
Visit https://notepadanon.wixsite.com/sprugworkshop to see Notepadanon's website and projects!
Richard Pullman and the mysterious Notepadanon sit down for a riveting chat about Notepad's various projects. As it turns out, he's been a very busy boy! We touch on:
GURPS vs. laser-focused games
Trolling and meme games vs. sensitive but educational games
Converting non-tabletop experiences into tabletop games
"Baseline" settings and the assumption of GM modification
And plenty more. Make sure you visit his site!
Jun 18, 2020
1 hr 25 min

Best friends Richard Pullman and ThaHummel (if that is his real name) discuss his RPG, metacurrency, and how to categorize RPGs in a way that's useful.
Showtime has some really cool ideas so I hope you listen carefully!
Jun 14, 2020
1 hr 41 min

The shutdown won't stop us from creating games, and that means this podcast must go on!
Richard Pullman and Everett Smith sit down to discuss his sci-fi RPG featuring three different planets to explore, each with their own tone, themes, choices, and lore.
Jun 7, 2020
1 hr 57 min

Wow, another war game! Richard Pullman chats with MagicJuggler, a staple /gdg/ character who has one of the most interesting and exciting core ideas I've seen yet for a tabletop wargame. He has also mastered the art of finding technical issues with game rules, so he's a valuable commodity in the land of indie devs.
Enjoy the episode!
Jun 7, 2020
1 hr 43 min

Lovely! Best friend Richard Pullman talks game design with Oswald and they get neck deep into the psychology of play, and the challenges of creating an awesome RPG campaign. Turns out it's pretty sophisticated stuff!
After this conversation, Oswald definitely got on the list of designers I like to listen to for problem solving. He may be an oldschool D&D Dungeon Master, but his approach to design feels invigorating.
Mines, Claws & Princesses can be obtained here: https://www.drivethrurpg.com/product/240094/Mines-Claws--Princesses
May 28, 2020
1 hr 54 min

Part 2 of 2.
This time Richard Pullman and best friend SSB get into...
10,000 sided dice
Rolling for nipple size
White supremacy as a setting
Gender swapping elves
Rules Bullies VS. Rules Lawyers
Designing for minmaxers
...And a lot more. Yeah. We're going all over the map in this one, but we always bring it back home. Lots to learn from this man.
If you haven't seen Part 1, check it out.
May 28, 2020
2 hr 29 min

Pullman sits down with a new friend, Noony, to discuss the mixed-up techno retro future bash known as Inversion.
This episode is an hour long, but we make sure to jam in a lot of discussion!
See the PDF for the game here: https://drive.google.com/open?id=1-M05_8nTG4cxlRc6a-PXN2SbvJWDr4sv
Feb 2, 2020
59 min

Your best friend Richard Pullman returns with a new friend and a whole new set of questions. We're delving into his Fallout RPG system/hack, which seeks to improve and correct on previous attempts at capturing the Fallout glory.
This includes:
How to make use of the d100 in a meaningful way
How to handle crazy character creation ideas
Creating for the hell of it
Releasing early and creating new versions
Changing the initiative game
Go to Patreon.com/Pullman to support the show if you feel like being nice!
Dec 18, 2019
1 hr 59 min

What could be better than getting to know not one, but TWO new designers in the cozy company of Thade and Molly for four informative, pleasant hours? The answer: making sure both of the new designers are Australian!
Of all the roundtables we've done, this one is probably the most orderly and on-track from start to finish. I think you'll be able to follow along very well, even though its a whopping four hours long!
Aside from learning Steve and Dunce's games, we get into the following topics:
Why you should give players more options early
What it really means to be setting agnostic?
Fate points, player agency, and the struggle to engineer respect
The value of being open and direct with your readers
...And more. Join us for the chat, won't you?
Nov 6, 2019
4 hr 15 min

The man, the myth, the legend. SSB is a veteran indie dev obsessed with guns and good design, but there's a lot more to his system than you might guess. This is what makes it so interesting to dig in to the methods and evolution of his epic modern combat system.
We discuss writing a book in Open Office vs. Lyx, the mentality needed to survive message board trolls, and the contrary problem of not being able to get enough feedback.
Speaking of which: opsandtactics @ gmail .com
Ops & Tactics is a free game that has just released a bunch of new content. It's unbelievable, but true.
http://www.opsandtactics.com/
http://www.opsandtactics.com/books
http://opsandtactics.blogspot.com
This is Part 1 of 2.
Nov 1, 2019
2 hr 29 min
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