1.07: Juno Steel and the Day That Wouldn't Die (Part 1)
Published June 7, 2016
44 min
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    They thought they’d gotten away with it. They were just kids when it happened. Juno Steel, Sasha Wire, and Mick Mercury – they were just kids when they did it. It was supposed to be a game, the kind kids play when there are no adults around to talk to… when there’s nobody around to tell them just how deadly their little game could be. Detective Juno Steel has had that game on his mind a lot lately. Today is the twenty-fifth anniversary of that terrible day, and he hopes to spend it forgetting. Get a few drinks with Mick, get a few more drinks with Mick, and then pass out on the couch. Easy enough. But this day wasn’t easy the first time, and it won’t be easy the second. The pieces slide into place, slowly: wasn’t this bar where that day all started? What’s Sasha Wire doing back in town? Within hours the game is set again – and deadlier than ever before.
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