Hey, Good Game
Hey, Good Game
Nate Kadlac, Aaron Kardell, Joseph Rueter
Tetris, Chess, and Go: Martin Grider’s Indie Game Design Playbook
42 minutes Posted Feb 18, 2025 at 10:00 am.
Martin's journey in game development, starting from his early days as a web developer to his current focus on iOS mobile applications. Martin shares his thoughts on AI in game development, his preferences for using Swift and Godot over Unity, and his experience with board game conversions and licensing. Martin also delves into his design philosophy, the challenges of monetizing games in the App Store, and his latest game projects, including a Zelda-ish 2D story-based game. Check out Martin's Resources:http://abstractpuzzle.com/http://martingrider.name/http://chesstris.com/Socials:https://www.linkedin.com/in/livingtech/https://www.facebook.com/AbstractPuzzle/about--
Introduction to AI in Game Development
Welcome to the Hey! Good Game Podcast
Meet Martin Greider: Creator of Abstract Puzzle
Martin's Favorite Games and Tetris Variants
The Journey of GoTetris and Programming Languages
Porting Games to Android and Thrive's Development
Challenges of Swift and Game Engines
Freelancing and Board Game Conversions
Licensing and the Evolution of Digital Board Games
Paid vs. Free Apps: The Monetization Dilemma
Developing for Apple Vision Pro
Income Sources and New Game Projects
Game Design Philosophy and Chess Variants
Conclusion and Where to Find Martin Online
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42:45
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Show notes
Martin's journey in game development, starting from his early days as a web developer to his current focus on iOS mobile applications. Martin shares his thoughts on AI in game development, his preferences for using Swift and Godot over Unity, and his experience with board game conversions and licensing. Martin also delves into his design philosophy, the challenges of monetizing games in the App Store, and his latest game projects, including a Zelda-ish 2D story-based game. Check out Martin's Resources:http://abstractpuzzle.com/http://martingrider.name/http://chesstris.com/Socials:https://www.linkedin.com/in/livingtech/https://www.facebook.com/AbstractPuzzle/about--(00:00) - Introduction to AI in Game Development
(
00:25) - Welcome to the Hey! Good Game Podcast
(
00:35) - Meet Martin Greider: Creator of Abstract Puzzle
(
01:21) - Martin's Favorite Games and Tetris Variants
(
02:08) - The Journey of GoTetris and Programming Languages
(
03:36) - Porting Games to Android and Thrive's Development
(
05:32) - Challenges of Swift and Game Engines
(
07:45) - Freelancing and Board Game Conversions
(
10:05) - Licensing and the Evolution of Digital Board Games
(
17:38) - Paid vs. Free Apps: The Monetization Dilemma
(
23:18) - Developing for Apple Vision Pro
(
26:23) - Income Sources and New Game Projects
(
38:02) - Game Design Philosophy and Chess Variants
(
43:10) - Conclusion and Where to Find Martin Online
--Check out our brainy games:Sumplete - https://sumplete.comSqueezy - https://imsqueezy.com/Kakuro Conquest - https://kakuroconquest.comMathler - https://mathler.comCrosswordle - https://crosswordle.comSudoku Conquest - https://sudokuconquest.comHitori Conquest - https://hitoriconquest.comWordga - https://wordga.com