Show notes
Designer Nels Anderson stops by to talk to Dirk and Harrison about his work on 2016's hit Firewatch. Nels worked with a small team at Campo Santo studios to create a unique storytelling adventure that was a critically acclaimed success. Nels describes the pros and cons of working with a small team of core developers and the lessons he learned from working on a team that was birthing their first game together.---------------------Dirk Knemeyer - @DKnemeyer, www.artana.com, [email protected] Harrison Pink - [email protected], harrisonpink.com Nels Anderson - @nelsormench, above49.ca---------------------Episode Outline

