Our podcast was created to deliver guidance to our heroes and provide them with new and reusable material for both players and DMs. We hope to inspire you with creative content that you can bring with you on your next adventure. Visit us at www.critacademy.com and subscribe to our emailing listing for a chance to win awesome prizes.Our podcast is broken into three segments!Crit Nation feedback! Where we dedicate and entire segment to the concerns, questions or anything you have to share with us.Main Topic! Our primary topic of discussion ranging from combat effectiveness, roleplaying and similar tips to help you learn or improve your gameplay experience!Our Unearthed Tips & Tricks Segment! Our favorite segment where we share with you ideas that you can use on your next adventure. This includes character concepts, magic items, encounter ideas, DM tips and player tips.
Take your 5th Edition dungeons and dragons game into a modern or futuristic setting! Crit Academy covers UltraModern5 Redux or U5, a supplement designed to offer classes, backgrounds, feats, skills, rules, equipment, and opponents for settings outside of traditional ones involving dragons and dungeons
Today we cover "100 Weapon Histories" by DnDSpeak a list of 100 interesting weapon stories is great for adding fantastic stories to mundane or magical weapons. A player can take their roleplay to the next level but using these histories in their characters background, or adventuring career.
Crit Academy discusses the best selling DMsguild D&D supplement "Deadly Dungeon Doors". This is the ONLY Dungeons and Dragons handbook for creating exciting door encounters for your dungeon adventures! This gorgeous Dmsguild.com supplement on dungeon doors will refresh your D&D game to no end.
Crit Academy covers "The Ettinling Package", a Dmsguild new D&D 5e player race, the ettinling, balanced around being played by two players at the same time! Each player picks their own class and levels individually. Any players worth their salt in roleplay can bring Will and Way, the two halves of the same ettinling to life in an absolutely hilarious way.
In this episode we discuss Puzzles, Predicaments, and Perplexities a collection of logic puzzles, brain teasers, and encoded sequences intended to test the problem solving and deductive reasoning of characters and players. These puzzles are designed to be easily placed into any adventure with no additional work, yet also provide guidance on how Dungeon Masters can customize the details to best fit into their own campaigns.
Show Notes: https://www.critacademy.com/post/puzzles-predicaments-and-perplexities
More ink has been spilled on describing dragons than on nearly any other creature. These ancient, noble, yet savage beasts are a favorite subject of guidebooks, bards’ tales, and ancient tomes and scrolls. Today we share some of our discoveries after months of investigation into the history surrounding these magnificent beasts in the world of Dungeons and Dragons.
This week we cover the DMsGuild Mithral Best Selling supplement Adaptable NPCs by Grim Press. This fantastic supplement is contains over 70 unique NPC full of beautiful artwork, lore and balanced stat blocks for Dungeons and Dragons 5e! Each NPC brings a life of its own, from a powerful holy knight, down to a banner wielding squire. Everything a DM needs to make the world come to life.
Crit Academy is joined by Alan McCoy to discuss his ongoing "Fight like a Monster" series. A regular series focused on helping Dungeon Masters get the most out of their Dungeons and Dragons monsters from both a narrative and combat perspective.
This week we are joined by our good friends Gabe and Jeff from the Inter-Party Conflict Podcast! We discuss hit points in RPG games like Dungeons and Dragons. Hit points or HP, represent a combination of physical and mental durability, the will to live, and luck. DM’s describe hit point loss in different ways. This is what makes it kind of an art form.
Want to run D&D combat better? Your D&D combat isn't dragging because it's slow, it's dragging because it lacks FLOW!
We are joined today by Zipperon Disney a Youtuber and big D&D nerd with a channel that focuses on advanced DM Tips.
We are joined by Christian Hoffer, writer for Comicbook.com. We discuss his blog series "Anatomy of a D&D Campaign" a week-by-week look at the planning of Dungeons & Dragons sessions. While D&D 101 looks at broader topics, Anatomy of a D&D Campaign will dig a little deeper into technical elements, with discussions about encounter design, crafting unique monsters, and handling unique challenges that come up at the table.
In episode 152 we discuss World Anvil, the ultimate worldbuilding toolset and RPG campaign manager. This amazing tool set helps you build and showcase your living world. Create by yourself or with a team. It's toolset changes depending on your need, whether you're a gamemaster, writer or roleplayer. It has all the tools you need to bring your imagination to life for the world to see.
Episode 151: Player Storytelling
"Storytelling is the DM's job!"
Although this is a commonly held belief, it could not be more wrong. Everyone at the Dungeons and Dragons table has a hand in storytelling, whether he or she is aware of it or not. As a player, you don't have the most obvious role in telling the story, but at the end of the day, the story is about you.
