Show notes
-- Description --Ghouls - the iconic paralyzers and low-level party enders: capable of wrecking shop even on a mid level party! Or... are they? I revisit the rules as worded and cross reference them to concepts in Chainmail, revealing that in 0e, at least - Ghouls might not have been as powerful as they would, in later editions, become.Then, some call-ins regarding adversarial play (among which is a great example of adversarial play from Daniel over at Bandit's Keep) and a concept (new, to me) of treating traps like monsters - at least where THAC0 is concerned.Like what you're hearing? Visit the blog: https://clericswearringmail.blogspot.com/Want to get in on the conversation, yourself? Send in a voicemail on SpeakPipe: https://www.speakpipe.com/WhisperingGMPodcast...or join the conversation on Spotify for Podcasters: https://podcasters.spotify.com/pod/show/the-whispering-gm/message...or come hang out with all of us on Discord: https://discord.gg/kQnrK4YCCn-- Show Notes ---- Links --The Basic Expert: https://www.youtube.com/@TheBasicExpert Wight Box: https://preview.drivethrurpg.com/en/product/473031/WightBox-Original-Medieval-Fantasy-Adventure-CampaignsNerd's Variety Podcast: https://podcasters.spotify.com/pod/show/jason376 Nerd's Variety Blog: https://nerdsrpgvarietycast.com/Diegetic Advancement: https://podcasters.spotify.com/pod/show/diegeticadvancement/Bandit's Keep: - https://podcasters.spotify.com/pod/show/daniel-norton - https://www.youtube.com/@BanditsKeep - https://www.youtube.com/@BanditsKeepActualPlayBos' Bear Blog: https://borderbaronies.bearblog.dev/

