
Artist, web designer Lynn Fisher is a serial creator. Her projects include: A Single Div, AirportCod.es and Why.AZ among others. Lynn specializes in light-hearted projects. Lynn shares why she started A Single Div, why she loves using constraints for her creative projects and why she finds CSS an expressive medium to experiment with.
Jul 8, 2018
55 min

Shares her experience of working on Crying in Public, a community-based map based in New York City. The project was one of her more technically complicated ones.
We talked about the aspect of the project she focused on the most, getting labeled as “offensive content” by Facebook’s API, how she knew she was on the right path when designing the project, the unifying element for all her side projects, how she determined when to launch Crying in Public, and her working style.
May 21, 2018
47 min

The creator of the popular series Ruby Tapas and MOOM shares how he determined what to delegate, the importance of taste when creating something, how he determines pricing of a product and how he markets is products.
May 8, 2018
44 min

Leah Culver talks about building Breaker, iOS app focused on podcast discovery.
She shared the one test she uses to know when it’s time to bring in others, the approach they took to get users, how she picked Erik Berlin to work with, the two week product process they use to build features, how to determine what tasks to give to others vs trying to do it all yourself.
Apr 30, 2018
1 min

Sean Griffin talks about why he writes detailed commit messages, how the Diesel core team was formed, how he grew the community and how he decided what features to put into Diesel 1.0
Apr 24, 2018
56 min

How to run a successful kickstarter, why you might choose to self-publish your book and the downsides of using Amazon for self-publishing
Mar 13, 2018
57 min

Seth shares: his advice for launching on ProductHunt, why Botlist’s launch was so successful, how the site makes money and why Botlist transitioned from a directory to a community
Mar 6, 2018
46 min

The creator of Codecaster on creating a product to solve your own problem, why he built it in a language he’d never used before and the features he shipped in the beta version.
Feb 27, 2018
49 min

Software developer Andy Croll on the impermanence of software, how closing down a project helped him figure out his technological preferences and helped his career.
Feb 20, 2018
56 min
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