At what point does proficiency in methods stop making you a better researcher?
Methods are the basis of our work as researchers - but ‘knowing your methods’ won’t win you credibility. Methods are not often universal among the stakeholders and partners we are working with and aren't always the best tool to instigate change. When should we make this shift of focus from being predominantly about the methods and move towards assessing risks and impact the research can have on the decisions that need to be made?
Join Lanie & Seb in part one of this two part series as they chat all things methods and the voice of user research.
Seb Long is Managing Director of Player Research, the leading independent games user research studio. Seb has ten years of experience contributing player feedback and player psychology to hundreds of games, including titles in the Life Is Strange, FIFA, Sonic , Guitar Hero, Talking Tom, Star Wars, LEGO, and Marvel universes. As Managing Director he leads a team of world-class games user researchers located in the UK and Canada. Personal site: sebastianlong.com