Dungeon Chatter RPG Podcast
Dungeon Chatter RPG Podcast
Dungeon Chatter
Posted every two weeks, this podcast looks at different aspects for RPG play and design. The hosts - a father/daughter team - then discuss how their RPG system will handle the topic in question. Episodes are ordered by the alphabet, so the first three episodes are Armor, Blood of Heroes, and Character Creation.
t for trauma
In this episode, Travis discusses T for Trauma, focusing specifically on ways to include (non-physical) trauma in your RPG.
Oct 31, 2019
38 min
19. S is for Spells
In episode 19, Travis and Victoria can no longer put off talking about spells and magic systems in RPGs. They discuss how other systems handle magic to varying degrees of success, including point-based spell systems, spell slot systems, and spells as abilities. They then loosely pitch how spells will work in their open-world Dungeon Chatter RPG.
Sep 23, 2019
1 hr 7 min
18. R is for Race
In episode 18, Travis and Victoria discuss the concept of races in RPGs and how they can affect gameplay in regards to game mechanics and roleplaying. They then pitch how they plan to handle races in their open-world Dungeon Chatter RPG.
Jul 4, 2019
1 hr 11 min
17. Q is for Quest
In this episode of Dungeon Chatter, Travis and Victoria discuss side quests, why you might want to use them, and when to include side quests in your game.
Jun 12, 2019
1 hr 2 min
15. O is for Origins
In episode 15, Travis and Victoria discuss character backstories and some tips they've found help them create some well-rounded characters. They also talk about the character background mechanics that they're workshopping for their Dungeon Chatter podcast.
Apr 29, 2019
57 min
14. N is for NPC
In episode 14, Travis and Victoria discuss non-player characters and what they believe it takes to make a good one. They then pitch a few different tips and ideas to start your NPC creation, and when to step back and stop fiddling.
Apr 15, 2019
1 hr 5 min
11: K is for Killing
In episode 11, Travis and Victoria discuss PC mortality in RPGs, including how frequently they do or should occur. They also talk about different forms of resurrection they've come across in RPGs, and what sort of death/resurrection system they plan to use in their Blood of Heroes setting for the Dungeon Chatter RPG.
Mar 5, 2019
48 min
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