Audio Logs
Audio Logs
Daniel Richer & Dominic Caterina
Scott Pilgrim EX with Peter Berkman and Pat Tremblay
1 hour 30 minutes Posted Feb 23, 2026 at 3:00 pm.
Episode Introduction
Welcome (Batman & Robin)
Peter Introduction
Deep Dive: Chiptune
Blending Chiptune and Rock
Anamanaguchi + Scott Pilgrim = Heart
How Scott Pilgrim EX came to be?
Aesthetics: Cohesion between Music and SFX
What is Scott Pilgrim EX?
Deep Dive: Past/Present/Future
Designing sounds in musical keys
Embracing Tech Constraints + Limitations
Deep Dive: Writing Music for Games as a band
Music as a core pillar of Scott Pilgrim EX
Trusting the Vision
Studio Recording/Unsung Hero
Final Question (Peter)
The importance of good direction!
Final Question (Pat)
Outro
0:00
1:30:09
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Show notes

Returning guest Pat Tremblay, audio lead at Tribute Games joins us alongside Peter Berkman from Anamanaguchi to shine some light on the creation of Scott Pilgrim EX' amazing music-focused sonic experience!

This is our first episode where we take a narrower focus and dive deeper into the weeds of things, in this case video game music.

We chat about a lot of topics such as the history of chiptune music in the early 2000's, how tech limitations invited the team to come up with elegant (and musical) solutions to make sure everything came together harmoniously, the many questions that come up when composing a score this eclectic while ensuring nothing ends up feeling out of place and so much more.