The SoundCast
The SoundCast
Christopher Coleman
Interview: Lorne Balfe (Assassin's Creed: Revelations, Skylander)
45 minutes Posted Jan 17, 2012 at 12:59 am.
— How did you transition from film to video games?
— How did you come to work on SKYLANDERS
— Did you feel that you had to be dutiful to the original Spyro?
— WHYBLT? Hugo, Twilight for Chamber Orchestra
— Assassins Creed: Revelations How did you work with composer Jesper Kyd?
— What were some of the musical highlights for you from AC: Revelation
— What sort of reactions have you gotten to your music for AC: Revelation
— The next Assassins Creed, Sherlock Holmes, Anthems, and Bat Man
— What is your ideal project?
— The Ron Howard/ Canon Project
— Taste, subjectivity, and style
— "Rhodes" (Assassin's Creed: Revelations) by Lorne Balfe
— "Shattered Island" (Skylander: Spyros Adventure) by Lorne Balfe
— "Sky Schooner Docks" (Skylander: Spyros Adventure) by Lorne Balfe
— "Skylanders Main Theme" (Skylander: Spyros Adventure) by Hans Zimmer
— "Master and Mentor" (Assassin's Creed: Revelations) by Lorne Balfe
— "Assassins Creed Theme" (Assassin's Creed: Revelations) by Lorne Balfe
— "The Road to Masysaf" (Assassin's Creed: Revelations) by Lorne Balfe
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Show notes
Interview: Lorne Balfe (Assassin's Creed: Revelations, Skylander)
Marius Masalar talks with composer Lorne Balfe about two of his latest projects: Assassin's Creed: Revelations and Skylander: Spyros. Balfe as reveals how he got into video game music, the challenges of writing music for popular sequels and what he considers his dream project.
CORRECTION: Lorne Balfe composed the exhibition trailer for Assassin's Creed Brotherhood, which was the third game of the series, not the second as he inadvertently stated.
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