Play, Watch, Listen
Play, Watch, Listen
Alanah Pearce
Join Alanah Pearce (game writer), Mike Bithell (game director), and Austin Wintory (game composer) as they talk about all the games, movies, TV and 'whatever else' that took their interest that week, from three unique perspectives in the games industry.
184. Clavicular, Human Nature, and 007: First Light
This week, Mike, Austin, and Alanah mostly talk about human nature. No, really. The new James Bond game is also spoken about for about 10 minutes at the end.
May 29
1 hr 11 min
183. Bithell Games Presents: AMBERSPIRE
Alanah and Mike chat to game director Nic Tringali about science-fantasy city-builder "Amberspire".
May 13
1 hr 7 min
182. Surviving in Freelance Game Dev
Mike and Alanah chat about the pit-falls of working for yourself, and how to manage your time as a freelance (or self-funded indie) game developer.
Apr 24
1 hr
181. Finally Talking About Xbox & Asha Sharma
SORRY AUDIO LISTENERS: podcast services briefly put a hold on our uploads, so you'll get a few in a row as we catch up! This episode features Austin, Mike, and Alanah talking about the changes at Xbox, among other things.
Apr 24
1 hr 10 min
180. We're Scared of Early Access
This week, Mike and Alanah discuss Bithell games, whether Mike is a Golden Retriever Boyfriend, the new era of the cosplay community, collaboration among indie game devs, and our fear of Early Access.
Jan 27
44 min
179. This Episode is About Sex (in Video Games)
Alanah, Mike, and Austin discuss sex (or the lack thereof) in video games, and how video game writing and film/TV do and do not compare. Also, happy new year! 
Jan 3
1 hr 34 min
178. Where are Video Games Headed in 2026?
Apologies for the late upload! On this episode, Mike & Austin chat about the success of Dispatch, changes to video game dev structures, and where the industry seems to be headed.
Jan 2
1 hr 3 min
177. Dispatch Writer Pierre Shorette Talks CHOICES!
This week, Austin, Mike, and Alanah are joined by Adhoc Studios' Pierre Shorette to talk about Dispatch - the latest narrative driven game made by a group of Telltale alumni.
Nov 12, 2025
1 hr 13 min
176. How to Market an Indie Game (& Undertale's Terrible Code)
Alanah and Mike discuss indie game marketing, and the fact that getting past being worried about something sucking is the best way to start... making something!
Oct 24, 2025
59 min
175. Hollow Knight: Silksong's Difficulty, and Alanah's ChatGPT Video
This week, Alanah, Mike, and Austin chat about Hollow Knight: Silksong (yes, it's hard) and how media seems to prefer difficult games, Alanah's recent ChatGPT video (though this was recorded before it was published), and the Freewrite Traveler. 
Oct 3, 2025
1 hr 11 min
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