RPG R&D
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RPG R&D Episode 31 - Liana MacKenzie
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Posted Dec 10, 2021 at 2:48 pm.
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Craig Campbell, Jess Geyer, and Liana MacKenzie discuss using loot and treasure as extrinsic player/character motivations and incentivizing action in game design.
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RPG R&D Episode 30 - Edward Larmore
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RPG R&D Episode 32 - Evan Torner
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