EnterVR
EnterVR
EnterVR
Take a unique Journey under the sea every time you play Ocean Rift
1 hour 9 minutes Posted Sep 18, 2014 at 9:35 pm.
Llyr's background and how he became involved with VR
What is the allure behind 3D graphics
Where is the future 3D graphics headed in?
The Story behind the creation of Crashland and Ocean Rift
Explain like i'm five years old, how does procedural animation work?
How do simulations work with procedural animation?
Are triple A studios utilizing procedural systems in their games?
Is procedural animation and generation being used in tandem by any particular game?
Can Ocean rift have procedurally generated terrain?
Could procedural systems replace start taking video game developer jobs?
Where are the boundaries of procedural systems and how is the technology being pushed?
Where to learn more about procedural systems?
How to make money with procedural systems.
The process of creating the animals from Ocean Rift
Are there libraries of procedural algorithms out there?
The re-playability of Ocean Rift
How do the animals in Ocean Rift become aware of you?
What are Llyr's goals ? How have they changed over time?
Lessons learned recently that would have been nice to known from the beginning.
What are the current limitations of Gear VR?
What is happening under the hood that makes mobile platforms to overheat? And what solutions can be worked out.
Who is Ocean Rift built for? What category does it fall under?
Is VR the future of documentaries?
Does Ocean Rift include a Lochness monster?
Is the Lochness monster real?
Can VR be used to push forward our understanding of the Oceans?
Where does LLyr see himself in the future?
Are humans ready for a metaverse populated by procedurally animated avatars?
How long before we have procedurally animated dead relatives based on the information they left behind?
What is the worst thing that could happen to VR at this point?
The longest Llyr's has spent in VR.
Where is VR leading us to?
How is the metaverse any better than our current internet?
Llyr's top 5 games of all time
Future plans and projects
Ideas on how to monetize in VR
Llyrs business strategy and plans
Closing thoughts and how to stay in touch
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Show notes
Hello listeners!
On today's show I speak with LLyr Cenydd, the creator of Ocean Rift, Crashland and a researcher pushing the boundaries of procedural animation.
Here is preview of some the things we talked about:
37: 45 How will the development of graphene based chips impact virtual reality?
Thanks again to Llyr for being a true scholar and gentleman of virtual
and
Thank you for listening!
keep in touch with Llyr by checking the links below:
https://share.oculusvr.com/app/ocean-rift
https://twitter.com/sfaok