Game Engineering Podcast
Game Engineering Podcast
Łukasz Ściga
Translation, Rotation & Scaling - Transformations
15 minutes Posted Apr 29, 2023 at 6:10 pm.
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Show notes

How engines handle the scene hierarchy? How local and global positions work? And why on earth they use 4 by 4 matrices in a 3d worlds! Tune in to find out how the linear algebra is used and sometimes exploited to achieve slick rendering optmisations.