Show notes
I was honored to host Tomislav who worked on my beloved Talos Principle! He walks me through all the technical details about making beautiful scenes! We discuss landscape, foliage, water shaders, light and more! He grounds this in Unreal and explains technologies like Nanite and Lumen and how they're used and what are their limitations. It was a blast!Find Talos Principle 2 on Steam!https://store.steampowered.com/app/835960/The_Talos_Principle_2/Look out for future developments of Croteam here:https://www.croteam.com/Game Engineering PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8YgdApple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71wRSS: https://anchor.fm/s/dd7643a4/podcast/rss

