GROGPOD Roguelike Podcast
GROGPOD Roguelike Podcast
Scott V. Burger
Deadzone: Rogue
1 hour 45 minutes Posted Oct 7, 2025 at 11:00 pm.
Game stats
One sentence description
Tribes universe connection & extraction shooter origins
Pivot from Star Siege to roguelike format
First impressions & new player experience criticism
Weapon choices, perks, & augment systems discussion
Meta progression concerns & upgrade system critique
Difficulty options & enemy health scaling problems
Enemy AI behavior complaints & tactical shooter debate
Protagonist voice acting & narrative setup
Act One story reveal
Act Three body horror & final boss fight
Ending choice: self-destruct or escape decision
Rankings & final thoughts
Similar games & show wind-down
0:00
1:45:46
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Show notes
Get in the zone! This week is a game with one wild journey from starting out as Starsiege: Tribes-themed extraction shooter to an original roguelite experience - it’s Deadzone: Rogue, of course! Awaken on a ship to shoot through piles of robots and uncover the mysteries that an unhinged space program influencer billionaire promises folks who sign up for a Mars cruise. What dangers might we face? Or NOT face? Maybe we are all just brains in a vat, if you think about it. Actually… you don’t want to think about it. You’d rather try to find some matcha on this ship instead. What you do you mean there’s no matcha on board? Oh that’s a big drill you have there…
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Transcript
Next episode: Orcs Must Die! Deathtrap
Contact us at [email protected]!
https://grogpod.zone
Intro music: Alexa Tarantino - My Ship
Outro music: Deadzone Rogue OST - Luggage Tag