Fun Problems
Fun Problems
AJ Brandon and Peter C. Hayward
#64 - Helpful Advice with Tim Armstrong
1 hour 27 minutes Posted Jul 11, 2025 at 2:35 am.
Welcome to Fun Problems
The Rivalry Begins
The Art of Pitching
Conventions and Networking
The Game Design Process
The Importance of Playtesting
Finding Your Niche
Balancing Feedback and Creativity
Engaging with Publishers
Celebrating Successes
Navigating Burnout
Embracing Weaknesses
Tips for Aspiring Designers
The Timvitational Tournament
Closing Thoughts
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1:27:46
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Show notes
In this episode of Fun Problems, hosts Peter C. Hayward and guest Tim Armstrong dive deep into the world of game design and publishing. With AJ Brandon absent, Peter brings on Tim, a designer and friend, to explore how their processes differ as they discuss their 10-year journeys in the board game industry.
They unpack strategies for pitching to publishers, the value of sell sheets, and why specific design choices are made. Peter also highlights the challenges of maintaining passion in game design while avoiding burnout.
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