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The Debug Log
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Episode 64: UI/UX: Theory & Practice
1 hour 13 minutes Posted Feb 7, 2017 at 5:00 am.
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Show notes

It's time to stretch our academic muscles! On today's episode, we revisit a topic we've discussed previously, UI. This time we look at it through the lens of User Experience Design. Instead of listing Unity libraries and various technical solutions, we try to take a more formal design approach to the subject and look at what the body of research has to say about UI and UX. We also break down, and I mean really break down, how a player interacts with your game and what questions you can ask yourself to make that experience better. Finally, we wrap it all up with a particularly delicious Game of the Week!

Thanks for joining us this week and we hope you enjoy the show! Feel free to send any emails with questions you may have about today's discussion to: [email protected]