Unity – Behind the Game
Unity – Behind the Game
Unity Technologies
Hardspace: Shipbreaker
48 minutes Posted Nov 24, 2020 at 2:00 pm.
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Show notes

Listen as Hardspace: Shipbreaker Game Director Elliot Hudson and Art Director Chris Williams recount the game’s journey from a humble, one-week game jam idea to a chart-topping early-access title on Steam, and how key Unity updates helped bring the game’s evolving, ambitious vision to reality.