Maxon surprises subscribers with a new version of Cinema 4D. Dubbed S22, this subscription only release adds new UV tools, Viewport, modelling updates, and more! Chad Ashley and new team member Shawn Astrom dive into all the juicy details in this podcast.
What tools do you need to work from home, and how do you stay focused? In this episode, the team shares how they work remotely from home and the discipline it takes to make it a successful working environment. You'll hear about the tools Greyscalegorilla uses to run the business, project management, chat, and more.
Professional colorist Jeremy Stuart enlightens us on the world of color, as the team learns all about the entire ACES workflow and what that means for 3D artists.
In this episode, the team invites professional colorist Jeremy Stuart into the studio to discuss all thing ACES. ACES is a color workflow system that was developed for the motion picture industry that is being widely adopted by production houses all over the world. It's the future or working with color.
Does that mean it's time for you to start learning ACES color in Cinema 4D? We discuss all things color, and take a deep dive into the technical details behind this revolutionary color space.
Want to learn more about ACES? Check out our latest tutorial down below, or hop into the pro training series Getting to Know ACES streaming now in Greyscalegorilla Plus.
With apps like Procreate and Cavalry disrupting the Adobe ecosystem, should motion designers look to add these tools to their workflow?
In this episode, the team talks to School of Motion founder and all-around extraordinary human being Joey Korenman. Listen to them talk about updates Adobe is working on for After Effects and Photoshop, popular new tools like Procreate and Cavalry, and the benefits of online education versus a traditional school.
Both Joey and Nick Campbell also share insights to entrepreneur-ism and the challenges they face as leaders of growing companies.
In this episode of the Greyscalegorilla podcast, the team catches up after the holidays. Hear them talk about movies, shows, and their favorite gifts. Take a listen to the latest in industry news from around the mograph world, and finally hear about some tips and tricks to help you stay motivated during the cold winter months.
Are we going back to Mac? In this episode the team talks about the new Mac Pro. Is this expensive machine a viable option for 3D artists and motion designers? We also cover the latest new features in Arnold and Redshift.
In this podcast, Chad Ashley gets to know 3D artist extraordinaire Zachary Corzine. They talk about Zach's history, learning motion design and 3D, going from ad agency work to freelance to one of the top studios in the world. They even touch a bit on his new Procedural Systems training series in Greyscalegorilla Plus. All that and much more!
In this interview, Nick calls up fellow 3D educator Andy Needham to talk about his career, teaching 3D, and learning Cinema 4D R21.
You can find Andy's new series, Greyscalegorilla's Guide to Cinema 4D R21, streaming now on Greyscalegorilla Plus.
In this podcast episode, the team talks about exciting new Cinema 4D R21 features, upcoming events the team will be attending in the US and Canada, cord-cutting, and all the big Disney Plus announcements.
In episode number 109, the team talks about "Bumping the Lamp", a phrase coined during the production of Who Framed Roger Rabbit. See how the incredible attention to detail inspired animators to create their best possible work. You will also hear about the passing of legendary animator Richard Williams, problem solving during production, and how to best explain challenges to clients or creative directors.
Today's 3D artists and motion designers are constantly learning new software to add to their toolbox. With lowering software costs, there is so much more to learn.
In this episode the team talks about software news like Autodesk's indie licenses and the release of Blender 2.8. They also discuss all the other tools artists are expected to know in addition to Cinema 4D.
In this episode, the gang talks about Maxon's big Siggraph news, a new C4D subscription service with an option to bundle Redshift. Also, get the scoop on Greyscalegorilla+ and more exciting things announced on the Siggraph floor.
In this Podcast, we discuss how important it is to break things both technically and creatively. Designing your way out of new challenges is crucial to a successful creative career in motion design. We also give an update on the Render Wars and talk about our huge 40% Off Sale on December 12th.
Life is short and we all know balance is the key to happiness. So how do you strike that balance and keep the important stuff from falling away?
