GROGPOD Roguelike Podcast
GROGPOD Roguelike Podcast
Scott V. Burger
The GROGPOD Roguelike Podcast is a bi-weekly show about four friends talking about a featured Roguelike game. We cover the full spectrum of titles, from the more modern, action-oriented games like Binding of Isaac and Hades to the traditonal roguelike designs of games like Cogmind and Caves of Qud. Join us each episode as we unpack what makes a roguelike game fun (or not) and then rank it against the compendium we've compiled thus far.
Warhammer 40,000: Darktide
Emperor guide thy aim! Roguelikes and -lites span a spectrum, especially when they come as added game modes to big budget titles that aren’t roguey themselves. This week we explore Warhammer 40K Darktide: the action RPG featuring two … sort of … rogue-ish (heavy squinting) game modes: Expeditions and the Mortis Trials. From the moment I understood the weakness of game genre definitions, they disgusted me. I craved the strength and certainty of roguelikes. I aspired to the purity of the blessed permadeath. Your kind cling to your save files, as if they will not decay and fail you. One day the crude biomass that you call a gameplay loop will wither, and you will beg my kind to save you. But I am already saved, for roguelikes are immortal. Even in death I serve the GROGnissiah. Custom RSS Apple Podcasts Spotify YouTube Music Transcript 2:35 - Game stats 4:08 - One sentence description, Non-Roguelike Games with Rogue Modes Discussion 7:05 - Lore Overview 17:33 - StarCraft & Warhammer 21:56 - Intro Cinematic & Satire 26:17 - Character Creation, Classes & Hub World Tour 38:32 - Adventure Mode, Main Story & Mission Structure 44:47 - Procedural Generation (Or Lack Thereof) & Roguelike Credentials 51:43 - Expeditions Mode: Node Map, Scrap System & Extraction 56:08 - Mortis Trials: Horde Mode, Wave Perks & Chaos Builds 1:13:20 - Soundtrack & Sound Design 1:17:48 - Servitor Healing Stations & Imperium’s Dark Worldbuilding 1:22:10 - Rankings & final thoughts 1:33:08 - Similar games & show wind down Next episode: Mewgenics Contact us at [email protected]! https://grogpod.zone Intro music: GROGPOD Theme 1 by Balatro composer LouisF - https://louisfmusic.com/ Outro music: Jesper Kyd - Disposal Unit (Imperium Mix)
May 19
1 hr 43 min
UFO 50 (with Woody Ciskowski)
Play forever! It’s time to climb one of the most ambitious game releases in recent memory by dusting off UFO 50: the collection of games from the fictional LX Systems console of the 1980s. With some titles being very small, and others being very huge, we focus on just 7 that are the most rogue-ish: Bug Hunter, Velgress, Planet Zoldath, Waldorf’s Journey, Party House, Overbold, and Campanella 2! Will we be able to squash the eggs before they hatch? How many times will our hot pink spacecraft be graffito-tagged while hunting for precious treasure? We’ll share stories on our own Wild Buddy experiences as we search for our imprisoned little brother as well. They’re coming for your TEEETH! Custom RSS Apple Podcasts Spotify YouTube Music Transcript 1:56 - Game stats 6:17 - One sentence description 8:56 - Who is UFO 50’s target audience? 23:15 - UFO 50 intro sequence 26:45 - Variety of the 50 games in general 33:26 - Bug Hunter 46:57 - Velgress 1:03:30 - Planet Zoldath 1:16:43 - Waldorf’s Journey 1:30:10 - Party House 1:50:18 - Overbold 2:03:44 - Campanella 2 2:28:38 - UFO 50 general discussion 2:41:10 - Rankings & final thoughts 2:56:35 - Similar podcast: Eggplant Presents a Year of UFO 50 2:58:21 - Similar games & show wind down Next episode: Warhammer 40,000: Darktide Contact us at [email protected]! https://grogpod.zone Intro music: GROGPOD Theme 1 by Balatro composer LouisF - https://louisfmusic.com/ Outro music: Eirik Surhke - Big Party / Infinity
May 7
