![[ep8] Picster and Godot](https://cdn-images.podbay.fm/eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJ1cmwiOiJodHRwczovL2QzdDNvemZ0bWRtaDNpLmNsb3VkZnJvbnQubmV0L3N0YWdpbmcvcG9kY2FzdF91cGxvYWRlZF9ub2xvZ28vNDAzNjQwMTMvNDAzNjQwMTMtMTcwNjAwNTM1MjQ0Mi1kZDc1NGE1ODM1OWZkLmpwZyIsImZhbGxiYWNrIjoiaHR0cHM6Ly9pczEtc3NsLm16c3RhdGljLmNvbS9pbWFnZS90aHVtYi9Qb2RjYXN0czExNi92NC8xMC8wOC9hZS8xMDA4YWU3OC01MDZkLWJmZGQtNDA2YS1iNzRkY2EyNWVkZjYvbXphXzExNDIwNjU1OTkwODIxNzQzNDAxLmpwZy82MDB4NjAwYmIuanBnIn0.uDxLhHFy1NDhtVLCWllOlWlmc1Pi6DlqsHnr2okYi4E.jpg?width=200&height=200)
Picster visits for the second time, and we spend the episode talking about what's new in the engine. This episode contains a couple a stints where we delve a bit deeper into our workflows within the engine as well.
Mar 13, 2024
1 hr 12 min
![[ep7] Sander Vanhove](https://cdn-images.podbay.fm/eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJ1cmwiOiJodHRwczovL2QzdDNvemZ0bWRtaDNpLmNsb3VkZnJvbnQubmV0L3N0YWdpbmcvcG9kY2FzdF91cGxvYWRlZF9ub2xvZ28vNDAzNjQwMTMvNDAzNjQwMTMtMTcwNjAwNTM1MjQ0Mi1kZDc1NGE1ODM1OWZkLmpwZyIsImZhbGxiYWNrIjoiaHR0cHM6Ly9pczEtc3NsLm16c3RhdGljLmNvbS9pbWFnZS90aHVtYi9Qb2RjYXN0czExNi92NC8xMC8wOC9hZS8xMDA4YWU3OC01MDZkLWJmZGQtNDA2YS1iNzRkY2EyNWVkZjYvbXphXzExNDIwNjU1OTkwODIxNzQzNDAxLmpwZy82MDB4NjAwYmIuanBnIn0.uDxLhHFy1NDhtVLCWllOlWlmc1Pi6DlqsHnr2okYi4E.jpg?width=200&height=200)
Sander Vanhove is not just a game developer, he's also a talented one! He's the lead game dev & Tech Artist at StudioTolima working on Koira.
Wishlist the game on steam:
https://store.steampowered.com/app/1626620/Koira/
Links to his socials:
twitter:
https://twitter.com/SanderVhove
itch :
https://sandervanhove.itch.io/
web :
https://sandervanhove.com/
Studio and game links
twitter:
https://twitter.com/StudioTolima
(I'll update the links for actual links when youtube finally allows me too!)
Mar 6, 2024
1 hr 12 min
![[ep6] Jitspoe](https://cdn-images.podbay.fm/eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJ1cmwiOiJodHRwczovL2QzdDNvemZ0bWRtaDNpLmNsb3VkZnJvbnQubmV0L3N0YWdpbmcvcG9kY2FzdF91cGxvYWRlZF9ub2xvZ28vNDAzNjQwMTMvNDAzNjQwMTMtMTcwNjAwNTM1MjQ0Mi1kZDc1NGE1ODM1OWZkLmpwZyIsImZhbGxiYWNrIjoiaHR0cHM6Ly9pczEtc3NsLm16c3RhdGljLmNvbS9pbWFnZS90aHVtYi9Qb2RjYXN0czExNi92NC8xMC8wOC9hZS8xMDA4YWU3OC01MDZkLWJmZGQtNDA2YS1iNzRkY2EyNWVkZjYvbXphXzExNDIwNjU1OTkwODIxNzQzNDAxLmpwZy82MDB4NjAwYmIuanBnIn0.uDxLhHFy1NDhtVLCWllOlWlmc1Pi6DlqsHnr2okYi4E.jpg?width=200&height=200)
Jitspoe, a godot streamer and gamedev who's worked in triple A, is now indie. He has incredible discipline, his streams are a source of valuable information for any gamedev out there. He's released a game called Goop Loop, and is now working on Fist of the forgotten and Kook.
