Hey, Good Game
Hey, Good Game
Nate Kadlac, Aaron Kardell, Joseph Rueter
He Made a Game So Big It Needed 27 Puzzle Designers
1 hour Posted Apr 22, 2025 at 9:00 am.
Elyot Grant, CEO and Game Director at Lunar Studios. Elyot shares his prolific journey from academia to game development, highlighting his expertise in creating engaging puzzles and successful indie games like Prisma. He discusses his favorite classic games, including Tetris and StarCraft, and provides deep insights into the intricacies of game design and puzzle creation. Elyot also recounts compelling stories about their Kickstarter campaign for Prisma and using Reddit to build an early audience. Additionally, he sheds light on the making and scaling of 'Islands of Insight,' a puzzle game known for its vast number of handcrafted puzzles, emphasizing the blend of artistry and algorithmic generation in game design. This episode is filled with valuable tips for indie developers and puzzle enthusiasts alike.Check out Elyot's Resources:http://lunarchstudios.com/https://user-74792.artstation.com/Socials:http://twitter.com/lunarchstudioshttps://www.facebook.com/Prismata/https://www.youtube.com/lunarchstudios--
Introduction and Guest Welcome
Elyot Grant's Gaming Preferences
Deep Dive into Tetris
Challenges and Weaknesses in Gaming
Kickstarter and Game Development Journey
Building a Community at Expos
Building a Community Around a Game
Challenges of Collecting Emails at Conventions
The Reddit Story: Turning a Failure into Success
Kickstarter Campaign: Seizing the Momentum
Islands of Insight: Crafting 10,000 Handcrafted Puzzles
The Value of Handmade Puzzles vs. Generated Puzzles
Conclusion and Future Projects
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Show notes
Elyot Grant, CEO and Game Director at Lunar Studios. Elyot shares his prolific journey from academia to game development, highlighting his expertise in creating engaging puzzles and successful indie games like Prisma. He discusses his favorite classic games, including Tetris and StarCraft, and provides deep insights into the intricacies of game design and puzzle creation. Elyot also recounts compelling stories about their Kickstarter campaign for Prisma and using Reddit to build an early audience. Additionally, he sheds light on the making and scaling of 'Islands of Insight,' a puzzle game known for its vast number of handcrafted puzzles, emphasizing the blend of artistry and algorithmic generation in game design. This episode is filled with valuable tips for indie developers and puzzle enthusiasts alike.Check out Elyot's Resources:http://lunarchstudios.com/https://user-74792.artstation.com/Socials:http://twitter.com/lunarchstudioshttps://www.facebook.com/Prismata/https://www.youtube.com/lunarchstudios--(00:00) - Introduction and Guest Welcome
(
02:17) - Elyot Grant's Gaming Preferences
(
04:41) - Deep Dive into Tetris
(
15:39) - Challenges and Weaknesses in Gaming
(
19:13) - Kickstarter and Game Development Journey
(
30:28) - Building a Community at Expos
(
31:25) - Building a Community Around a Game
(
32:19) - Challenges of Collecting Emails at Conventions
(
34:58) - The Reddit Story: Turning a Failure into Success
(
41:07) - Kickstarter Campaign: Seizing the Momentum
(
44:47) - Islands of Insight: Crafting 10,000 Handcrafted Puzzles
(
52:54) - The Value of Handmade Puzzles vs. Generated Puzzles
(
59:02) - Conclusion and Future Projects
--Check out our brainy games:Sumplete - https://sumplete.comSqueezy - https://imsqueezy.com/Kakuro Conquest - https://kakuroconquest.comMathler - https://mathler.comCrosswordle - https://crosswordle.comSudoku Conquest - https://sudokuconquest.comHitori Conquest - https://hitoriconquest.comWordga - https://wordga.com