Spatial Perspectives
Spatial Perspectives
MarketScale
Will Cybersickness Limit the Potential of VR and More?
1 minutes Posted Aug 3, 2021 at 7:42 pm.
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Cybersickness may sound like a sci-fi ailment, but it's a very real and very big deal for some users of cutting-edge technology.

For some, VR headsets can result in negative side effects for up to 24 hours that mimic the seasickness you might experience during a boat ride.

Think of it this way. When you go out on a boat for a long day of cruising, then come home, you still feel your bed moving.

However, developers are starting to do things to try to eliminate this motion sickness — things like reducing non-forward movement and acceleration. Of course, you can also take things into your own hands.

You can take Dramamine, and people have said that pointing a fan at yourself helps. Wristbands that actually look at pressure points, acupuncture, pressure points, alternative movement devices that actually make you feel like you're really physically doing something — these are all different ways users are trying to combat cybersickness.