https://beta.icosa.gallery/ - ICOSA Gallery
https://market.pmnd.rs/ - pmndrs market
https://www.samsung.com/de/apps/samsung-internet/ - Samsung Internet Browser
Jul 26, 2021
1 hr 3 min

Roland Dubois is the curator of "WebXR News", organizer of the NYC A-Frame Meetup group and part of the W3C immersive web working group. He is further known for hosting the Virtuleap WebXR Hackathon back in 2018 and his latest efforts contribute to accessibility in XR through the XRAccess.org and A11y initiatives in form of in-depth blog posts and talks about XR ethics and accessiblity.
In this episode, we talk about Roland's professional journey in the immersive web and how accessibility matters for the immersive web, by example of projects and concepts he built over time.
Links
https://rolanddubois.com/ - Roland Dubois' Website
https://twitter.com/rolanddubois - Roland Dubois on twitter
https://webxrnews.com/ - WebXR News (Newsletter and Website)
https://blog.prototypr.io/accessible-locomotion-and-interaction-in-webxr-e4d87c512e51 - Accessible Locomotion and Interaction in WebXR
https://xraccess.org/ - XR Access Initiative
https://roland-dubois.github.io/aframe-meetup-nyc/ - A-Frame NYC Meetup group
May 3, 2021
1 hr 3 min

Alban Denoyel is the co-founder and CEO of Sketchfab - the #1 platform to publish and explore 3D content online and in VR.
Prior to Sketchfab, he launched a low cost web agency, and worked for 4 years in the 2D world of photojournalists. He loves making things (usually with wood or in 3D). He graduated from ESSEC Business School (Paris, France).
We talk about many topics during the podcast including Sketchfab's story and 3D scanning. Listen in and don't forget to follow Alban on twitter or Sketchfab to keep up on his amazing 3D scans.
**Links:**
https://sketchfab.com/ - Sketchfab
https://albn.medium.com/ - Alban Denoyel on Medium
https://sketchfab.com/alban/collections/animated-mini-stories - Animated mini stories collection on Sketchfab
https://twitter.com/albn/ - Alban Denoyel on Twitter
https://sketchfab.com/alban - Alban Denoyel on Sketchfab
Mar 15, 2021
40 min

Ben Erwin is a subject matter expert on the vanguard of the Immersive Web, WebXR (AR/VR/MR), Spatial Computing, and Volumetric Video ecosystem of hardware, software, content, and use cases. Ben has been a web innovation frontiersman since the 90s, now applying his deep expertise to advise on next generation web-based interfaces and experiences for volumetric displays and XR wearables.
He is also the creator of The Polys, which is a digital award show honoring advancements in the field of WebXR.
The ceremony for was held on February 20th 2021.
**Links:**
https://www.linkedin.com/pulse/foresight-2021-top-5-xr-opportunities-immersive-marketing-ben-erwin/ - Foresight 2021: Top 5 XR Opportunities in Immersive Marketing and Advertising - by Ben Erwin
https://webxrawards.com/ - The Polys 2020 WebXR Awards
https://www.eventbrite.com/e/the-polys-2020-webxr-awards-tickets-127259782435. - The Polys event on Eventbrite
https://twitter.com/webxrawards - WebXR Awards - The Polys on twitter
https://www.linkedin.com/in/powersimple/ - Ben Erwin on LinkedIn
Feb 12, 2021
50 min
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