The Multiplayers
The Multiplayers
Scott, Larry, and Austin
Ep. 3 - Tommy's Drum Gun
1 hour 10 minutes Posted May 28, 2019 at 7:24 pm.
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Show notes
Section 1

A renaissance in gaming - modern games, like many other types of software, tend to “update” or “upgrade” themselves into something less enjoyable.  

Clash of Clans

VR Article - https://www.gameinformer.com/review/2019/04/30/oculus-quest-review-the-next-step-for-vr

Section 2

Excerpts from the book Playing to Win: Becoming the Championby David Sirlin

On losing:

Losing is part of the game, if you never lose you are never truly tested and never forced to grow.

The old cliche states: Losing is an opportunity to learn.

Common Losing attitudes

  • The “Code of Honor” aka - abiding by made up personal rules
  • “You got lucky” - Blaming external factors and not learning from our mistakes
  • “I suck” - taking a losing attitude into games (instead focus on your advantage - self doubt never wins games, positivity does)
  • Game is too dumb, radom, boring
    • Boring - definetly play another game
    • Dumb - maybe there is another level of understanding it
    • Random - tricky because the more random the worse it is for competitive play - the best way to answer that is “Can the same players conistantly win at it?”  think of Poker as an example of a random game
  • Most complaints are to help shrug off a loss instead of learning from it.