3 hr 6 min
868-HACK
(Hacker voice) I’m in. We’re pentesting the mainfraime this week with 868-HACK! A small-scope puzzle-y rogue-y game by one Michael Brough: multi award-nominated IGF game designer of other similarly overlooked titles like Imbroglio, Cinco Paus, and Zaga-33. Michael’s games were originally designed for iOS mobile devices back in the hallowed days of the early 2010s, in that bubbling time when roguelites were just getting their foothold. Listen in as we isolate the nodes, jack the creds, warp some viruses and dump them on the other side of the router. Think you got what it takes to hack the big leagues, kid, or are you one siphon short of getting point-attacked in the NCIS firewall? Custom RSS Apple Podcasts Spotify YouTube Music Transcript 1:08 - Game stats 6:51 - One sentence description 8:28 - Platform Origins: iOS First, PC Port, No Android 12:21 - Hacking Aesthetic, Art Style & Tutorial Walkthrough 17:24 - Points as Primary Goal Debate 22:27 - Run Scoring Systems 26:24 - Difficulty Escalation 33:23 - Gameplay debates 39:09 - Progs & Ability Combos 45:04 - Sound Design & Aesthetic 47:40 - 868-BACK Sequel 52:50 - Movie Hacking 1:00:34 - Plan B DLC Mechanics & Harder Starting Conditions 1:04:08 - Awards, Critical Acclaim & Eric Dolphy Jazz Analogy 1:10:30 - Rankings & final thoughts 1:24:06 - Similar games & show wind-down Next episode: UFO 50 Contact us at [email protected]! https://grogpod.zone Intro music: GROGPOD Theme 1 by Balatro composer LouisF - https://louisfmusic.com/ Outro music: 868-HACK background music and 868-BACK background music
Apr 21
1 hr 32 min
Megabonk
It’s not a bug, its a feature! This week we crack open the most meme-filled game of 2025 with Megabonk: the first game by (very likely) youtuber game developer Danidev in over 4 years. Is your Megachad’s aura farming going to crash out or is your drip fire enough to hit different? Just how long can a skateboarding skeleton with sunglasses last against Anubruh or … sigh … Scorpionussy? We can always return to Monke, fellow kids! 😱↪️⭕ Custom RSS Apple Podcasts Spotify YouTube Music Transcript 1:23 - Game stats 4:38 - One sentence description 5:21 - How do you do, fellow memers? 13:34 - Danidev deep dive 17:01 - Initial Impressions: Vampire Survivors Meets Risk of Rain 2 19:28 - Shrines Mechanic 23:28 - Weapon Upgrade System 26:13 - Characters 36:39 - Items & Weapons 40:54 - Skeleton Skateboarding 51:13 - Maps, Stage Tiers & Boss Variety Complaints 1:14:00 - Rankings & final thoughts 1:27:20 - Similar games & show wind-down Next episode: 868-HACK Contact us at [email protected]! https://grogpod.zone Intro music: GROGPOD Theme 1 by Balatro composer LouisF - https://louisfmusic.com/ Outro music: Miguelangell960 - She Mega On My Bonk (All Night Long)
Apr 7
1 hr 36 min
Slay the Spire 2
Rise… champion… again! The Spire returns to be slain once more, in the biggest roguelike launch of all time! Our top rated game of the podcast now has a sequel, but how will its early access evaluation period hold up? How sly will our ratings of the new characters be? Will we DEMAND to visit a more exciting planet? Will our souls be eternally bound to a tooth-filled grimoire? What about Osty? Is he safe? Is he alright? Who is this mysterious Architect who sits atop the new Spire with a bunch of deflated hearts and bronze automotons?? Finally it arrives! We also finally welcome a new theme for the podcast after 4 years! Developed as part of a suite of multiple recordings, it’s a tune that will evolve over time, so keep an ear out and don’t immediately skip that first 30 seconds of random jazz music I’ve been posting previously! You can find more about Louis’ work on his website here Custom RSS Apple Podcasts Spotify YouTube Music Transcript 1:02 - New intro theme by Balatro composer LouisF! 