
This week we discuss the recent restructuring at Wizards of the Coast and what it means for the future of Dungeons & Dragons; and we look at the highlights and controversies of ZineQuest 2021.
This podcast is made possible by our magnificent backers on Patreon.
For all our latest RPG news, see the d100 News Website!
Latest News
A quick look at recent and upcoming stories from the blog.
Wizards of the Coast
Hasbro recently restructured its reporting segments, putting a new focus on Wizards of the Coast. We look at what this means for Dungeons & Dragons and the RPG industry more broadly.
See also:
Our coverage of the Hasbro restructuring.
ZineQuest
Kickstarter has just finished its latest ZineQuest: an initiative to promote small-format RPGs from independent and small publishers. James runs us through this year’s trends and we share some of the best — and worst — bits of the event.
See also:
Pandatheist’s coverage of ZineQuest 2021
Pandatheist’s coverage of ZineQuest 2020
Two Minute’s Love
James: Hades
Amy: Aviv Or on Twitch; Eternal Jukebox
Jess: Blaseball
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Mar 26, 2021
46 min

In this episode of the d100 Newscast, we look back at the major RPG news for 2020, and look at the top-selling products at our friendly local game store, Leisure Games.
This podcast is made possible by our magnificent backers on Patreon.
For all our latest RPG news, see the d100 News Website!
2020 Recapped
We look at the major news & trends in the RPG community in 2020, including:
How the Covid-19 Pandemic impacted gaming
Black Lives Matter and race in RPGs
Major controversies
Rising and Falling Publishers
Leisure Games Sales
James takes us through the top-selling RPGs at our local game store, Leisure Games.
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Jan 19, 2021
57 min

In this episode of the d100 Newscast, we talk about the disappointment around the new race mechanics in Tasha’s Cauldron of Everything, and the recent history of the White Wolf World of Darkness Line.
This podcast is made possible by our magnificent backers on Patreon.
For all our latest RPG news, see the d100 News Website!
Tasha’s Cauldron of Everything
We look at the anti-climactic release of Tasha’s Cauldron of Everything, and discuss the much-hyped (and ultimately disappointing) changes to D&D’s race mechanics.
Disappointment around the Tasha’s release
Early optimism around the book from Bounding Into Comics and Inverse
Alternative Race Rules: Ancestry & Culture, An Elf and an Orc Had a Little Baby, Ancestry Awakened
World of Darkness
We look at the history of the World of Darkness RPG as Paradox moves the RPG brand back in-house.
Paradox moves World of Darkness RPGs in-house
The death of CCP Games’ World of Darkness MMO
The V5 Companion
Two-Minutes’ Love
Dragon Age 4
His Dark Materials
She’s a Super Geek
Building Blocks of Tabletop Game Design
Trek Wars: The Mandiscoverian
Ginny Di’s Tasha and Class Aesthetics
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Dec 19, 2020
37 min

Show Notes
In this episode of the d100 Newscast, we talk about Critical Role’s new publishing house, and the impact of Critical Role on the industry. We also sit down with the developers behind Kara-Tur — The Island Kingdoms: Bawa, a project to reimagine and reclaim the Indonesia-inspired Oriental Adventures setting.
This podcast is made possible by our magnificent backers on Patreon.
Critical Role Launches Publishing House
Critical Role announces the launch of Darrington Press, a new game publishing house. We talk about the impact of Critical Role, and how the phenomenon of Actual Play is shaping the industry.
Critical Role Launches Game Publishing House
Kara-Tur — The Island Kingdoms: Bawa
We’re joined by Isaac and Cita, the developers of Kara-Tur — The Island Kingdoms: Bawa, a re-imagining of the setting from Oriental Adventures. They discuss their inspiration for the project and how they hope to inspire more Indonesian creators to continue to carve our space to tell their stories through tabletop RPGs.
About Kara-Tur — The Island Kingdoms: Bawa
Follow Isaac on Twitter
Follow Cita on Twitter
Two-Minutes’ Love
Sex Education
Jenga Enters Toy Hall of Fame
Leslie Scott’s other games here at Oxford Games
Fast Times at D&D High
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Nov 13, 2020
43 min

Behold! a d100 Podcast! We take our first shaky steps into an audible world with the help of our new podcast producer, Jess! In this issue, we look at the Dragonlance Lawsuit, how the Pandemic is shaping the way we game, and discuss the effect of the Dungeons and Dragons 5e Open Gaming License.
This podcast is made possible by our magnificent backers on Patreon.
Dragonlance Lawsuit
Dragonlance authors, Margaret Weis and Tracy Hickman have sued Wizards of the Coast for breach of contract. We look at why criticism Wizards was facing on other fronts might have ended the deal to create a new Dragonlance series.
Further Reading:
Dragonlance Lawsuit
Zaiem Beg and the culture of racism in Magic the Gathering
Orion Black criticises culture of silence around race in Dungeons & Dragons
Wizards responds to Orion Black and adds disclaimer to racist titles
Wizards promises revisions to race in Tasha’s Cauldron of Everything
Asians Represent on Oriental Adventures
Gaming and the Pandemic
The COVID pandemic has affected all aspects of our lives and gaming is no exception. We discuss some of the effects of moving games online, gaming coming to a wider audience as people find TTRPGs during lockdown, and some interesting industry trends caused by the recent pandemic.
Further Reading:
Dicebreaker on online gaming fatigue
State of Fandom Report
State of Kickstarter Midyear 2020
Tor editor on the effect of the Pandemic on games
The US-China trade war, the price of paper, and roleplaying games
Open Gaming Licenses
We look at recent trends in third-party Dungeons & Dragons and Pathfinder material, and ask whether the current D&D-compatible boom mirrors the D20 boom (and bust).
Further Reading:
For a history of the d20 Boom & Bust see Shannon Appelcline’s Designers & Dragons: The ‘00s.
Two-Minutes’ Love
Pendragon 6th Edition
Xenolanguage
Dungeons & Da Asians
Thirsty Sword Lesbians
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Oct 30, 2020
37 min
