Show notes
Send us Fan Mail A horror game that makes you pause, breathe, and come back braver. A port on Switch 2 that shouldn’t look this good. And a platform holder that might be quietly ending the PC honeymoon. This week we dive into Resident Evil Requiem’s two‑minded design—high‑octane third‑person set pieces with Leon and nerve‑tightening first‑person sequences with a heroine who turns every hallway into a heartbeat test. That shift in perspective isn’t a gimmick; it rewires how you play, when you ...

