
After years of talking about it, Mike, Alanah, and Austin finally had Kerry Dyer (Mike's wife and also stop-motion puppet doctor) on the show to talk about bringing puppets to life! We also discuss how different mediums seem to naturally avoid feedback/criticism, and memorable moments meeting famous people. Video games are in there somewhere idk.
Oct 13
1 hr 29 min

Mike and Alanah chat with Double Fine's Tim Schafer on the indie future (and past?) of the studio since leaving Xbox, including how you can help!
Sep 29
53 min

This week, Mike and Alanah sat down with Em from A Shell in the Pit to talk about BIG WALK, and, ultimately, steal foley (sound design) knowledge for use in their own games. Hey, at least we admit it.
Sep 4
1 hr 1 min

In this week's episode, the crew discusses THE DEFINITION OF ART (2026 ver), and finding inspiration in the real world rather than other media, as a result of Alanah visiting Barcelona and exploring Antoni Gaudi's La Sagrada Familia.
Jul 24
53 min

This week, Mike announced the latest game from Bithell Games (now a studio of three), Vampirium 1997. Alanah asks him about it!
Jul 12
1 hr 7 min

This week, we talk a bit about composing for early access, and how much scores (and VFX) influence films.
Jun 19
1 hr 3 min

This week, Mike, Austin, and Alanah mostly talk about human nature. No, really. The new James Bond game is also spoken about for about 10 minutes at the end.
May 29
1 hr 11 min

Alanah and Mike chat to game director Nic Tringali about science-fantasy city-builder "Amberspire".
May 13
1 hr 7 min

Mike and Alanah chat about the pit-falls of working for yourself, and how to manage your time as a freelance (or self-funded indie) game developer.
Apr 24
1 hr
Load more
