VG Thought's The Commune
VG Thought's The Commune
The Commune
Episode 51: Cohesion
1 hour Posted Sep 12, 2015 at 5:00 am.
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Show notes
This time, we cover cohesion both in gameplay and in story.
First, Realms of the Haunting seeks to infuse first person shooting with an adventure element: investigating rooms, picking up baubles, and inserting keys. How do the controls bring these two styles of gameplay together?
Then, we consider the game's fiction, from its moody corridors to its live action cutscenes.