In this Podcast, the group talks about freelancing vs going staff and finding balance and ultimately happiness in this crazy creative business.
Recently, Chris and Chad created a fully CG spot for the Happy Toolbox Model pack and in this Podcast episode, they talk all about the process of getting that piece done. Everything from the layout to the animation, to lighting and all the hurdles in between.
In this episode, we open up our customer Slack channel to ask us anything that's on their minds. We touch on just about everything on this one, including 3D tools, production strategies, and inspirational posters.
In Greyscalegorilla Podcast Episode 82, the group gets deep into discussing a recent Vimeo Staff pick video ("Uncanny Valley" by Alan Warburton). Things get really interesting in this one! Say hello/goodbye to the Uncanny Valley!
In this Podcast, the group shares strategies around wrangling client expectations. Whether your dealing with clients face to face or through the quagmire of a studio CD or Producer, this can be a tricky minefield to navigate. Well, this episode has plenty of useful metaphors that can help.
In this episode, the crew welcomes special guest Jon Bosley. Jon is an amazingly talented 3D Freelancer known for his deep understanding of all things X-Particles. Jon joins the show to talk about his journey and to introduce his new training product available on Greyscalegorilla.com " Gorilla Guide to X-Particles with Jon Bosley."
Wish you had a time machine and could tell your past self to take that class or go on that trip? Or, are you contemplating a direction in your life right now that could be life-changing?
In this podcast, the crew discusses things they would tell their younger selves. Is it learning a skill, a language, or just taking time to see the world? What would you tell your younger self to learn or stick with?
Question the path. The Creative life is not the same for everyone.
In this podcast, the crew talks about ideas (or sometimes the lack thereof). The group shares their own experience around blank-page thinking and some techniques they employ to keep the creative juices flowing.
In this episode, the crew talks about the creative process and how to deal with the inevitable gut wrenching client/creative notes. We all get attached to the work, but how do you disconnect yet still deliver work that resonates with the viewer?
In this episode, the crew discusses anxiety around social media and how it relates to the motion design industry. FOMO is real! Chris asks the group to comment on how they manage the sometimes overwhelming amount of social media stimuli and what effects does it have on their happiness. Are you feeling this too? Let us know!
In this episode, the crew talks about whether or not they are doing exactly what they imagined they'd be doing when they were in school. They also discuss all the varied paths that led them to where they are now. How did you get to where you are, is it what you imagined? Let us know!
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In this episode, the crew discusses a new article that Chad Ashley contributed to for Motionographer on the state of rendering in C4D. They also tackle the age old issue of how to balance work that pays the bills and work that makes you happy.
In this episode, the whole gang is back from Siggraph 2017! The GSG crew talks about their first impressions of Cinema 4D R19, things that stood out at Siggraph, and give us an update on the "Render Wars".
In this episode, the gang talks about the much-anticipated GSG Product "Pro Studios Metal", a pack of 45 HDRIs built for metallic surfaces. They also chat about the upcoming Siggraph event, VR, and sweaty heads.
In this episode, Chris and Chad interview Senior Designer at the Mill Chicago, Josh Van Praag (Best Hair in Motion Design). They talk about Josh's path of freelancing on both coasts before eventually coming to a rest in Chicago at the Mill.
In this episode, the crew talks about the value of understanding photography and live action. When should you pick up a camera and when you should pick up a mouse. Oh and stop putting so much DOF on everything.
An interview with the amazing artist, Beeple from Half Rez 2016 We were able to ask him questions about how he stay's so prolific and has made inspiring daily renders for over 10 years in a row. This one was a lot of fun.
If you would like to join us for Half Rez 2017, please register over at https://www.halfrez.com/
In this episode, the group talks all about working remotely. The good, bad, and the lonely bits about working from home. We even manage to work in a few tip/tricks to help make working from home easier.
In this episode, we chat with frequent GSG collaborator and Instagram sensation David Brodeur. David shares with us how he got started in the industry as well as filling us in on what he's been up to lately. Octane comes up a bit as it is David's renderer of choice.
