Game Design w/ Richard Pullman
Game Design w/ Richard Pullman
Richard Pullman
I'm Richard Pullman, and I want to talk to you about your game. Whether you're a total amateur hobbyist who's never released a product or a professional making the big bucks I want know what game design means to you. Nothing is more interesting to me. One of the best things about the podcast? I've been helping designers break through challenges in live time while discussing! It keeps happening! Helping creators is my joy.
Episode 045 - Notepadanon (misc. games)
Visit https://notepadanon.wixsite.com/sprugworkshop to see Notepadanon's website and projects! Richard Pullman and the mysterious Notepadanon sit down for a riveting chat about Notepad's various projects. As it turns out, he's been a very busy boy! We touch on: GURPS vs. laser-focused games Trolling and meme games vs. sensitive but educational games Converting non-tabletop experiences into tabletop games "Baseline" settings and the assumption of GM modification And plenty more. Make sure you visit his site!
Jun 18, 2020
1 hr 25 min
Episode 011 - TheHummel
Best friends Richard Pullman and ThaHummel (if that is his real name)  discuss his RPG, metacurrency, and how to categorize RPGs in a way  that's useful. Showtime has some really cool ideas so I hope you listen carefully!
Jun 14, 2020
1 hr 41 min
Episode 044 - Everett (Uplifts: Heirs to the Future)
The shutdown won't stop us from creating games, and that means this podcast must go on! Richard Pullman and Everett Smith sit down to discuss his sci-fi RPG featuring three different planets to explore, each with their own tone, themes, choices, and lore.
Jun 7, 2020
1 hr 57 min
Episode 010 - MagicJuggler (WarStack)
Wow, another war game! Richard Pullman chats with MagicJuggler, a staple  /gdg/ character who has one of the most interesting and exciting core  ideas I've seen yet for a tabletop wargame. He has also mastered the art  of finding technical issues with game rules, so he's a valuable  commodity in the land of indie devs. Enjoy the episode!
Jun 7, 2020
1 hr 43 min
Episode 009 - Oswald (Mines, Claws & Princesses - D&D Module)
Lovely! Best friend Richard Pullman talks game design with Oswald and they get neck deep into the psychology of play, and the  challenges of creating an awesome RPG campaign. Turns out it's pretty  sophisticated stuff! After this conversation, Oswald definitely got on the list of designers I like to listen to for problem solving. He may be an oldschool D&D Dungeon Master, but his approach to design feels invigorating. Mines, Claws & Princesses can be obtained here: https://www.drivethrurpg.com/product/240094/Mines-Claws--Princesses
May 28, 2020
1 hr 54 min
Episode 008 - SSB (Ops & Tactics) Again!
Part 2 of 2. This time Richard Pullman and best friend SSB get into... 10,000 sided dice Rolling for nipple size White supremacy as a setting Gender swapping elves Rules Bullies VS. Rules Lawyers Designing for minmaxers ...And a lot more. Yeah. We're going all over the map in this one, but we always bring it back home. Lots to learn from this man. If you haven't seen Part 1, check it out.
May 28, 2020
2 hr 29 min
Episode 043 - Noony (Inversion RPG)
Pullman sits down with a new friend, Noony, to discuss the mixed-up techno retro future bash known as Inversion. This episode is an hour long, but we make sure to jam in a lot of discussion! See the PDF for the game here: https://drive.google.com/open?id=1-M05_8nTG4cxlRc6a-PXN2SbvJWDr4sv
Feb 2, 2020
59 min
Episode 042: Benoit (Benoit Principle, Fallout RPG)
Your best friend Richard Pullman returns with a new friend and a whole new set of questions. We're delving into his Fallout RPG system/hack, which seeks to improve and correct on previous attempts at capturing the Fallout glory. This includes: How to make use of the d100 in a meaningful way How to handle crazy character creation ideas Creating for the hell of it Releasing early and creating new versions Changing the initiative game Go to Patreon.com/Pullman to support the show if you feel like being nice!
Dec 18, 2019
1 hr 59 min
Roundtable 07 - The Aussie Edition (Steve, Dunce, Thade, Molly)
What could be better than getting to know not one, but TWO new designers in the cozy company of Thade and Molly for four informative, pleasant hours? The answer: making sure both of the new designers are Australian! Of all the roundtables we've done, this one is probably the most orderly and on-track from start to finish. I think you'll be able to follow along very well, even though its a whopping four hours long! Aside from learning Steve and Dunce's games, we get into the following topics: Why you should give players more options early What it really means to be setting agnostic? Fate points, player agency, and the struggle to engineer respect The value of being open and direct with your readers ...And more. Join us for the chat, won't you?
Nov 6, 2019
4 hr 15 min
Episode 007 - SSB (Ops & Tactics) PART ONE
The man, the myth, the legend. SSB is a veteran indie dev obsessed with  guns and good design, but there's a lot more to his system than you  might guess. This is what makes it so interesting to dig in to the  methods and evolution of his epic modern combat system. We discuss writing a book in Open Office vs. Lyx, the mentality needed to survive message board trolls, and the contrary problem of not being able to get enough feedback. Speaking of which: opsandtactics @ gmail .com Ops & Tactics is a free game that has just released a bunch of new content. It's unbelievable, but true. http://www.opsandtactics.com/ http://www.opsandtactics.com/books http://opsandtactics.blogspot.com  This is Part 1 of 2.
Nov 1, 2019
2 hr 29 min
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