socials:
https://twitter.com/jitspoe
wishlist:
https://store.steampowered.com/app/2329690/KOOK/
https://store.steampowered.com/app/1105470/Fist_of_the_Forgotten/
buy:
https://store.steampowered.com/app/1454550/Goop_Loop/
check out:
https://digitalpaint.org/
Feb 28, 2024
1 hr 26 min
![[Ep5] Stunt Xpress](https://cdn-images.podbay.fm/eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJ1cmwiOiJodHRwczovL2QzdDNvemZ0bWRtaDNpLmNsb3VkZnJvbnQubmV0L3N0YWdpbmcvcG9kY2FzdF91cGxvYWRlZF9ub2xvZ28vNDAzNjQwMTMvNDAzNjQwMTMtMTcwNjAwNTM1MjQ0Mi1kZDc1NGE1ODM1OWZkLmpwZyIsImZhbGxiYWNrIjoiaHR0cHM6Ly9pczEtc3NsLm16c3RhdGljLmNvbS9pbWFnZS90aHVtYi9Qb2RjYXN0czExNi92NC8xMC8wOC9hZS8xMDA4YWU3OC01MDZkLWJmZGQtNDA2YS1iNzRkY2EyNWVkZjYvbXphXzExNDIwNjU1OTkwODIxNzQzNDAxLmpwZy82MDB4NjAwYmIuanBnIn0.uDxLhHFy1NDhtVLCWllOlWlmc1Pi6DlqsHnr2okYi4E.jpg?width=200&height=200)
We meet the developers behind Stunt Xpress, a gorgeous and seemingly fun 3D game in development that recently went through an upgrade to Godot 4. There is a bit of talk about the publishing too, but mainly about the game!
Wishlist the game: https://store.steampowered.com/app/2645830/Stunt_Xpress/
Game's discord: https://discord.gg/VapmEkx3Hm
Gonzelvis's socials:
https://twitter.com/gonzelvis
https://mastodon.gamedev.place/@Gonzelvis
https://www.instagram.com/gonzelviz/
https://www.threads.net/@gonzelviz
Metriko's socials:
https://twitter.com/metriko_dev
https://metriko.itch.io/
https://www.youtube.com/channel/UCaXsb_0u0-g5jMz_MWQmyWA
Feb 21, 2024
1 hr 24 min
![[Ep4] Lisandro from W4 Games](https://cdn-images.podbay.fm/eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJ1cmwiOiJodHRwczovL2QzdDNvemZ0bWRtaDNpLmNsb3VkZnJvbnQubmV0L3N0YWdpbmcvcG9kY2FzdF91cGxvYWRlZF9ub2xvZ28vNDAzNjQwMTMvNDAzNjQwMTMtMTcwNjAwNTM1MjQ0Mi1kZDc1NGE1ODM1OWZkLmpwZyIsImZhbGxiYWNrIjoiaHR0cHM6Ly9pczEtc3NsLm16c3RhdGljLmNvbS9pbWFnZS90aHVtYi9Qb2RjYXN0czExNi92NC8xMC8wOC9hZS8xMDA4YWU3OC01MDZkLWJmZGQtNDA2YS1iNzRkY2EyNWVkZjYvbXphXzExNDIwNjU1OTkwODIxNzQzNDAxLmpwZy82MDB4NjAwYmIuanBnIn0.uDxLhHFy1NDhtVLCWllOlWlmc1Pi6DlqsHnr2okYi4E.jpg?width=200&height=200)
Tune in to hear what the demo team from w4games is up to and find out about some of the issues open source projects may be facing!
