The Debug Log
The Debug Log
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Episode 34: How to Handle Cheaters
1 hour 12 minutes Posted May 20, 2016 at 6:31 pm.
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Cheater, cheater, pumpkin-eater;

Had a game but couldn't beat her;
He got a GameShark in the mail,;
And then he beat it very well!
We all know them very well. Hell, sometimes when pushed against a wall (or die one too many times while playing GoldenEye 007), we become them. Cheaters. There are countless reasons as to 'why' people cheat, as well as 'how,' and in this episode the hosts touch on a few of them. During the show, Zack, Eduardo, Ryan, Obinna, and Andrew really zero-in on a developer's approach on how to handle cheaters in games.

Thanks for tuning in this week and we hope you enjoy the show! Feel free to send us any questions or comments to: [email protected]