EnterVR Podcast

EnterVR

EnterVR
Podcast by EnterVR
Teaching the world how to dance in virtual reality, ft. the Dusty Dust Bunny
Hello and welcome to the EnterVR podcast! In today's episode, we learn what it's like to teach dance in virtual reality courtesy of the Dusty Dust Bunny, a professional VR dance instructor. Stay in touch with the Dusty Dust Bunny with the links below: http://vrdance.org http://ko-fi.com/vrdance @DustBunnyVR Also, don't forget to check out the HBO Thanks for listening, and huge thanks to my excellent guest for being a beacon of light and kindness.
Aug 22, 2022
39 min
It is morally imperative that we destroy the metaverse
Apr 22, 2022
1 hr 14 min
SMR #1 Star Wars Squadrons VR in 2021, PSVR2, full body tracking and more!
Welcome to the State of the Metaverse Report episode 1. We'll cover news, updates and my general thoughts on the VR space. Here is the link to video about the underground rave scene I mentioned on the show: https://www.youtube.com/watch?v=R1wUg9HCODU
Jul 11, 2021
50 min
Using sea level rise visualizations in VR to learn about the climate crisis  ft. Dr. Juliano Calil
Welcome to the EnterVR podcast! On this episode we explore using VR to inform and educate the impacts of sea level rise caused by the climate crisis featuring Dr. Juliano Calil. Time stamps  and Show notes: 30 - Intro 1:10 - Why is the climate crisis and important issue, what is at stake? 4:00 - The consequences of doing nothing about the climate crisis. 6:00 - Why motivates Dr. Calil to work on this subject? 11:00 - Why use VR to educate people about the Climate Crisis? What does VR do, that other media cannot? 16:00 - The design process of creating a sea level rise experience in VR. 21:00 - If given an unlimited budget what sorts of features would Dr. Calil's team work on? 25: 00  - How do you get the wealthiest people on the planet to learn about the climate crisis through immersive experiences? Would this strategy provide a larger benefit? 32:00 -The cost of prevention vs adaptation. 32:30 - Fighting forests fires in VR. 35:00 - Exploring different solutions that will have tangible results in minimizing climate crisis impacts. 41:00 - Highlights of observing users try out the Sea Level rise VR experience. 46:00 - Community building opportunities for people who try the Sea Level Rise experience. 47:00 - How to deal with climate skeptics? 48:00 - How do you visualize 60 billion tones of carbon dioxide being emitted per year in VR? 52:00 - Do we need to change the language we use to describe the climate crisis? 1:08:00 - What lessons can be taken from the covid 19 pandemic that can be applied to the climate crisis? 1:11:00 - Is geoengineering the planet inevitable ? 1:14:00 - What gives Dr. Calil hope for the future? 1:18:00 - How  to stay in touch Dr. Calil and the team. Thanks so much to my guest for being a true scholar and gentleman of virtual reality and thank you for listening! Stay in touch with the links below: https://virtualplanet.tech/ https://twitter.com/VirtualPlanetVR https://twitter.com/JulianoCalil https://www.instagram.com/virtualplanettech/ https://www.facebook.com/virtualplanetllc [email protected] References: https://www.theguardian.com/sustainable-business/2017/jul/10/100-fossil-fuel-companies-investors-responsible-71-global-emissions-cdp-study-climate-change https://www.nytimes.com/2021/04/22/climate/climate-change-economy.html#:~:text=Climate%20Change%20Could%20Cut%20World,2050%20%2D%20The%20New%20York%20Times https://www.nwf.org/Our-Work/Environmental-Threats/Climate-Change/Greenhouse-Gases/Gardening-for-Climate-Change https://www.pnas.org/content/117/24/13182 https://therevelator.org/mangroves-climate-change/ https://www.britannica.com/video/162778/keystone-species-parts-coast-kelp-forest-ecosystem#:~:text=The%20presence%20of%20sea%20otters,species%20of%20the%20coastline%20ecosystem. https://www.npr.org/2019/11/18/780373013/how-virtual-reality-can-help-people-better-understand-climate-change https://slate.com/technology/2014/08/atmospheric-co2-humans-put-40-billion-tons-into-the-air-annually.html https://www.co2.earth/global-co2-emissions
May 21, 2021
1 hr 19 min
Exploring Sara Lisa Vogl's VR design process, using lucid dreaming as a tool & iteration metrics
Check out the video portion of this conversation on youtube: https://youtu.be/h411n3TytHQ Welcome to EnterVR! On this episode we explore the mind of Sara Lisa Vogl, one of the most talented designers in all of the metaverse! Show notes Meeting at the Unity Vision Summit in 2015 How Sara got involved with VR in the first place Designing VR experiences around Lucid Dreaming The revisiting the early VR prototypes era. Lucid Trips official release is aiming for 2022 How did Sara find mentorship and advice for VR design in the early days? A snapshot of the VR meetup scene in Germany The tectonics shifts in the VR community  caused by the Facebook acquisition Surviving the lows and the highs of the VR market. Sara's design process and methodology Designing prototypes in 2D often don't transfer well to VR. Finding