
In this episode, there is some tough love when it comes to those that give up on the first complex problem they encounter and how beating it makes you stand out in the crowd and continue to improve things.
Sep 11, 2022
7 min

There are good reasons that you should consider keeping your UI/UX designs similar to those already out there. Here are a few thoughts on why I think it benefits you and your users.
Sep 3, 2022
4 min

We all love to try new things, those you see all over the tech news and discussions. But exercise caution when doing so. They might make life far more complicated than it needs to be regarding shipping. Some thoughts and suggestions in this episode.
Aug 21, 2022
8 min

This week Astro turned 1.0, and I sat down to explore and discover what it has to offer, and just how easy it would be to rebuild one of my Web sites with it.
Aug 14, 2022
16 min

New frameworks and tools appear weekly, and we rush to embrace them as developers. But this can lead to problems.
Aug 7, 2022
7 min

Some thoughts and tips from my experiences this week as I built the random event generator for my new game.
Jul 30, 2022
9 min

In this episode, I discuss the idea in idle games of rewarding users for the times they are not actively playing. Why this is a good idea, and how I implement it.
Jul 23, 2022
8 min

These are four packages I use on every project I create with Unity. One is for visual scripting (not the built-in visual scripter), and the others I consider productivity tools to help move work quicker during development and testing.
Jul 16, 2022
9 min

In this episode, I dive into the reasons why I choose to make my games using Unity.
Jul 4, 2022
18 min

Let's talk about tools, the very heart of what we use to make the magic. Here are my most used tools for Web, App, and Game development.
Jul 4, 2022
19 min
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