
It’s a special! So special we only talk about adventure games for about 10 minutes at the end. So, things have got a bit chaotic in the BSD household. Various big life events (for the Danes rather than the Limey) have resulted in us having to take a little bit of a break. But weContinue reading Special: Life… uh… finds a way
Sep 22, 2018
38 min

We invited a bunch of cool people to chat with us about the state of the adventure game industry and where it might be going in the future.
May 28, 2018
1 hr 52 min

“Diversity” has become one of those words so overused in such inappropriate ways that it’s almost lost all meaning. But it does mean something. What is it? And how does it apply to narrative gaming? We invited Jess Haskins along to find out. There is so much nonsense talked about diversity, and we were determinedContinue reading Season V, Episode 11: Bechdel Designers
May 21, 2018
1 hr 11 min

The one and only Charles Cecil joins us to talk about his career spanning from way back in 1982 up through classics such as Beneath A Steel Sky and Broken Sword to today.
May 14, 2018
1 hr 35 min

Daniel Stacey joins us for a talk about how he, among other accomplishments, made King's Quest 2 an actually enjoyable, playable game with AGDI's KQ2VGA remake.
Apr 30, 2018
1 hr 11 min

Phil Fortier, creator of Snail Trek, talks to us about reinventing the parser for modern games, and what's it like being known as "the snail guy."
Apr 23, 2018
1 hr 7 min

Alexander Mejia joins us for a talk about how VR and AI technology can help improve interactive storytelling in the future.
Apr 16, 2018
1 hr 11 min

We’re nothing if not self-referential on this show. And this show harkens back to the very first episode we ever did, all the way back in August 2014, where Fred and I talked about the impending revival of Sierra as “Sierra Games.” When we did the original episode, we were quite hopeful that this mightContinue reading Season V, Episode 6: Sierra 404
Apr 9, 2018
1 hr 11 min

Gnomeslair chats about how to build believable cities in games, interspersed with incredibly inappropriate samples from bad Dutch porn.
Apr 2, 2018
1 hr 6 min

Charlotte Gore (creator of Yorkshire Gubbins) talks about making games from scratch while juggling crippling self-doubt, a lack of name brand recognition, and, for some reason, frozen doves.
Mar 26, 2018
1 hr 11 min
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