the right designers for a VR project. How to break into the VR industry as a designer. The best way to do user testing for VR apps/games. What metrics should designers follow for when things need to be changed based on community feedback? What is considered ethical design in VR? A typical day in the life of a VR designer. What are Sara's favorite tools to get her work done? What would the ultimate tool for VR designers look like? What happened to the Unity VR editor? Thanks to Sara for being a true scholar and apex predator of virtual reality and thank you for watching/listening! Follow Sara and her work with the links below: Saralisavogl.com https://twitter.com/SaraLisaVogl https://www.linkedin.com/in/saralisavogl/ https://store.steampowered.com/app/389260/Lucid_Trips/
Apr 8, 2021
1 hr 19 min
Leveraging Blockchain to build the metaverse communities of the future ft Sacha LeBaron
Welcome to the EnterVR podcast! On this episode we are joined by Sacha LeBaron from Somnium Space to learn more about the intersection of community building, Blockchain and virtual reality. Here are some highlights from our conversation: Leveraging blockchain to create a tangible vr economy. Creating communities centered around artists and creators. Marketing lessons on getting people excited about the future of VR. Decentralized governance systems in the metaverse. What sets Somnium apart from other social VR platforms. Thanks to Sacha for being a true scholar and gentleman of virtual reality and thanks for listening! Stay in touch with Sacha and Somnium team with the links below: https://discord.gg/somniumspace https://twitter.com/SomniumSpace https://www.youtube.com/channel/UCabT6LiDZv4cXQRPDwY1-DA Check out the video version of this conversation with the link below: https://youtu.be/O2oEhhrWetk
Feb 23, 2021
47 min
VRUX 101:  Design that highlights the profound humanity behind the Anne Frank story
Video version available with the link below: https://www.youtube.com/watch?v=IZExpV4XMeM&feature=youtu.be Welcome to EnterVR ! Excited to bring you an insightful conversation as part of the VR UX design series featuring Martin de Ronde from Force Field XR.  Martin worked on the Anne Frank house VR experience, one of the most powerful pieces of VR media to date. Topics discussed: -A blueprint to make education VR apps seem more human. -Using emotion as a tool to improve experience. -How to make UI that gets out of the way of telling a story. -Walking a fine line to honor the memory of Anne Frank. -Using VR to make a profound story even more powerful. Thanks to Martin for being an awesome guest and thank you for tuning in! Follow Martin and Force Field XR with the links below: https://twitter.com/Forcefieldxr https://forcefieldxr.com/ https://twitter.com/annefrankhouse https://www.annefrank.org/en/ https://www.oculus.com/experiences/quest/1958100334295482/?locale=en_US Relevant link: https://www.washingtonpost.com/news/acts-of-faith/wp/2018/04/12/two-thirds-of-millennials-dont-know-what-auschwitz-is-according-to-study-of-fading-holocaust-knowledge/ Notes: VRChat world courtesy of Lucifer M Star Audio version available on all major podcast apps.
Oct 23, 2020
41 min
Design that gives you a sense of belonging in Zenith, a VR MMO.
Video version available on youtube with the link below: https://youtu.be/YiQuDgafNa0 Welcome to EnterVR ! Excited to bring you an insightful conversation as part of the VR UX design series featuring the Andy Tsen from Zenith. Zenith is an upcoming VR MMO with a passionate team and immense potential! Topics discussed: Managing real world player fatigue with VR UI Exploring the design of social interactions inside a VR MMO.  Drawing inspiration from popular media that adds to the over all experience.  Designing satisfying gameplay loops and progression. How to create combat mechanics that stay fresh and fun.  Future goals and ambitions for Zenith while managing expectations.  (avatar customization, player created quests)  Stay in touch with Andy and the Zenith team with the links below: https://discord.gg/zenith https://twitter.com/ZenithMMO store.steampowered.com/app/1403370/Ze… https://twitter.com/Andy_Tsen Thanks again to Andy for being such an awesome guest and thanks for tuning in!
Oct 16, 2020
51 min
VR UX 101 : Designing VRChat Spaces that Evoke Emotion ft. Lucifer M Star
Video version: https://youtu.be/2vCrOeqhWkw Welcome to EnterVR ! Excited to bring you an insightful conversation as part of the VR UX design series featuring the Lucifer M Star, a prolific VRChat world creator with some of the most popular spaces in the metarverse! In this talk we tackle subjects like: VRChat SDK 2 vs. SDk 3 . Getting feedback from users by going undercover. Tips and resources for aspiring VRChat world creators. Using music to guide design creativity. Get in touch with Lucifer with the links below! https://twitter.com/LuciferMStarVRC https://hellobanana.gg/ Thanks to Lucifer for being a wonderful guest and thanks for tuning in to the show!
Oct 9, 2020
41 min
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