2:41 - Game stats 4:40 - One sentence description 5:37 - Early Access Disclaimer & Future Revisit Discussion 7:50 - Comparing Sequels 10:42 - Major New Features 12:23 - Art, Animation & Dynamic Music Integration 14:06 - New NPCs, Story Beats & Lore Progression 21:04 - Unlock Systems & Achievement Design Discussion 30:25 - Infinite Builds, Balance Patches & Review Bombs 32:45 - 4-Player Co-op Mechanics & Board Game Origins 45:30 - The Regent & Necrobinder 1:09:02 - Card Enchantment System 1:19:01 - Art & Animation Improvements 1:29:30 - Rankings & final thoughts 1:44:49 - Similar games & show wind-down Next episode: Megabonk Contact us at [email protected]! https://grogpod.zone Intro music: GROGPOD Theme 1 by Balatro composer LouisF - https://louisfmusic.com/ Outro music: Clark Aboud - Ceremonial Beast
Mar 28
1 hr 54 min
Hoplite
This Is Part Of! … the roguelike pantheon of short games! A beloved mobile game classic, we hop in to Hoplite this week: the Greek underworld dungeon crawling chess tactics inspired puzzle game of spear-chucking, shield-bashing, and hoppin! Featuring at seemingly simple 16-floor dungeon that can go on infinitely should you so desire, the game also boasts a seemingly bottomless pit of bespoke puzzles. So get swipin and swipe on that play button either for the pod or the game, they’re both good! Custom RSS Apple Podcasts Spotify YouTube Music Transcript 1:39 - Game stats 4:55 - One sentence description 8:19 - Mobile gaming on the go 9:45 - Tutorial & Mechanics 19:26 - Quest for the Golden Fleece 21:30 - Enemy Types & Elegance of Game Design 22:05 - Filler Games vs. Epic Games: Scope & Value Discussion 31:31 - Altar of Apollo Upgrades & Upgrade System 37:44 - Challenge Modes, Daily Puzzles & Bonus Dungeons 41:51 - Sound & Music 1:01:15 - Rankings & final thoughts 1:09:15 - Similar games & show wind-down Next episode: Slay the Spire 2 Contact us at [email protected]! https://grogpod.zone Intro music: Stolen Momens - Orballo Jazz Cuartet Outro music: Hoplite Main Theme
Mar 11
1 hr 20 min
Project Zomboid
Brains! Brains! This week in “yes we know it’s not a roguelike”, we venture into the heart of Kentucky for some country-fried human flesh with Project Zomboid. The zeds have spread and you have one goal: survive as long as possible. Do you loot the local school for backpacks and safety scissors, or the police station for pistols and shotguns? Do you dare risk alerting the manic hordes with your car as you break windows in your desperate search for prescription painkillers? …in the game, I mean… allegedly, Your Honor… Custom RSS Apple Podcasts Spotify YouTube Music Transcript 1:34 - Game stats 4:16 - One sentence description 5:50 - Roguelike arugments from the Zomboid community 12:00 - Actual gameplay 14:22 - Zombies as Environmental Hazard vs. Villain 27:47 - Tutorial Design & Quality Praise 30:43 - Character Creation, Occupations & Traits 32:30 - Map Size, Starting Location & Open World Scope 36:00 - Lack of Win Condition & Sandbox Design 49:19 - Combat Mechanics, Difficulty & Stealth 1:00:01 - Defining a Winning Run & End-Game Goals 1:20:00 - Rankings & final thoughts 1:38:32 - Similar games & show wind-down Next episode: Hoplite Contact us at [email protected]! https://grogpod.zone Intro music: Jimmy Greene - Last Summer Outro music: Project Zomboid OST - Maybe We Can Win This
Feb 25
1 hr 46 min
Roboquest