Join us, as we delve into the power of player to alter and expand upon the roleplaying in your DnD world.
A D&D Discussion Podcast:
We interview Jeff Stevens and Cat Evans, best selling Dungeons and Dragons authors on the DMsguild. They share their unique approaches and challenges that they run into and how they overcome them.
This week Crit Academy finishes their Class Analysis of the new Dungeons and Dragons Artificer class. We breakdown each of the core sub-classes and their features and discuss how to get the most out of them.
This week we breakdown the new Dungeons and Dragons Artificer class and its core features. We give our thoughts on the features and how we see ourselves using them from both a flavor and mechanics point of view.
This week we break down the D&D Essentials Kit! Take your first step into the world of Dungeons and Dragons, or get a more expansive DnD experience to your already ongoing campaign. Play with groups as small as two players (one Dungeon Master and; one adventurer) for the first time in D&D fifth edition with the introduction of “sidekicks.”. We had an absolute blast covering this and were very impressed with its contents. Give a listen as we break it all down!
This week we cover a one-stop gastronomic and relaxation resource for DMs and Players alike. Explore 9 unique location-agnostic businesses, each one offering a different suite of services, amenities, NPCs, food, lodging, and drink for your 5th edition Dungeons and Dragons campaign. Pour over 10 full pages of charts and prompts to build your own establishment, complete with pricing and descriptions.
Craft legendary dnd weapons and armor! Ghesh's Guide to Making Things is a crafting and modification system designed to complement the 5th Edition rulesystem. The kobold inventor, Ghesh Fizzlebang, is an enigmatic character of some renown, known for his rather explosive ways of improving the equipment of his fellow adventurers.
This week we cover Jarlaxle's Guide to Traps a DMsguild.com best seller.
Fresh from the archives of Bregan d'Aerthe, Jarlaxle's Guide to Traps is a collection of vicious traps, maddening hazards, terrifying hauntings, and general lethal nastiness intended to turn greedy dungeon delvers into puree.
This week we discuss Three Tier Design for a busy GM by Raging Swan Press.
Three-Tier Design for RPG's that enables a GM to prioritize what is important for an upcoming session or adventure and to use his preparation time as effectively as possible. As its name suggests, Three-Tier Design comprises three distinct facets.
This week we interview "The Kind GM" on his recent DMsguild product "Enchanted Tools"
Enchanted Tools is a supplement whose purpose is to remedy the irrelevance of tools in Dungeons & Dragons 5th Edition. Part of this irrelevance is caused by the lack of an intriguing crafting system, while another part is caused by the lack of content surrounding the tools themselves. In this supplement we attempt to tackle the latter.
This week we interview Tulok the Barbrarian, a popular youtuber who brings you a step by step guide for building your favorite fantasy characters from movies, books and TV to your Dungeons and Dragons adventures! Tulok reflavors and reskins abilities and features that work best functionally with each unique fantasy characters.
This week we cover the Monster Manual Expanded, a 321-page source of content that supplements the Monster Manual. It aims to provide Dungeon Masters more options and flexibility in designing adventures and dressing up their dungeons with a wider variety of creatures and characters that are based on the Monster Manual. Finally, it also adds variants that provide a nostalgic and classic feel that DMs experienced with the older editions are probably familiar with.
This week special guest Alicia Handlin (Godqueen) joins as we go over old emails, comments and submissions that we could never quite find a good spot for on the show. Gonna be honest, some pretty hilarious DnD moments arise in this episode. Make sure to check it out!
Join us as we delve into Anne Gregersen's amazing supplement full of tricks and treats for your D&D adventures!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in the Monster Manual.
Brave adventurers will be able to craft the hide, teeth, and claws of their enemies into dangerous weapons and equipment that is sure to mark them as legendary heroes of the realm.
This week's show is a discussion on player motivations. We review a segment out of and old school Dungeons and Dragons book that can be a powerful tool to help you determine what it is you want out of the game. Some players already know what they want, some don't, and some might just be surprised by the results of this ten question test. Join us as we learn a little bit about ourselves today on the Crit Academy!
As DM’s we always do our best to attempt to have the most interesting of villains. Cool motivations, relatable morals, and so much more. But when it comes to the characters engaging the big bad enemy guy, that...that is where we want our villains to shine. We want to give the players an encounter they will never forget! This can be a challenging task sometimes, luckily, DNDSpeak has you covered! They released 100 interesting boss mechanics to help enhance those battles like nobody's business!
This week each of us brought a custom monster to the table. Built using the instructions in the Dungeon Masters Guide. We walk through our build process, design decisions and flavor of our new babies. All the while the other two savagely rip them apart like a couple of ravenous hyena's over a dead carcass.