
In this episode Ryan, Ralf and Kade talk about how to use take from the things you love in order to help run better games and make better encounters!
Nov 29, 2022

In this episode Ryan, Ralf and Kade discuss how to make a locations feel like real place and how to use encounters to do that.
Nov 15, 2022

In this episode Ryan, Ralf and Kade come up with a variety of spooky encounters you can put into your table top role playing game game!
Oct 30, 2022

In this episode Ryan, Ralf, Kade and special guest Charlie from Parable Games talk about their new game shiver and how to put more horror into your RPG.
Oct 18, 2022

In this episode Ryan, Ralf and Kade talk about how knowing what your players want out of a role-playing game and what interests they have outside of it can improve your encounter design
Oct 4, 2022

In the second half of this two part episode Ryan, Ralf and Kade talk about how to be inspired by and use mechanics from other games in order to run better encounters and better games.
Sep 20, 2022

In the first part of this two part episode Ryan, Ralf and Kade talk about how to be inspired by and use mechanics from other games in order to run better encounters and better games.
Sep 20, 2022

In this episode Ryan, Ralf and Kade talk about how to think about the choices you provide players in encounters that have impact on the game.
Sep 20, 2022

In this episode Ralf, Kade and Ryan talk about how to use tension to make encounters feel more important and how to push your story forward.
Sep 20, 2022

In this episode Ryan, Ralf and Kade talk about how to use stakes, or the consequences of failing, to make your encounters more interesting.
Sep 20, 2022
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