Game Master's Journey
Game Master's Journey
Lex Starwalker
Game Master’s Journey is a discussion podcast for GMs and players of Dungeons & Dragons and other tabletop RPGs hosted by Lex Starwalker. The show explores strategies players and GMs can use to enhance the gaming experience for everyone at the table. Lex also discusses the creation of his homebrew D&D setting, Primordia, providing a valuable worldbuilding resource for DMs creating their own setting.
Vampire: The Masquerade Part 3 | GMJ 296
I continue my overview of Vampire: the Masquerade by White Wolf Games. This week I talk about the virtues and humanity, backgrounds, diablerie, frenzy, rotschrek, and awarding and spending experience points.
Aug 29, 2022
1 hr 31 min
Vampire: The Masquerade Part 2 | GMJ 295
I continue my overview of Vampire: the Masquerade by White Wolf Games. This week I go over the Disciplines—the various vampiric powers—as well as the clans of vampires. I also talk about generation and how the blood pool mechanics work.
Aug 22, 2022
1 hr 23 min
Vampire: The Masquerade Part 1 | GMJ 294
I give an overview of Vampire: The Masquerade RPG by White Wolf Games. In this first part I talk about some of the things I’ve learned from Vampire that have made me the GM I am today. I discuss how the prelude concept from Vampire changed my games forever, and I’ll go over nature, demeanor, and personality archetypes in more detail.
Aug 15, 2022
1 hr 18 min
The Storyteller System by White Wolf | GMJ 293
This week I give a brief introduction to the Storyteller RPG system by White Wolf. This is the system used for the World of Darkness games, including Vampire: the Masquerade, Werewolf: the Apocalypse, Changeling: the Dreaming, Mage: the Ascension, and Wraith: the Oblivion. This versatile system is easy to learn, easy to teach, and easy to run, and it’s one of my favorites.
Aug 8, 2022
1 hr 36 min
Adventure Paths, Mage & Vignettes | GMJ 292
Craig joins me again today to continue our discussion of his Mage chronicle. We talk more about the open-ended magic system of Mage and how, to a large degree, the biggest limitation is the players’ own imaginations. We also talk about Pathfinder’s Adventure Paths and how vignettes and preludes can add depth to the tabletop RPG experience.
Aug 1, 2022
1 hr 10 min
Mage the Ascension & Mechanics- vs. Narrative-Focused Games | GMJ 291
Craig joins me to discuss his Mage chronicle he’s running. What is it like running a game where the player characters can do just about anything they can imagine? We also talk about the differences between more mechanics-focused games and more narrative-focused games.
Jul 25, 2022
1 hr 24 min
My Ideal RPG System | GMJ 290
I’m often asked if I’ve ever considered creating my own RPG system, and the answer is Yes! Today I talk about some of the features that my ideal RPG system would have.
Jun 20, 2022
53 min
My Approach to Game Mastering & Returning to the World of Darkness | GMJ 289
I field some questions from listener-GM Matt Yancik on topics of game mastering: my GM philosophy, managing the table & players, and GMing compared to playing. I then talk a bit about the new Mage: the Ascension campaign I’m playing in and reminisce about my time with the old World of Darkness games Changeling: the Dreaming & Vampire: the Masquerade.
May 9, 2022
1 hr 27 min
Problem Solving & Combat | GMJ 288
This week I resurrect the show to discuss how problem solving can be a refreshing alternative to combat in your RPG.
Feb 14, 2022
1 hr 2 min
Game Master's Journey Grand Finale - Campaign Length | GMJ 287
In the final episode of Game Master’s Journey, Lex discusses campaign length and why he thinks modern TV shows give us an excellent guide to follow.
Dec 29, 2020
1 hr 7 min
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