Muscle up your game buddy! This week we dust off the 500 year old robot action FPS Roboquest: something like a “Doom Eternal for kids”, the electrobeats of synthwave send you hungering for more and more of those delicious green health orbs. Infiltrate a gigantic city of bad robots, rescuing good robots along the way, and unlock all sorts of wacky movement gadgets, character classes, and more hidden secrets than you can shake a pogo stick at. Always check behind those waterfalls! Custom RSS Apple Podcasts Spotify YouTube Music Transcript 1:42 - Game stats 4:04 - One sentence description 07:21 - Opening comic book sequence & story setup 12:08 - Movement mechanics & speed discussion 17:45 - Weapon variety & upgrade systems 24:32 - Biome diversity & level design quality 31:18 - Co-op gameplay & multiplayer features 38:05 - Enemy design & AI behavior patterns 44:52 - Difficulty scaling & progression balance 51:39 - Boss fights & challenge variety 58:26 - Audio design & soundtrack 1:08:30 - Rankings & final thoughts 1:16:57 - Similar games & show wind-down Next episode: Project Zomboid Contact us at [email protected]! https://grogpod.zone Intro music: Lady Iris B. - Dexter Gordon Outro music: Final Metal Hero - Noisecream
Feb 11
1 hr 25 min
Monster Train 2
Angels and demons all over the world, join hands and start a Monster Train sequel! One of our highest rated deckbuilder rogues arrives at GROGPOD station once again, featuring some interesting twists on the established formula. As we’ll explore more in this season, we’ll be looking closely at what makes for a good sequel while trying to make as many obnoxious monster moaning sounds at turbo speed as hum- … as monster-ly possible. Custom RSS Apple Podcasts Spotify YouTube Music Transcript 2:00 - Game stats 5:30 - One sentence description 07:36 - Good sequel mechanics & previous coverage comparison 11:23 - First impressions & visual improvements discussion 17:45 - Clan mechanics & faction system changes 24:31 - Card synergies & build complexity analysis 31:18 - Champions system & upgrade mechanics 38:05 - Boss battles & difficulty scaling discussion 44:52 - Art style evolution & presentation quality 58:35 - Rankings & final thoughts 1:06:03 - Similar games & show wind-down Next episode: Roboquest Contact us at [email protected]! https://grogpod.zone Intro music: Blue Mitchell Quintet - March on Selma Outro music: Monster Train 2 OST - Stryx & Hallow
Jan 28
1 hr 14 min
Pokémon Mystery Dungeon: Blue Rescue Team (with Helen @gagther)
Yoom-taah! To kick off season 4 of the podcast, we choose you: Pokemon Mystery Dungeon Blue Rescue Team! Joined again by our expert guest on the sub-genre with Helen, we revisit nostalgia and fresh experiences for a 20+ year old spinoff roguelike…lite…game? Hopefully the listeners don’t also brand us as fugitives, focing us to traverse the Great Canyon of JRPG menu systems to the high peaks of Friendship Mountain, while eating jelly bean-based IQ boosters we find on the dirty ground. Can we overcome Team Meanies’ quest for world domination? Can we find our lost sense of gratitude in the depths of murky caverns? Were we the true meanies after all? Time to take charge of our destiny and find out! Custom RSS Apple Podcasts Spotify YouTube Music Transcript 3:03 - Game stats 5:59 - One sentence description 6:56 - Is PMD a roguelike? 12:20 - Our experiences with Pokemon growing up 23:00 - Gameplay mechanics 36:40 - The personality quiz 44:30 - Saving Caterpie, Thunderwave Cave, Mt Steel 49:00 - Friend areas 52:00 - Team ACT, the dream, Team Meanies, Silent Chasm, Mt Thunder 1:11:15 - The Ninetales legend, Gengar’s muckraking, the hunt begins! 1:16:58 - Mt Blaze, Frosty Forest, Mt Freeze 1:24:00 - Return to town 1:27:50 - Magma Cavern, Sky Tower 1:41:50 - Postgame content 1:55:55 - Rankings & final thoughts 2:07:37 - Similar games & show wind-down Next episode: Monster Train 2 Contact us at [email protected]! https://grogpod.zone Intro music: Pokemon Theme Saxy Style - The 8-Bit Big Band featuring Grace Kelly and Leo P Outro music: Blue Rescue Team OST - Sky Tower
Jan 14
2 hr 19 min
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