Critically Speaking
Critically Speaking
Nate Barham
Jeansplicing & Polyhedral Modularity
1 hour 9 minutes Posted Jan 15, 2014 at 9:54 am.
0:00
1:09:00
Download MP3
Show notes
Does gameplay, real gameplay, emerge? Or, does a designer have the final decision? Whether a guiding hand or a free-for-all, the discussion around the best way to design games continues toward better products for all. Nate and Scott weigh in on this as well as gaming related news from CES.