Show notes
TODAY on The PowerSwitch – Gaming’s Call-In Talk Radio Show: A Nintendo Direct about ARMS and a show highlighting the first gameplay footage from Destiny 2 provide examples of live game presentations in today’s industry, why Destiny 2 doesn’t need to be on Nintendo Switch, ARMS’ flexible control schemes, Splatoon 2’s story setup, why the original Destiny failed as an MMO, possible cross-promotion between Destiny 2 and Blizzard games, and a thought on the current state of virtual realitySEGMENTS(2:44) – Main Topic: Comparing Live Game PresentationsARMS and Destiny 2FormatAudienceReachDurationContent ShownEffectivenessSimilarity to E3(Destiny 2’s absence on SwitchThe various control schemes in ARMSSplatoon 2’s story setup(Why Destiny failed as an MMOConcerns regarding Destiny 2’s means of connectionDestiny 2’s narrative tone and starting from scratchPossible cross-promotion between Destiny 2 and Blizzard games(Perspective shift after playing Batman: Arkham VR(Ask A Ninja – Episode 30: Ninja OmnideuceDISCORD SERVER — TWITTER — FACEBOOKThe post The PowerSwitch – Comparing Live Game Presentations – Episode 26 appeared first on Rhymes With Asia.



