The SoundCast
The SoundCast
Christopher Coleman
Interview: Greg Edmonson (Uncharted 3)
53 minutes Posted Nov 11, 2011 at 7:02 pm.
— Intro & Happy Birthday
— Projects between Uncharted 2 and 3
— Uncharted, the pivotal career point
— Respect toward game audio vs. film
— Audio implementation & Story in Uncharted 3
— Flexible development approach
— Preproduction thoughts and game vs. film acting
— Goals for Uncharted 3 vs. Uncharted 2
— Scoring characters (or not!)
— Subtext vs. 'Mickey-Mousing'
— Sound effects
— Best film we've seen all year (cinematic gaming)
— The instruments and singing of Uncharted 3's score
— Tone bathing and the ways we listen to music
— What the future holds
— Conclusion
— Small Beginnings (3-3)
— As Above, So Below (3-5)
— Boarding Party (3-6)
— Small Beginnings (3-3)
— Uncharted Island (1-5)
— Marco Polo (2-8)
— Badlands (3-2)
— Oh No Chateau (3-4)
— As Above, So Below (3-5)
— Boarding Party (3-6)
— Nate's Theme 3.0 (3-1)
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Show notes
Interview: Greg Edmonson (Uncharted 3)
Returning to the world of Uncharted, Marius Masalar speaks again with composer Greg Edmonson, who dives, in detail, into the development process for Uncharted 3 and how the game and score differ from its predecessors.
Episode Highlights
MUSIC (Game # - Track #):
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