Taking 20 Podcast
Taking 20 Podcast
Taking 20 Podcast
Ep 67 - Making Magic Items Feel Special
16 minutes Posted Apr 4, 2021 at 5:00 am.
0:00
16:54
Download MP3
Show notes

Magic items are supposed to be these powerful relics that can make your PCs harder, better, faster, and stronger (we'll miss you Daft Punk).  So why does it feel like most players react with, "Oh, another +1 scimitar."  How do you make magic items feel special in your high-magic or low-magic campaign?