Show notes
One of the hallmarks of Demon's Crest is the ability to swap between several forms at any time, on the fly. How does the game utilize this? What are the underlying guidelines for how and when swapping is useful?
And for a quote, we reflect on a small portion from Tevis Thompson's "On Videogame Reviews". Can reviewers get bogged down by a historical perspective on gaming, or is such a view helpful?
If you don't mind me playing Monday morning quarterback, I'd like to say I often blabbed on about my own opinion rather than learning from the person speaking. The others provide plenty of interesting observations, though.

