Show notes
Hello and welcome to Affogata’s podcast: Let’s talk customer feedback. We had the pleasure of hosting Riad Djemili, Founder, CEO, Code & Design at Maschinen-Mensch & Codecks
Designing a new game is challenging. Creating the perfect balance between winning and losing, developing the ultimate experience, creating engaging features, and not having any bugs or technical problems, are just some of the things game designers and developers need to think about.
And there is still one crucial part that sometimes game designers may forget which is implementing player feedback in the creation and optimization of new games. How do Indie games gather and implement feedback? Why is it important?
Check out what Riad had to say about all this!