In this episode, we talk about rendering, the benefits of multiple uv's, the new AMD Ryzen CPU's, and color/lighting theory. We also talk about the benefits of thinking like a photographer to get better results out of your renders.
In this episode, we talk about why you should be learning how to use nodes. A bit of history of how we built our upcoming plugin for Octane and Arnold users called HDRI Link. And we also talk a bit about the importance of compositing.
In this episode, we talk a bit about the future of rendering including the upcoming Arnold GPU renderer. We chat about how to approach buying the right hardware for 3D animation. And, we talk about New Years Resolutions and how to make sure you are on the right career path.
In this episode, we talk about how to learn faster and what to do when you find yourself the worst one in the room. Let's learn how to learn and find the right techniques to become a professional Motion Designer.
Please subscribe to the podcast and please give us a review on iTunes. It helps us get the word out. Thanks for listening! Subscribe to the Podcast on iTunes Show Notes 40% OFF Greyscalegorilla Sale Canon GX7 Fuck You Pay Me By Mike Monteiro For Exposure Clients From Hell
Please subscribe to the podcast and please give us a review on iTunes. It helps us get the word out. Thanks for listening! Subscribe to the Podcast on iTunes Show Notes Trevor Kerr’s Reel Star Wars Short By Trevor X-Particles Sale $100 Off (details coming soon) GSG Sale 40% OFF (details coming soon) Kerr Motion […]
Please subscribe to the podcast and please give us a review on iTunes. It helps us get the word out. Thanks for listening! Subscribe to the Podcast on iTunes Show Notes New After Effects Announcements Fusion Project Felix AMD Fire Renderer Signal Where Chris Got His Machine GSG Hardware Page coming soon…
Please subscribe to the podcast and please give us a review on iTunes. It helps us get the word out. Thanks for listening! Subscribe to the Podcast on iTunes Show Notes Surface Studio Video Steve Jobs Marketing People Mac Book Pro Screenflow Marco Arment Article Casey Hupke Sketch.zone Podcast
In this episode, we talk about Redshift, we talk a bit about VR technology, we discuss working in a team vs working for yourself, and we discover why musicals make nick cry. Please subscribe to the podcast and please give us a review on iTunes. It helps us get the word out. Thanks for listening! […]
In this episode, we talk about wasted Render farms, and better data plans. We talk about how to keep learning and pivot to making things that work, and we talk about why Whirlyball is way better than Paint Ball. Please subscribe to the podcast and please give us a review on iTunes. It helps us […]
In this episode, we talk about Cinema 4D Layouts, AskGSG Season 3, Some of our most used Scripts, And why we should all be using the Take System more than we do now. We even get into a bit of Tutorial Theory about how to best teach beginners and intermediate Cinema 4D artists. Please subscribe […]
In this episode, we talk about some Cinema 4D Rendering news, we announce the next season of AskGSG, and we share some of our favorite Youtube channels. Don’t forget to subscribe to the podcast and please give us a review. Subscribe to the Podcast on iTunes Show Notes Blender Cycles Standing Desk Jamis ASKGSG Season […]
In this episode, I talk to Creative Director, Chad Ashley from Digital Kitchen about his career and how he got started as a CG artist. Chad talks about why he recently switched from 3DS Max to Cinema 4D. We talk a bit about our history together including when we worked together at Digital Kitchen.
In this episode, I talk to EJ Hassenfratz from Eyedesyn about his career and how he got started as a Motion Designer. EJ has been posting his excellent tutorials on Greyscalegorilla lately and also doing a live show over at youtube. You can follow him on twitter at Eyedesyn.
In this episode I talk with Mike Senften, also known as "The Monkey", about some of the things we were interested from our past that made us who we are today. The topics jump from puzzles, theater, music, and sound waves. Later in the episode, we talk about Freelancing an how hard it would be to sell a hot dog in New York City.