Mobile Heroes Uncensored
Mobile Heroes Uncensored
Liftoff
3 billion kisses from Brazil: the story of Wildlife Studios
31 minutes Posted Sep 30, 2022 at 4:08 pm.
Success has a thousand fathers
Wildlife Studios
Performance marketing vs product
UA vs ad monetization
The biggest challenge
Automation save times
KPIs to measure in mobile games
One metric to rule them all
Ad partners
Superheroes of mobile
Carolina’s nightmare
0:00
31:00
Download MP3
Show notes
3 billion app downloads is no small feat. Wildlife Studios, however, has achieved that and has very quietly become a top 10 games studio on the planet, beginning from Brazil and expanding across the globe.
In this Mobile Heroes Uncensored, we chat with Carolina Guimarães, Senior Director of Performance Marketing, and Anel Ceman, VP of Ad Monetization, about the twin challenges of UA and monetization.
Get more quality users as cheaply as possible
Monetize them without destroying the game experience
And … we get both Carolina’s and Anel’s uncensored opinions about ATT and privacy, as well as their biggest hacks for automating the more annoying and mundane aspects of user acquisition and monetization. We also get Anel’s take on what to measure in a mobile game – pretty much everything – and Carolina’s identification of the single most important KPI.
Timestamps