links
Lisandro's web with all social media links -
https://redmagegames.com/
Linkedin :
https://www.linkedin.com/in/lisandrolorea/
Mastodon :
https://mastodon.gamedev.place/@noidexe
X/Twitter :
https://twitter.com/redmagedev
import/export node meta :
https://github.com/godotengine/godot/pull/86183
import custom gltf properties :
https://github.com/godotengine/godot-proposals/issues/8271
W4 Games gitlab :
https://gitlab.com/W4Games/
W4 Games itch.io :
https://w4games.itch.io/
Feb 14, 2024
1 hr 17 min
![[Ep3] Picster](https://cdn-images.podbay.fm/eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJ1cmwiOiJodHRwczovL2QzdDNvemZ0bWRtaDNpLmNsb3VkZnJvbnQubmV0L3N0YWdpbmcvcG9kY2FzdF91cGxvYWRlZF9ub2xvZ28vNDAzNjQwMTMvNDAzNjQwMTMtMTcwNjAwNTM1MjQ0Mi1kZDc1NGE1ODM1OWZkLmpwZyIsImZhbGxiYWNrIjoiaHR0cHM6Ly9pczEtc3NsLm16c3RhdGljLmNvbS9pbWFnZS90aHVtYi9Qb2RjYXN0czExNi92NC8xMC8wOC9hZS8xMDA4YWU3OC01MDZkLWJmZGQtNDA2YS1iNzRkY2EyNWVkZjYvbXphXzExNDIwNjU1OTkwODIxNzQzNDAxLmpwZy82MDB4NjAwYmIuanBnIn0.uDxLhHFy1NDhtVLCWllOlWlmc1Pi6DlqsHnr2okYi4E.jpg?width=200&height=200)
Raffa aka Picster has been in the games industry for a while, he shares his immense experience with us in this podcast, talking about how he got into the industry, his project and current endeavors.
Follow Picster and his work:
https://picster.itch.io
https://twitter.com/MV_Raffa
https://store.steampowered.com/developer/raffa
Feb 7, 2024
1 hr 13 min
![[Ep2] 12 released games in 3 years by Martin Firbacher](https://cdn-images.podbay.fm/eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJ1cmwiOiJodHRwczovL2QzdDNvemZ0bWRtaDNpLmNsb3VkZnJvbnQubmV0L3N0YWdpbmcvcG9kY2FzdF91cGxvYWRlZF9ub2xvZ28vNDAzNjQwMTMvNDAzNjQwMTMtMTcwNjAwNTM1MjQ0Mi1kZDc1NGE1ODM1OWZkLmpwZyIsImZhbGxiYWNrIjoiaHR0cHM6Ly9pczEtc3NsLm16c3RhdGljLmNvbS9pbWFnZS90aHVtYi9Qb2RjYXN0czExNi92NC8xMC8wOC9hZS8xMDA4YWU3OC01MDZkLWJmZGQtNDA2YS1iNzRkY2EyNWVkZjYvbXphXzExNDIwNjU1OTkwODIxNzQzNDAxLmpwZy82MDB4NjAwYmIuanBnIn0.uDxLhHFy1NDhtVLCWllOlWlmc1Pi6DlqsHnr2okYi4E.jpg?width=200&height=200)
Releasing a game is hard, many of us get there after years of grueling effort, today's guest however has managed to create a system, workflow and discipline that let's him do it much faster.
Follow his work, journey and passion at:
https://store.steampowered.com/app/1783800/Crossroad_OS/
https://discord.com/invite/wcbmH4VVEp
https://store.steampowered.com/curator/42286184
https://www.patreon.com/DaisyGames
https://twitter.com/DaisyGames3
Jan 31, 2024
1 hr 18 min
![[Ep1] First episode with Geppy](https://cdn-images.podbay.fm/eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJ1cmwiOiJodHRwczovL2QzdDNvemZ0bWRtaDNpLmNsb3VkZnJvbnQubmV0L3N0YWdpbmcvcG9kY2FzdF91cGxvYWRlZF9ub2xvZ28vNDAzNjQwMTMvNDAzNjQwMTMtMTcwNjAwNTM1MjQ0Mi1kZDc1NGE1ODM1OWZkLmpwZyIsImZhbGxiYWNrIjoiaHR0cHM6Ly9pczEtc3NsLm16c3RhdGljLmNvbS9pbWFnZS90aHVtYi9Qb2RjYXN0czExNi92NC8xMC8wOC9hZS8xMDA4YWU3OC01MDZkLWJmZGQtNDA2YS1iNzRkY2EyNWVkZjYvbXphXzExNDIwNjU1OTkwODIxNzQzNDAxLmpwZy82MDB4NjAwYmIuanBnIn0.uDxLhHFy1NDhtVLCWllOlWlmc1Pi6DlqsHnr2okYi4E.jpg?width=200&height=200)
The first episode of the podcast details what the podcast focuses on while inviting the very first guest, Geppy.
Jan 24, 2024
1 hr 10 min
