Show notes
This week, Zach is joined by animator and game critic Yussef Cole to discuss Yussef's problems with We Bought A Zoo. Why is the tone so inconsistent? Why does the reality of the film seem to break so often? Why can't MacCready build a solid lock? Yussef also pitches his sequel ideas for We Bought A Zoo, and how to potentially adapt the film into a video game. Also the movie Yussef was thinking of was Leave No Trace (2018).

